Player Matchup

Ne Zha
Ne Zha
SainTTinaL
Ne Zha
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 153L
1,526 Elo+
Party 1
Ra
Ra
SlickJoey814917
Ra
Level 21
God Stats
1W - 2L
1,730 SR
Queue Stats
25W - 30L
1,470 Elo+
Party 1
Atlas
Atlas
TheGVader
Atlas
Level 109
God Stats
16W - 8L
1,683 SR
Queue Stats
184W - 191L
1,511 Elo+
Party 1
Surtr
Surtr
XDmarciXD
Surtr
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 119L
1,429 Elo+
Party 1
Ishtar
Ishtar
aleegonzaleez
Ishtar
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 96L
1,325 Elo+
Solo
Team Averages
Level 76
1,583 SR
1,452 Elo+

VS

Team Averages
Level 110
1,520 SR
1,539 Elo+
Surtr
Surtr
CZCW_AnTi
Surtr
Level 116
God Stats
23W - 14L
1,652 SR
Queue Stats
57W - 62L
1,601 Elo+
Party 2
Horus
Horus
CZCW_TheOne
Horus
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 67L
1,656 Elo+
Party 2
Thor
Thor
TURBO-JAMBON
Thor
Level 103
God Stats
5W - 8L
1,361 SR
Queue Stats
21W - 27L
1,512 Elo+
Solo
Ah Puch
Ah Puch
alexmerinotorres
Ah Puch
Level 103
God Stats
6W - 4L
1,589 SR
Queue Stats
49W - 44L
1,488 Elo+
Solo
Eset
Eset
ingWolFs
Eset
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 59L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SainTTinaL
Ne Zha
10
2 / 7 / 3
6,530
502
7,378
13,535
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 0
6,121
471
3,262
5,548
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
TheGVader
Atlas
8
1 / 3 / 3
5,971
459
7,195
15,128
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
XDmarciXD
Surtr
12
1 / 1 / 1
6,934
533
5,516
11,778
8,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
5,521
425
3,969
9,628
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CZCW_AnTi
Surtr
12
5 / 2 / 6
7,623
586
10,664
12,748
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
7 / 1 / 6
8,511
655
7,556
13,335
6,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
7,316
563
3,415
8,896
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
1 / 2 / 1
7,852
604
7,988
8,391
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
13
3 / 1 / 3
7,674
590
8,213
5,784
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
17
17
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
CZCW_AnTi
Surtr
5
2
6
4
W
7
1
6
10
L
Ne Zha
SainTTinaL
Ne Zha
2
7
3
0.5
L
1
1
0
1
W
1
0
2
2
L
Atlas
TheGVader
Atlas
1
3
3
0.83
L
Surtr
XDmarciXD
Surtr
1
1
1
1.5
L
1
5
1
0.3
W
1
2
1
0.75
W
Eset
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
37,836
55,617
Taken
49,154
34,015
Mitigated
23,964
12,595
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
CZCW_AnTi
Surtr
10,664
2,372
0
1,830
12,748
9,021
476
5,632
7,116
8,168
35,510
W
7,556
4,031
2,176
6,082
13,335
6,291
1,123
2,936
10,399
0
40,868
L
Ne Zha
SainTTinaL
Ne Zha
7,378
2,935
0
1,930
13,535
7,241
0
3,325
10,210
2,341
35,709
L
3,262
237
1,121
2,467
5,548
2,287
0
2,367
3,181
44,619
0
W
3,415
384
71
5,912
8,896
3,352
952
240
8,656
0
50,415
L
Atlas
TheGVader
Atlas
7,195
3,319
281
3,366
15,128
12,361
0
4,072
11,056
23,974
0
L
Surtr
XDmarciXD
Surtr
5,516
2,433
0
1,733
11,778
8,756
0
7,421
4,357
698
49,581
L
3,969
2,020
0
1,697
9,628
3,370
0
1,600
8,028
0
29,206
W
7,988
425
0
4,374
8,391
3,214
0
165
8,226
60,283
0
W
Eset
8,213
642
804
1,431
5,784
2,086
686
2,526
3,258
55,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
38,976
304
Minions Killed
419
0
Camps Cleared
0
1,226,287
Distance Traveled
1,226,981
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,623
586
66
5
0
276,803
0
W
Horus
8,511
655
54
4
0
249,292
0
L
Ne Zha
6,530
502
58
4
0
272,883
0
L
Ra
6,121
471
84
6
0
237,631
0
W
Thor
7,316
563
89
7
0
272,011
0
L
Atlas
5,971
459
27
2
0
249,402
5
L
Surtr
6,934
533
87
7
0
246,676
0
L
Ishtar
5,521
425
48
4
0
219,695
2
W
Ah Puch
7,852
604
123
9
0
179,025
0
W
Eset
7,674
590
87
7
0
249,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role