Player Matchup

Hachiman
Hachiman
LeviathanXL
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,444 Elo+
Solo
Cthulhu
Cthulhu
SelfishToaster
Cthulhu
Level 144
God Stats
2W - 0L
1,823 SR
Queue Stats
28W - 39L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
SwatTeamIsClean
Zhong Kui
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 215L
1,393 Elo+
Party 3
Hercules
Hercules
Th3worst1
Hercules
Level 70
God Stats
3W - 3L
1,720 SR
Queue Stats
30W - 39L
1,427 Elo+
Party 3
Cliodhna
Cliodhna
gyrgfyousdg
Cliodhna
Level 24
God Stats
1W - 2L
1,150 SR
Queue Stats
25W - 32L
1,416 Elo+
Party 2
Team Averages
Level 89
1,539 SR
1,419 Elo+

VS

Team Averages
Level 113
1,462 SR
1,455 Elo+
Maui
Maui
CallMeCole
Maui
Level 105
God Stats
2W - 3L
1,179 SR
Queue Stats
24W - 29L
1,315 Elo+
Party 1
Achilles
Achilles
Chewy8113
Achilles
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ErisÒwÓ
Morgan Le Fay
Level 146
God Stats
3W - 7L
1,748 SR
Queue Stats
134W - 123L
1,530 Elo+
Solo
Ishtar
Ishtar
hotfuneralselfie
Ishtar
Level 26
God Stats
1W - 6L
1,358 SR
Queue Stats
1W - 9L
1,374 Elo+
Party 1
Arachne
Arachne
tatsumakikyaku
Arachne
Level 129
God Stats
3W - 3L
1,526 SR
Queue Stats
104W - 112L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LeviathanXL
Hachiman
11
1 / 0 / 1
6,602
472
2,417
6,105
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 4
6,867
491
5,265
11,281
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
SwatTeamIsClean
Zhong Kui
15
4 / 1 / 2
8,744
625
9,742
9,616
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Th3worst1
Hercules
14
3 / 2 / 2
8,342
596
6,946
13,860
12,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
gyrgfyousdg
Cliodhna
12
4 / 1 / 2
7,286
520
5,873
9,124
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,273
448
4,076
9,649
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
Chewy8113
Achilles
12
3 / 2 / 0
7,214
515
6,691
10,933
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ErisÒwÓ
Morgan Le Fay
11
0 / 4 / 1
6,681
477
7,761
8,907
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
5,691
407
3,845
5,344
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 2
7,009
501
6,325
13,544
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Achilles
Chewy8113
Achilles
3
2
0
1.5
L
Morgan Le Fay
ErisÒwÓ
Morgan Le Fay
0
4
1
0.13
W
Hachiman
LeviathanXL
Hachiman
1
0
1
1.5
W
0
0
4
2
W
Zhong Kui
SwatTeamIsClean
Zhong Kui
4
1
2
5
W
Hercules
Th3worst1
Hercules
3
2
2
2
W
Cliodhna
gyrgfyousdg
Cliodhna
4
1
2
5
L
0
2
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
28,698
49,986
Taken
48,377
34,904
Mitigated
29,490
23,716
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,076
957
0
2,180
9,649
7,249
0
3,907
5,742
28,961
0
L
Achilles
Chewy8113
Achilles
6,691
605
0
3,875
10,933
9,902
0
412
10,521
0
44,493
L
Morgan Le Fay
ErisÒwÓ
Morgan Le Fay
7,761
510
0
1,176
8,907
3,780
0
4,315
4,592
48,173
578
W
Hachiman
LeviathanXL
Hachiman
2,417
1,058
0
3,134
6,105
2,129
672
1,267
4,800
0
40,048
W
5,265
649
577
4,389
11,281
9,665
224
3,366
7,843
25,239
0
W
Zhong Kui
SwatTeamIsClean
Zhong Kui
9,742
2,193
0
6,540
9,616
7,207
0
3,746
5,463
74,843
0
W
Hercules
Th3worst1
Hercules
6,946
1,667
0
4,510
13,860
12,595
0
687
12,277
0
62,471
W
Cliodhna
gyrgfyousdg
Cliodhna
5,873
739
0
4,566
9,124
3,308
0
2,079
6,710
0
49,677
L
3,845
2,144
0
1,914
5,344
2,251
0
1,904
3,440
0
27,485
L
6,325
3,701
0
6,207
13,544
6,308
0
4,469
9,075
0
55,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
32,868
443
Minions Killed
347
0
Camps Cleared
0
1,398,480
Distance Traveled
1,403,504
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,273
448
47
3
0
279,071
3
L
Achilles
7,214
515
71
5
0
322,274
1
L
Morgan Le Fay
6,681
477
100
7
0
265,262
3
W
Hachiman
6,602
472
59
4
0
248,491
3
W
Cthulhu
6,867
491
34
2
0
304,853
2
W
Zhong Kui
8,744
625
153
11
0
279,977
0
W
Hercules
8,342
596
119
9
0
276,497
0
W
Cliodhna
7,286
520
78
6
0
288,662
0
L
Ishtar
5,691
407
51
4
0
209,591
0
L
Arachne
7,009
501
78
6
0
327,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role