Player Matchup

Chaac
Chaac
GORILLA RAGE 27
Chaac
Level 188
God Stats
1W - 0L
1,698 SR
Queue Stats
69W - 75L
1,700 Elo+
Solo
Thanatos
Thanatos
Thaa Kannon
Thanatos
Level 142
God Stats
18W - 20L
1,396 SR
Queue Stats
65W - 69L
1,389 Elo+
Solo
Danzaburou
Danzaburou
gamestald
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 41L
1,406 Elo+
Solo
Chang'e
Chang'e
wesley_monsores
Chang'e
Level 156
God Stats
9W - 8L
1,316 SR
Queue Stats
11W - 20L
1,278 Elo+
Solo
Sobek
Sobek
x3UnknownGhost3x
Sobek
Level 158
God Stats
13W - 7L
1,687 SR
Queue Stats
478W - 460L
1,432 Elo+
Solo
Team Averages
Level 146
1,519 SR
1,441 Elo+

VS

Team Averages
Level 117
1,611 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Fee18thAveGoon
Baron Samedi
Level 74
God Stats
3W - 3L
1,792 SR
Queue Stats
630W - 632L
1,510 Elo+
Solo
Ullr
Ullr
JJStatic
Ullr
Level 127
God Stats
13W - 9L
1,761 SR
Queue Stats
193W - 184L
1,491 Elo+
Solo
Kali
Kali
PowerDiano
Kali
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,295 Elo+
Solo
Bacchus
Bacchus
TInanatos
Bacchus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 208L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
l Giddy l
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,492
535
5,943
11,441
14,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Thaa Kannon
Thanatos
13
6 / 2 / 1
8,327
595
5,209
10,739
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
gamestald
Danzaburou
12
1 / 2 / 1
7,391
528
3,506
8,018
3,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 4
8,201
586
8,636
8,350
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 1 / 6
7,193
514
2,649
11,021
7,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fee18thAveGoon
Baron Samedi
10
0 / 4 / 0
6,009
429
3,261
7,015
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
13
4 / 2 / 0
8,176
584
4,461
8,369
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 2
6,939
496
2,841
13,071
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TInanatos
Bacchus
10
0 / 1 / 6
7,025
502
5,782
8,653
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
l Giddy l
Cu Chulainn
15
1 / 1 / 1
8,758
626
6,554
10,946
7,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
6
6
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fee18thAveGoon
Baron Samedi
0
4
0
0
W
0
1
1
0.5
L
Ullr
4
2
0
2
L
1
3
2
0.67
L
Bacchus
TInanatos
Bacchus
0
1
6
3
W
Thanatos
Thaa Kannon
Thanatos
6
2
1
3.25
W
Danzaburou
gamestald
Danzaburou
1
2
1
0.75
L
Cu Chulainn
l Giddy l
Cu Chulainn
1
1
1
1.5
W
4
0
4
6
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
22,899
49,569
Taken
48,054
33,515
Mitigated
26,232
32,238
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fee18thAveGoon
Baron Samedi
3,261
1,140
328
1,576
7,015
2,759
847
5,165
1,850
36,069
0
W
5,943
947
0
5,476
11,441
14,516
0
453
10,988
2,222
61,678
L
Ullr
4,461
2,126
0
1,016
8,369
3,238
510
810
7,559
0
54,624
L
2,841
1,137
0
3,293
13,071
4,836
86
3,093
9,978
0
42,313
L
Bacchus
TInanatos
Bacchus
5,782
1,065
0
3,230
8,653
7,656
0
2,298
6,355
26,735
0
W
Thanatos
Thaa Kannon
Thanatos
5,209
1,332
0
11,020
10,739
5,064
0
2,704
8,035
0
45,757
W
Danzaburou
gamestald
Danzaburou
3,506
1,922
0
2,288
8,018
3,065
61
1,714
6,304
0
47,039
L
Cu Chulainn
l Giddy l
Cu Chulainn
6,554
1,503
0
4,597
10,946
7,743
0
1,044
9,902
670
82,217
W
8,636
402
1,611
4,879
8,350
3,341
74
2,823
5,527
87,495
1,932
W
2,649
195
2,338
4,626
11,021
7,529
10
2,331
8,690
15,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
36,907
402
Minions Killed
398
0
Camps Cleared
0
1,480,385
Distance Traveled
1,362,604
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,009
429
52
4
0
206,913
0
W
Chaac
7,492
535
111
8
0
284,117
4
L
Ullr
8,176
584
94
7
0
272,102
4
L
Kali
6,939
496
68
5
0
316,264
0
L
Bacchus
7,025
502
35
3
0
293,294
4
W
Thanatos
8,327
595
68
5
0
325,235
9
W
Danzaburou
7,391
528
79
6
0
285,890
0
L
Cu Chulainn
8,758
626
149
11
0
274,031
0
W
Chang'e
8,201
586
132
9
0
294,655
0
W
Sobek
7,193
514
12
1
0
290,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role