Player Matchup

Ravana
Ravana
HellRaiser81
Ravana
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
382W - 358L
1,495 Elo+
Solo
Surtr
Surtr
KINGLEON1203
Surtr
Level 157
God Stats
2W - 2L
1,311 SR
Queue Stats
205W - 227L
1,388 Elo+
Solo
Tyr
Tyr
KevinMcCallister
Tyr
Level 29
God Stats
8W - 5L
1,718 SR
Queue Stats
539W - 590L
1,422 Elo+
Solo
Izanami
Izanami
SotaBoiBam
Izanami
Level 23
God Stats
4W - 3L
1,511 SR
Queue Stats
85W - 130L
1,331 Elo+
Solo
Hun Batz
Hun Batz
soratan
Hun Batz
Level 27
God Stats
3W - 4L
1,715 SR
Queue Stats
123W - 149L
1,396 Elo+
Solo
Team Averages
Level 77
1,551 SR
1,406 Elo+

VS

Team Averages
Level 108
1,500 SR
1,341 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
LINKSAMUSS
Zeus
Level 177
God Stats
10W - 5L
1,500 SR
Queue Stats
323W - 307L
1,225 Elo+
Party 1
Kuzenbo
Kuzenbo
Ninjathgoat
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 88L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VingadorTox
Ah Muzen Cab
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
352W - 367L
1,394 Elo+
Solo
Apollo
Apollo
shameles7
Apollo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 4 / 3
6,527
816
7,177
16,899
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 3
6,978
872
2,972
5,335
2,619
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 0 / 5
7,174
897
5,812
7,159
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
SotaBoiBam
Izanami
10
0 / 6 / 3
6,058
757
2,693
8,979
3,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
soratan
Hun Batz
11
1 / 5 / 3
6,461
808
8,806
8,697
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 2 / 8
7,630
954
10,319
6,594
2,444
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 0 / 11
7,926
991
13,907
2,946
674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Ninjathgoat
Kuzenbo
14
4 / 1 / 10
8,021
1,003
5,209
7,491
11,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Muzen Cab
VingadorTox
Ah Muzen Cab
12
1 / 2 / 13
6,740
843
3,984
5,167
1,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
shameles7
Apollo
12
3 / 2 / 13
7,193
899
8,466
7,655
3,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
7
Kills
17
17
Deaths
7
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
8
4.5
L
Ravana
2
4
3
0.88
L
2
2
3
1.75
L
2
0
5
4.5
W
4
0
11
9.5
W
Kuzenbo
Ninjathgoat
Kuzenbo
4
1
10
9
L
Izanami
SotaBoiBam
Izanami
0
6
3
0.25
W
Ah Muzen Cab
VingadorTox
Ah Muzen Cab
1
2
13
3.75
W
Apollo
shameles7
Apollo
3
2
13
4.75
L
Hun Batz
soratan
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
41,885
47,069
Taken
29,853
25,233
Mitigated
19,363
13,695
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,319
358
757
2,134
6,594
2,444
0
27
6,391
22,010
0
L
Ravana
7,177
1,586
622
6,330
16,899
9,944
0
10,703
6,196
763
11,098
L
2,972
1,226
427
1,127
5,335
2,619
0
4,242
1,093
21
6,670
L
5,812
63
208
2,415
7,159
5,593
0
3,890
3,269
0
12,195
W
13,907
1,172
1,024
1,551
2,946
674
315
26
2,875
27,665
0
W
Kuzenbo
Ninjathgoat
Kuzenbo
5,209
1,341
512
1,771
7,491
11,208
510
245
6,971
11,285
0
L
Izanami
SotaBoiBam
Izanami
2,693
1,431
0
300
8,979
3,466
0
6,740
2,239
0
8,058
W
Ah Muzen Cab
VingadorTox
Ah Muzen Cab
3,984
1,890
952
1,655
5,167
1,736
0
243
4,750
0
8,799
W
Apollo
shameles7
Apollo
8,466
5,380
321
2,010
7,655
3,301
816
210
7,315
0
15,260
L
Hun Batz
soratan
Hun Batz
8,806
1,694
1,211
1,055
8,697
3,611
0
3,860
4,837
0
23,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
37,510
115
Minions Killed
113
0
Camps Cleared
0
847,762
Distance Traveled
837,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,630
954
38
5
0
170,740
0
L
Ravana
6,527
816
9
1
0
174,531
0
L
Surtr
6,978
872
17
2
0
116,260
0
L
Tyr
7,174
897
32
4
0
219,442
0
W
Zeus
7,926
991
37
5
0
176,489
0
W
Kuzenbo
8,021
1,003
10
1
0
173,672
0
L
Izanami
6,058
757
28
4
0
160,839
0
W
Ah Muzen Cab
6,740
843
7
1
0
163,510
0
W
Apollo
7,193
899
21
3
0
153,014
0
L
Hun Batz
6,461
808
29
4
0
176,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role