Player Matchup

Cernunnos
Cernunnos
Bronze III
Gabboami03
Cernunnos
Bronze III
Level 128
God Stats
1W - 2L
1,298 SR
Queue Stats
72W - 88L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver V
Ggino7
Kumbhakarna
Silver V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,128 MMR
Party 2
Camazotz
Camazotz
Bronze III
GuIakGlurak
Camazotz
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 132L
1,308 MMR
Party 1
Tyr
Tyr
Bronze V
MaybebyaM
Tyr
Bronze V
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 280L
849 MMR
Solo
Kukulkan
Kukulkan
Bronze III
RagaCaEllaGetRek
Kukulkan
Bronze III
Level 104
God Stats
0W - 4L
1,589 SR
Queue Stats
34W - 61L
1,308 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,477 SR
1,219 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,448 SR
1,268 MMR
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Bronze III
Arawnth
Ne Zha
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,455 MMR
Party 3
Charybdis
Charybdis
Bronze I
Beanie_Gaming94
Charybdis
Bronze I
Level 124
God Stats
7W - 13L
1,240 SR
Queue Stats
366W - 389L
566 MMR
Solo
Ah Puch
Ah Puch
Silver I
IcyveinsTobi
Ah Puch
Silver I
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 85L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gabboami03
Cernunnos
15
0 / 4 / 1
9,010
501
9,552
14,579
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Ggino7
Kumbhakarna
12
0 / 2 / 0
8,024
446
4,148
16,880
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
GuIakGlurak
Camazotz
13
2 / 4 / 1
8,434
469
6,358
18,576
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 8 / 1
7,673
426
4,518
17,066
14,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 4 / 0
8,425
468
5,736
8,162
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
XbalanqueThorFenrirCliodhna

VS

Bans
MulanThanatosAtlasMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
5 / 1 / 6
10,780
599
11,835
15,808
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
 
Ymir
14
2 / 0 / 12
9,224
512
4,924
15,514
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Arawnth
Ne Zha
16
8 / 2 / 6
10,225
568
10,908
16,328
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Beanie_Gaming94
Charybdis
17
2 / 0 / 8
9,858
548
10,900
12,506
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
IcyveinsTobi
Ah Puch
17
5 / 0 / 7
10,623
590
15,077
6,155
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
22
22
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
6
8
W
Ymir
 
Ymir
2
0
12
8
W
Ne Zha
Arawnth
Ne Zha
8
2
6
5.5
W
Charybdis
Beanie_Gaming94
Charybdis
2
0
8
6
L
Cernunnos
Gabboami03
Cernunnos
0
4
1
0.13
L
Kumbhakarna
Ggino7
Kumbhakarna
0
2
0
0
L
Camazotz
GuIakGlurak
Camazotz
2
4
1
0.63
W
Ah Puch
IcyveinsTobi
Ah Puch
5
0
7
8.5
L
0
8
1
0.06
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
53,644
75,263
Taken
66,311
51,120
Mitigated
41,883
15,959
Healing
28,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,835
3,406
0
8,494
15,808
6,858
706
1,366
14,442
97,979
0
W
Ymir
 
Ymir
4,924
1,136
0
2,855
15,514
18,228
60
4,263
11,251
18,671
0
W
Ne Zha
Arawnth
Ne Zha
10,908
5,806
0
2,916
16,328
8,633
1,419
3,455
12,873
0
77,925
W
Charybdis
Beanie_Gaming94
Charybdis
10,900
7,243
0
9,307
12,506
5,613
1,706
815
11,691
0
83,618
L
Cernunnos
Gabboami03
Cernunnos
9,552
5,820
0
6,458
14,579
7,083
276
1,841
12,738
0
88,811
L
Kumbhakarna
Ggino7
Kumbhakarna
4,148
548
0
2,896
16,880
18,246
0
8,219
8,661
17,516
0
L
Camazotz
GuIakGlurak
Camazotz
6,358
1,958
0
4,640
18,576
7,314
0
8,482
10,094
0
54,207
W
Ah Puch
IcyveinsTobi
Ah Puch
15,077
566
227
4,441
6,155
2,551
876
1,497
4,658
102,626
3,117
L
4,518
351
0
1,465
17,066
14,832
339
9,443
7,623
0
47,553
L
5,736
0
0
500
8,162
3,645
0
3,605
4,557
72,858
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
50,710
481
Minions Killed
535
0
Camps Cleared
0
1,617,224
Distance Traveled
1,792,535
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,780
599
125
7
0
379,252
1
W
Ymir
9,224
512
24
1
0
330,190
8
W
Ne Zha
10,225
568
87
5
0
404,623
0
W
Charybdis
9,858
548
128
7
0
323,185
2
L
Cernunnos
9,010
501
146
8
0
301,012
0
L
Kumbhakarna
8,024
446
24
1
0
342,502
6
L
Camazotz
8,434
469
78
4
0
384,177
0
W
Ah Puch
10,623
590
171
10
0
355,285
4
L
Tyr
7,673
426
78
4
0
297,067
0
L
Kukulkan
8,425
468
155
9
0
292,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role