Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JaguarXC
Medusa
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 71L
1,763 Elo+
Party 1
Heimdallr
Heimdallr
JazperChanz
Heimdallr
Level 96
God Stats
8W - 4L
1,557 SR
Queue Stats
70W - 64L
1,605 Elo+
Party 1
Nike
Nike
Kjallur
Nike
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 157L
1,820 Elo+
Party 1
Xbalanque
Xbalanque
SuperKush911
Xbalanque
Level 159
God Stats
11W - 6L
1,287 SR
Queue Stats
205W - 190L
1,645 Elo+
Party 1
Team Averages
Level 137
1,469 SR
1,666 Elo+

VS

Team Averages
Level 109
1,544 SR
1,625 Elo+
Ne Zha
Ne Zha
EverSoDarkly
Ne Zha
Level 158
God Stats
14W - 23L
1,533 SR
Queue Stats
250W - 216L
1,711 Elo+
Solo
Anhur
Anhur
JerryCherryPie
Anhur
Level 75
God Stats
6W - 5L
1,567 SR
Queue Stats
399W - 398L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
MaotaoMoxi
Sun Wukong
Level 84
God Stats
32W - 18L
1,701 SR
Queue Stats
639W - 593L
1,709 Elo+
Solo
Ao Kuang
Ao Kuang
NotSoJollyGiant
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,671 Elo+
Solo
Tiamat
Tiamat
OBEY_NATE
Tiamat
Level 142
God Stats
17W - 15L
1,418 SR
Queue Stats
505W - 485L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 1 / 11
9,664
644
15,336
9,328
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JaguarXC
Medusa
17
16 / 2 / 4
10,984
732
17,405
15,005
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
JazperChanz
Heimdallr
13
1 / 3 / 8
8,048
537
7,648
11,931
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Kjallur
Nike
13
1 / 2 / 16
8,518
568
4,605
13,620
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
SuperKush911
Xbalanque
14
0 / 2 / 0
8,321
555
6,269
10,883
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 7 / 1
6,858
457
8,195
16,090
11,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
2 / 6 / 2
8,056
537
6,107
14,518
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MaotaoMoxi
Sun Wukong
14
3 / 1 / 0
8,491
566
7,330
16,826
14,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
11
1 / 8 / 0
6,653
444
2,309
14,333
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
OBEY_NATE
Tiamat
11
1 / 4 / 2
7,207
480
5,913
9,393
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
26
Kills
9
10
Deaths
26
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
11
13.5
L
Ne Zha
2
7
1
0.36
W
Medusa
JaguarXC
Medusa
16
2
4
9
W
Heimdallr
JazperChanz
Heimdallr
1
3
8
1.67
L
2
6
2
0.5
W
Nike
Kjallur
Nike
1
2
16
4.5
L
Sun Wukong
MaotaoMoxi
Sun Wukong
3
1
0
3
L
Ao Kuang
1
8
0
0.13
L
Tiamat
OBEY_NATE
Tiamat
1
4
2
0.5
W
Xbalanque
SuperKush911
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,263
Damage
29,854
60,767
Taken
71,160
30,583
Mitigated
40,856
18,857
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,336
1,396
0
750
9,328
3,901
822
2,131
7,197
80,645
2,339
L
Ne Zha
8,195
1,614
372
1,730
16,090
11,002
0
4,509
11,581
0
37,044
W
Medusa
JaguarXC
Medusa
17,405
9,532
0
6,770
15,005
6,370
1,330
3,109
11,896
0
90,695
W
Heimdallr
JazperChanz
Heimdallr
7,648
2,981
243
4,383
11,931
4,735
1,723
610
11,321
0
56,604
L
6,107
3,527
0
3,700
14,518
5,589
0
1,847
12,671
0
40,085
W
Nike
Kjallur
Nike
4,605
393
665
4,202
13,620
11,477
151
3,062
10,558
110
23,776
L
Sun Wukong
MaotaoMoxi
Sun Wukong
7,330
2,202
0
7,959
16,826
14,556
21
1,167
15,659
330
71,112
L
Ao Kuang
2,309
274
0
3,804
14,333
4,714
0
3,995
10,338
25,584
0
L
Tiamat
OBEY_NATE
Tiamat
5,913
673
0
1,923
9,393
4,995
0
3,030
6,363
44,952
370
W
Xbalanque
SuperKush911
Xbalanque
6,269
1,744
0
1,844
10,883
4,100
1,652
0
10,883
0
70,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,535
Gold Earned
37,265
508
Minions Killed
356
0
Camps Cleared
0
1,422,515
Distance Traveled
1,419,131
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,664
644
152
10
0
275,163
1
L
Ne Zha
6,858
457
31
2
0
277,000
0
W
Medusa
10,984
732
116
8
0
327,393
0
W
Heimdallr
8,048
537
83
6
0
254,209
2
L
Anhur
8,056
537
63
4
0
270,995
0
W
Nike
8,518
568
32
2
0
291,388
4
L
Sun Wukong
8,491
566
132
9
0
306,164
0
L
Ao Kuang
6,653
444
46
3
0
288,692
3
L
Tiamat
7,207
480
84
6
0
276,280
2
W
Xbalanque
8,321
555
125
8
0
274,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role