Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JCrossy3
Danzaburou
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,607 Elo+
Solo
Tyr
Tyr
SumKhoont
Tyr
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 242L
1,317 Elo+
Solo
Chang'e
Chang'e
Tarek7ny
Chang'e
Level 107
God Stats
39W - 21L
1,768 SR
Queue Stats
286W - 289L
1,600 Elo+
Solo
He Bo
He Bo
trooners
He Bo
Level 88
God Stats
5W - 2L
1,704 SR
Queue Stats
115W - 102L
1,548 Elo+
Solo
Team Averages
Level 120
1,594 SR
1,514 Elo+

VS

Team Averages
Level 118
1,511 SR
1,534 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
KKRFL
Ishtar
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
188W - 167L
1,668 Elo+
Party 1
Thor
Thor
Ruben8_Fernandez
Thor
Level 147
God Stats
6W - 6L
1,500 SR
Queue Stats
284W - 267L
1,564 Elo+
Solo
Surtr
Surtr
mystical_cube9
Surtr
Level 112
God Stats
33W - 28L
1,556 SR
Queue Stats
168W - 171L
1,552 Elo+
Solo
Ra
Ra
rambo1989pp
Ra
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 89L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 2
4,996
625
1,645
4,168
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
JCrossy3
Danzaburou
8
0 / 0 / 0
4,487
561
2,920
3,546
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 1
4,373
547
2,960
6,751
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Tarek7ny
Chang'e
10
3 / 1 / 0
5,494
687
5,146
4,536
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
trooners
He Bo
9
4 / 1 / 1
5,612
702
3,684
4,144
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 0
3,902
488
793
4,339
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
KKRFL
Ishtar
8
0 / 0 / 0
4,197
525
2,373
4,195
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 2
4,852
607
3,225
5,470
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 2
4,706
588
4,500
7,846
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,830
604
1,966
5,513
2,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
4
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
L
Bacchus
 
Bacchus
0
1
0
0
W
Danzaburou
JCrossy3
Danzaburou
0
0
0
0
L
Ishtar
KKRFL
Ishtar
0
0
0
0
L
2
1
2
3
W
0
2
1
0.25
W
Chang'e
Tarek7ny
Chang'e
3
1
0
3
L
1
3
2
0.67
L
1
2
0
0.5
W
He Bo
trooners
He Bo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
12,857
23,145
Taken
27,363
10,856
Mitigated
13,147
11,193
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,645
441
171
2,178
4,168
2,780
0
897
3,271
11,099
0
L
Bacchus
 
Bacchus
793
183
0
868
4,339
2,825
0
2,221
2,118
7,079
0
W
Danzaburou
JCrossy3
Danzaburou
2,920
1,515
0
2,214
3,546
1,130
26
0
3,546
0
34,081
L
Ishtar
KKRFL
Ishtar
2,373
1,696
0
2,081
4,195
1,490
0
344
3,851
0
27,023
L
3,225
1,066
0
2,738
5,470
1,947
0
1,518
3,952
0
25,677
W
2,960
926
0
1,728
6,751
4,498
0
135
6,616
0
24,711
W
Chang'e
Tarek7ny
Chang'e
5,146
98
350
2,492
4,536
1,385
0
1,660
2,876
36,065
0
L
4,500
1,555
0
1,255
7,846
4,675
0
2,239
5,607
205
25,448
L
1,966
580
185
2,666
5,513
2,210
0
4,153
1,360
31,949
0
W
He Bo
trooners
He Bo
3,684
807
0
2,060
4,144
1,063
0
202
3,942
31,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
22,487
225
Minions Killed
196
0
Camps Cleared
0
825,255
Distance Traveled
699,647
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,996
625
12
2
0
154,598
0
L
Bacchus
3,902
488
10
1
0
96,221
0
W
Danzaburou
4,487
561
51
6
0
138,261
0
L
Ishtar
4,197
525
47
6
0
139,950
1
L
Thor
4,852
607
41
5
0
184,423
0
W
Tyr
4,373
547
44
6
0
175,098
0
W
Chang'e
5,494
687
62
8
0
171,210
2
L
Surtr
4,706
588
37
5
0
150,186
0
L
Ra
4,830
604
61
8
0
128,867
0
W
He Bo
5,612
702
56
7
0
186,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role