Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MentalCasino
Horus
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 215L
1,420 Elo+
Solo
Bastet
Bastet
TiboStyleZ
Bastet
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,394 Elo+
Solo
Charybdis
Charybdis
blobban15_POG
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,663 Elo+
Solo
Agni
Agni
cractipou
Agni
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
479W - 509L
1,430 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,481 Elo+

VS

Team Averages
Level 63
1,465 SR
1,424 Elo+
Cliodhna
Cliodhna
Blizz697401
Cliodhna
Level 67
God Stats
17W - 27L
1,480 SR
Queue Stats
1,166W - 1,245L
1,435 Elo+
Solo
Ganesha
Ganesha
SageJD
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 229L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Viaborn
Hun Batz
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 294L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
WiLLiaM1743
Sylvanus
Level 105
God Stats
1W - 1L
1,344 SR
Queue Stats
50W - 66L
1,402 Elo+
Solo
Cabrakan
Cabrakan
Драгур
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 2 / 19
12,510
834
19,081
12,575
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 6 / 16
10,593
706
7,117
27,190
30,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
TiboStyleZ
Bastet
20
18 / 3 / 14
13,269
885
27,923
20,718
10,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
blobban15_POG
Charybdis
20
3 / 2 / 29
11,780
785
28,537
18,857
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
19
5 / 2 / 26
11,577
772
26,920
11,957
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blizz697401
Cliodhna
19
2 / 5 / 6
10,201
680
11,507
19,518
12,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
SageJD
Ganesha
17
1 / 7 / 8
9,402
627
9,042
23,789
29,676
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hun Batz
Viaborn
Hun Batz
15
6 / 13 / 3
10,259
684
22,891
24,001
11,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
WiLLiaM1743
Sylvanus
17
3 / 5 / 5
9,811
654
12,703
22,156
33,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Драгур
Cabrakan
16
2 / 6 / 6
10,032
669
10,451
26,986
46,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
36
Kills
14
15
Deaths
36
104
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
19
8.75
L
Cliodhna
Blizz697401
Cliodhna
2
5
6
1
W
2
6
16
1.67
L
Ganesha
SageJD
Ganesha
1
7
8
0.71
W
Bastet
TiboStyleZ
Bastet
18
3
14
8.33
L
Hun Batz
Viaborn
Hun Batz
6
13
3
0.58
L
Sylvanus
WiLLiaM1743
Sylvanus
3
5
5
1.1
W
Charybdis
blobban15_POG
Charybdis
3
2
29
8.75
W
Agni
5
2
26
9
L
Cabrakan
Драгур
Cabrakan
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,578
Damage
66,594
91,297
Taken
116,450
59,880
Mitigated
134,721
40,277
Healing
30,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,081
10,886
514
4,335
12,575
5,452
3,173
4,779
7,796
0
39,563
L
Cliodhna
Blizz697401
Cliodhna
11,507
715
1,578
5,317
19,518
12,512
0
4,337
15,181
0
37,610
W
7,117
2,998
3,977
7,100
27,190
30,248
77
10,805
16,385
10
10,256
L
Ganesha
SageJD
Ganesha
9,042
805
539
2,572
23,789
29,676
0
6,332
17,457
15,413
0
W
Bastet
TiboStyleZ
Bastet
27,923
8,017
1,408
8,013
20,718
10,786
0
5,828
14,890
0
38,641
L
Hun Batz
Viaborn
Hun Batz
22,891
3,698
0
1,781
24,001
11,938
0
6,148
17,853
0
32,961
L
Sylvanus
WiLLiaM1743
Sylvanus
12,703
3,509
6,685
5,466
22,156
33,692
0
4,069
18,087
21,908
0
W
Charybdis
blobban15_POG
Charybdis
28,537
10,968
2,353
9,374
18,857
8,551
2,590
7,630
11,227
0
59,998
W
Agni
26,920
2,138
942
2,261
11,957
4,843
3,116
3,154
8,803
50,717
0
L
Cabrakan
Драгур
Cabrakan
10,451
1,490
1,353
5,509
26,986
46,903
0
6,044
20,942
13,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,729
Gold Earned
49,705
201
Minions Killed
114
0
Camps Cleared
0
1,300,287
Distance Traveled
1,101,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,510
834
43
3
0
254,641
0
L
Cliodhna
10,201
680
71
5
0
241,259
0
W
Horus
10,593
706
3
0
0
272,773
0
L
Ganesha
9,402
627
0
0
0
223,218
0
W
Bastet
13,269
885
22
1
0
280,025
0
L
Hun Batz
10,259
684
11
1
0
199,221
0
L
Sylvanus
9,811
654
26
2
0
186,773
0
W
Charybdis
11,780
785
88
6
0
258,669
0
W
Agni
11,577
772
45
3
0
234,179
0
L
Cabrakan
10,032
669
6
0
0
250,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role