Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
HunterBishop
Set
Level 17
God Stats
2W - 5L
1,629 SR
Queue Stats
15W - 14L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
MikeOgLoc
Guan Yu
Level 122
God Stats
3W - 3L
1,280 SR
Queue Stats
64W - 60L
1,630 Elo+
Solo
Lancelot
Lancelot
RossT2
Lancelot
Level 122
God Stats
1W - 2L
1,556 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Ymir
Ymir
navarrock
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,243 Elo+
Solo
Team Averages
Level 86
1,493 SR
1,485 Elo+

VS

Team Averages
Level 153
1,542 SR
1,620 Elo+
Fenrir
Fenrir
Astrahl
Fenrir
Level 159
God Stats
3W - 0L
1,699 SR
Queue Stats
80W - 41L
1,642 Elo+
Party 1
Olorun
Olorun
CoomMonsoon
Olorun
Level 18
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MGQFakeHeroJosh
Cu Chulainn
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 40L
1,582 Elo+
Party 1
Surtr
Surtr
Metafiz
Surtr
Level 220
God Stats
29W - 18L
1,527 SR
Queue Stats
111W - 127L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
stoneymcswat
Sylvanus
Level 162
God Stats
4W - 3L
1,282 SR
Queue Stats
89W - 74L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 5 / 2
8,791
879
16,447
12,350
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
7,021
702
6,010
12,544
11,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
MikeOgLoc
Guan Yu
12
0 / 4 / 1
6,638
664
3,548
11,942
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
RossT2
Lancelot
12
0 / 7 / 1
6,562
656
4,536
12,237
5,438
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
1 / 4 / 1
6,989
699
7,933
15,690
9,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astrahl
Fenrir
15
5 / 0 / 9
8,694
869
8,782
10,558
4,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
15
4 / 1 / 10
8,194
819
10,759
6,705
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
MGQFakeHeroJosh
Cu Chulainn
15
7 / 2 / 8
8,799
880
16,404
14,986
12,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Metafiz
Surtr
14
3 / 1 / 10
7,778
778
8,506
10,161
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
stoneymcswat
Sylvanus
16
6 / 1 / 7
8,829
883
14,083
10,212
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
25
25
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
2
0.8
W
Fenrir
Astrahl
Fenrir
5
0
9
9.5
W
Olorun
4
1
10
9
L
1
5
2
0.4
W
Cu Chulainn
MGQFakeHeroJosh
Cu Chulainn
7
2
8
5.5
W
Surtr
Metafiz
Surtr
3
1
10
8
L
Guan Yu
MikeOgLoc
Guan Yu
0
4
1
0.13
L
Lancelot
RossT2
Lancelot
0
7
1
0.07
L
Ymir
1
4
1
0.38
W
Sylvanus
stoneymcswat
Sylvanus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,474
Damage
58,534
64,763
Taken
52,622
39,696
Mitigated
35,030
7,980
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,447
6,953
0
1,911
12,350
6,227
324
3,729
8,621
43,379
2,804
W
Fenrir
Astrahl
Fenrir
8,782
4,046
0
5,203
10,558
4,784
249
4,429
6,129
0
31,504
W
Olorun
10,759
6,729
1,492
3,247
6,705
4,935
431
2,469
4,050
30,387
0
L
6,010
2,466
0
1,267
12,544
11,521
0
4,218
8,326
0
12,542
W
Cu Chulainn
MGQFakeHeroJosh
Cu Chulainn
16,404
2,240
0
1,332
14,986
12,557
0
6,481
8,505
3,599
39,408
W
Surtr
Metafiz
Surtr
8,506
2,003
300
2,391
10,161
6,905
210
5,062
5,051
309
19,943
L
Guan Yu
MikeOgLoc
Guan Yu
3,548
306
810
2,866
11,942
7,383
0
4,427
7,515
0
13,789
L
Lancelot
RossT2
Lancelot
4,536
849
0
131
12,237
5,438
0
5,369
6,868
0
12,745
L
Ymir
7,933
1,055
0
995
15,690
9,127
0
8,651
7,039
17,084
0
W
Sylvanus
stoneymcswat
Sylvanus
14,083
5,725
596
3,685
10,212
5,849
1,201
5,281
4,931
38,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
42,294
162
Minions Killed
229
0
Camps Cleared
0
1,012,644
Distance Traveled
1,141,774
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,791
879
74
7
0
186,953
0
W
Fenrir
8,694
869
48
5
0
258,249
0
W
Olorun
8,194
819
39
4
0
218,770
0
L
Set
7,021
702
15
2
0
208,327
0
W
Cu Chulainn
8,799
880
53
5
0
226,666
0
W
Surtr
7,778
778
29
3
0
250,463
10
L
Guan Yu
6,638
664
22
2
0
215,786
0
L
Lancelot
6,562
656
24
2
0
203,730
0
L
Ymir
6,989
699
27
3
0
197,848
0
W
Sylvanus
8,829
883
60
6
0
187,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role