Player Matchup

Cernunnos
Cernunnos
Silver II
Bellaqua
Cernunnos
Silver II
Level 156
God Stats
30W - 19L
1,500 SR
Queue Stats
245W - 245L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
ImBetterDontCry
Achilles
Gold IV
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,554 MMR
Solo
Scylla
Scylla
Gold II
JohnyMid
Scylla
Gold II
Level 140
God Stats
53W - 47L
1,485 SR
Queue Stats
76W - 72L
1,541 MMR
Party 3
Bakasura
Bakasura
Gold III
LLuShii
Bakasura
Gold III
Level 135
God Stats
2W - 3L
1,653 SR
Queue Stats
48W - 53L
1,603 MMR
Party 3
Geb
Geb
Bronze III
Victorswgvr
Geb
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,554 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,528 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,628 SR
1,530 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold III
Kunibalto
Zeus
Gold III
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 179L
1,567 MMR
Solo
Ne Zha
Ne Zha
Gold III
KuronoMayo
Ne Zha
Gold III
Level 157
God Stats
19W - 13L
1,713 SR
Queue Stats
248W - 226L
1,589 MMR
Party 1
Bacchus
Bacchus
Silver II
flo8305
Bacchus
Silver II
Level 119
God Stats
13W - 15L
1,710 SR
Queue Stats
118W - 109L
1,478 MMR
Party 2
Athena
Athena
Gold IV
lsite
Athena
Gold IV
Level 158
God Stats
3W - 1L
1,715 SR
Queue Stats
136W - 123L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bellaqua
Cernunnos
10
0 / 2 / 1
5,155
516
3,928
7,628
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
2 / 1 / 1
6,096
610
5,568
10,047
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
JohnyMid
Scylla
10
0 / 3 / 1
5,457
546
1,564
5,136
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
LLuShii
Bakasura
11
3 / 2 / 1
6,286
629
3,967
10,047
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 2 / 0
4,504
450
1,230
7,745
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangSetNemesisHe Bo

VS

Bans
CliodhnaThanatosThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,698
570
6,301
6,419
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
12
6 / 1 / 1
6,929
693
6,267
3,340
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
KuronoMayo
Ne Zha
11
0 / 1 / 4
5,871
587
5,041
8,270
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
flo8305
Bacchus
10
0 / 0 / 5
5,998
600
3,423
3,045
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
lsite
Athena
11
2 / 2 / 0
6,181
618
5,260
9,132
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
9
10
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
L
Cernunnos
Bellaqua
Cernunnos
0
2
1
0.25
L
Achilles
2
1
1
2.5
L
Scylla
JohnyMid
Scylla
0
3
1
0.17
W
Zeus
6
1
1
6.5
W
Ne Zha
KuronoMayo
Ne Zha
0
1
4
2
L
Bakasura
LLuShii
Bakasura
3
2
1
1.75
L
0
2
0
0
W
Bacchus
flo8305
Bacchus
0
0
5
2.5
W
Athena
lsite
Athena
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,257
Damage
26,292
40,603
Taken
30,206
19,278
Mitigated
14,696
11,759
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,301
2,830
0
4,186
6,419
2,324
0
258
6,081
57,104
0
L
Cernunnos
Bellaqua
Cernunnos
3,928
1,907
0
3,072
7,628
3,083
0
5,776
1,807
0
34,310
L
Achilles
5,568
1,072
0
3,909
10,047
5,518
0
3,647
5,815
0
36,123
L
Scylla
JohnyMid
Scylla
1,564
0
0
900
5,136
1,869
0
3,567
1,569
40,118
0
W
Zeus
6,267
843
0
209
3,340
1,007
0
1,371
1,699
50,797
76
W
Ne Zha
KuronoMayo
Ne Zha
5,041
1,340
0
4,015
8,270
3,240
0
220
7,567
0
44,744
L
Bakasura
LLuShii
Bakasura
3,967
2,502
0
2,424
10,047
3,735
0
2,441
7,606
0
36,919
L
1,230
168
0
1,454
7,745
5,073
0
5,114
2,631
10,042
0
W
Bacchus
flo8305
Bacchus
3,423
633
0
1,179
3,045
2,705
0
945
2,064
11,190
0
W
Athena
lsite
Athena
5,260
1,441
0
2,904
9,132
5,420
0
0
8,334
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
30,677
283
Minions Killed
356
0
Camps Cleared
0
1,030,541
Distance Traveled
1,033,671
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,698
570
90
9
0
176,215
0
L
Cernunnos
5,155
516
62
6
0
184,296
0
L
Achilles
6,096
610
58
6
0
222,165
0
L
Scylla
5,457
546
81
8
0
181,110
2
W
Zeus
6,929
693
108
11
0
182,023
2
W
Ne Zha
5,871
587
71
7
0
233,929
0
L
Bakasura
6,286
629
77
8
0
273,776
0
L
Geb
4,504
450
5
1
0
169,194
3
W
Bacchus
5,998
600
10
1
0
222,067
1
W
Athena
6,181
618
77
8
0
219,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role