Player Matchup

Ishtar
Ishtar
GaeSeks
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,477 Elo+
Solo
Ares
Ares
Slayerwon
Ares
Level 131
God Stats
11W - 18L
1,129 SR
Queue Stats
224W - 173L
1,529 Elo+
Solo
Nemesis
Nemesis
SowSleepy-TTV
Nemesis
Level 45
God Stats
21W - 18L
1,500 SR
Queue Stats
112W - 129L
1,306 Elo+
Party 2
Baron Samedi
Baron Samedi
SxeloX
Baron Samedi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,580 Elo+
Solo
Chaac
Chaac
kilo_onamove_762
Chaac
Level 28
God Stats
0W - 3L
1,148 SR
Queue Stats
7W - 17L
1,290 Elo+
Party 2
Team Averages
Level 71
1,355 SR
1,436 Elo+

VS

Team Averages
Level 81
1,467 SR
1,497 Elo+
Ymir
Ymir
Faiel
Ymir
Level 39
God Stats
1W - 4L
1,291 SR
Queue Stats
39W - 52L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
IDoNotEvenTry
Ao Kuang
Level 125
God Stats
37W - 18L
1,733 SR
Queue Stats
294W - 258L
1,610 Elo+
Solo
Ne Zha
Ne Zha
Vaduren rX
Ne Zha
Level 149
God Stats
1W - 0L
1,531 SR
Queue Stats
7W - 2L
1,769 Elo+
Solo
Izanami
Izanami
yourfamilyisdead
Izanami
Level 8
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 10L
1,263 Elo+
Party 1
Vulcan
Vulcan
zavieraxy
Vulcan
Level 86
God Stats
14W - 5L
1,475 SR
Queue Stats
114W - 108L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GaeSeks
Ishtar
13
3 / 2 / 0
7,601
507
5,554
8,454
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
0 / 1 / 4
7,301
487
8,224
15,631
12,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
12
2 / 5 / 1
7,199
480
6,761
15,958
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SxeloX
Baron Samedi
10
2 / 5 / 3
7,073
472
3,512
11,084
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 0
6,802
453
3,179
9,481
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Faiel
Ymir
10
1 / 0 / 1
7,010
467
3,116
10,028
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
IDoNotEvenTry
Ao Kuang
15
3 / 0 / 3
8,855
590
6,210
10,099
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
Vaduren rX
Ne Zha
15
7 / 3 / 4
9,354
624
11,417
13,366
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
6,483
432
4,201
8,866
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
zavieraxy
Vulcan
14
4 / 3 / 3
8,591
573
9,496
6,737
2,817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
15
15
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Faiel
Ymir
1
0
1
1.5
L
Ishtar
GaeSeks
Ishtar
3
2
0
1.5
W
Ao Kuang
IDoNotEvenTry
Ao Kuang
3
0
3
4.5
L
Ares
0
1
4
2
L
Nemesis
2
5
1
0.5
L
Baron Samedi
SxeloX
Baron Samedi
2
5
3
0.7
W
Ne Zha
Vaduren rX
Ne Zha
7
3
4
3
L
0
2
0
0
W
0
2
1
0.25
W
Vulcan
zavieraxy
Vulcan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
34,440
60,608
Taken
49,096
32,388
Mitigated
25,228
17,107
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Faiel
Ymir
3,116
918
0
2,811
10,028
6,994
0
2,565
7,463
20,756
0
L
Ishtar
GaeSeks
Ishtar
5,554
3,061
0
3,386
8,454
3,589
0
1,997
6,457
0
64,012
W
Ao Kuang
IDoNotEvenTry
Ao Kuang
6,210
849
0
7,330
10,099
5,484
338
489
9,610
65,494
0
L
Ares
8,224
764
1,799
2,960
15,631
12,595
0
4,383
11,248
30,259
0
L
Nemesis
6,761
3,425
0
3,928
15,958
5,838
673
4,291
11,667
0
50,643
L
Baron Samedi
SxeloX
Baron Samedi
3,512
453
0
3,765
11,084
4,703
0
5,781
5,303
32,063
0
W
Ne Zha
Vaduren rX
Ne Zha
11,417
4,896
0
6,954
13,366
6,917
428
2,292
11,074
0
74,168
L
3,179
195
0
1,269
9,481
5,663
0
3,377
6,104
0
42,928
W
4,201
3,353
0
2,317
8,866
3,016
269
3,551
5,315
0
43,110
W
Vulcan
zavieraxy
Vulcan
9,496
2,786
0
1,080
6,737
2,817
0
2,839
3,898
50,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
40,293
324
Minions Killed
425
0
Camps Cleared
0
1,312,770
Distance Traveled
1,410,068
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,010
467
26
2
0
276,976
6
L
Ishtar
7,601
507
104
7
0
242,051
0
W
Ao Kuang
8,855
590
118
8
0
268,052
0
L
Ares
7,301
487
26
2
0
295,840
2
L
Nemesis
7,199
480
75
5
0
295,009
0
L
Baron Samedi
7,073
472
46
3
0
223,073
0
W
Ne Zha
9,354
624
107
7
0
326,021
0
L
Chaac
6,802
453
73
5
0
256,797
0
W
Izanami
6,483
432
88
6
0
256,100
0
W
Vulcan
8,591
573
86
6
0
282,919
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role