Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hagorran
Cliodhna
Level 146
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 9L
1,606 Elo+
Solo
Khepri
Khepri
Tantatozin
Khepri
Level 108
God Stats
2W - 1L
1,768 SR
Queue Stats
45W - 39L
1,272 Elo+
Solo
Hercules
Hercules
Xalboy
Hercules
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,530 Elo+
Solo
Hou Yi
Hou Yi
Zecnas
Hou Yi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,235 Elo+
Solo
Team Averages
Level 117
1,595 SR
1,428 Elo+

VS

Team Averages
Level 103
1,556 SR
1,529 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GhostGogen
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kite14
Cu Chulainn
Level 79
God Stats
1W - 2L
1,566 SR
Queue Stats
274W - 254L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Kratoss1996
Nu Wa
Level 52
God Stats
19W - 10L
1,715 SR
Queue Stats
276W - 253L
1,620 Elo+
Party 1
Fenrir
Fenrir
editorofprn
Fenrir
Level 98
God Stats
0W - 4L
1,500 SR
Queue Stats
296W - 297L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 1
6,255
569
4,392
4,458
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Hagorran
Cliodhna
11
4 / 1 / 4
6,541
595
11,044
11,769
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Tantatozin
Khepri
9
2 / 1 / 4
5,823
529
3,041
6,582
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Xalboy
Hercules
11
4 / 2 / 2
6,721
611
7,741
10,252
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Zecnas
Hou Yi
11
2 / 1 / 1
5,946
541
3,914
6,850
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 2 / 1
6,002
546
5,668
9,905
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
8
0 / 2 / 3
5,470
497
3,989
10,779
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Kite14
Cu Chulainn
9
3 / 4 / 1
5,938
540
6,742
11,755
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 3
5,628
512
4,834
7,954
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
2 / 2 / 1
5,899
536
3,663
9,317
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
7
7
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
1
1.25
L
Cernunnos
 
Cernunnos
1
2
1
0.75
L
Atlas
0
2
3
0.75
W
Cliodhna
Hagorran
Cliodhna
4
1
4
6
L
Cu Chulainn
Kite14
Cu Chulainn
3
4
1
0.88
L
1
4
3
0.63
W
Khepri
Tantatozin
Khepri
2
1
4
4
W
Hercules
Xalboy
Hercules
4
2
2
2.5
W
Hou Yi
Zecnas
Hou Yi
2
1
1
2.5
L
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
24,896
39,911
Taken
49,710
21,115
Mitigated
25,701
13,581
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,392
692
0
500
4,458
1,744
0
1,539
2,796
52,315
0
L
Cernunnos
 
Cernunnos
5,668
2,857
0
5,019
9,905
3,721
514
617
9,288
0
46,617
L
Atlas
3,989
2,088
0
3,003
10,779
6,777
0
3,403
7,376
13,990
0
W
Cliodhna
Hagorran
Cliodhna
11,044
2,645
0
5,326
11,769
4,218
0
3,222
8,257
0
46,120
L
Cu Chulainn
Kite14
Cu Chulainn
6,742
1,924
0
2,741
11,755
9,784
0
1,021
10,226
0
27,366
L
4,834
849
47
1,083
7,954
2,118
124
1,336
6,577
35,746
0
W
Khepri
Tantatozin
Khepri
3,041
597
0
1,623
6,582
5,407
0
1,881
4,627
12,556
0
W
Hercules
Xalboy
Hercules
7,741
4,072
0
3,398
10,252
7,077
0
677
8,929
0
45,891
W
Hou Yi
Zecnas
Hou Yi
3,914
2,397
0
2,734
6,850
2,669
0
1,030
5,752
0
36,425
L
Fenrir
3,663
1,283
0
2,016
9,317
3,301
0
1,056
8,179
0
38,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
28,937
300
Minions Killed
295
0
Camps Cleared
0
1,125,579
Distance Traveled
1,072,814
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,255
569
90
8
0
216,901
0
L
Cernunnos
6,002
546
88
8
0
193,724
4
L
Atlas
5,470
497
20
2
0
220,739
0
W
Cliodhna
6,541
595
65
6
0
243,958
1
L
Cu Chulainn
5,938
540
48
4
0
219,848
0
L
Nu Wa
5,628
512
77
7
0
191,994
4
W
Khepri
5,823
529
14
1
0
237,412
5
W
Hercules
6,721
611
73
7
0
217,492
0
W
Hou Yi
5,946
541
58
5
0
209,816
0
L
Fenrir
5,899
536
62
6
0
246,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role