Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Au7os
Ullr
Bronze III
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
fincho-123
He Bo
Gold IV
Level 158
God Stats
6W - 6L
1,742 SR
Queue Stats
455W - 469L
1,520 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,581 SR
1,507 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,550 SR
1,502 MMR
Hera
Hera
Bronze III
 
Hera
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Alley Boy Swank
Chaac
Bronze III
Level 88
God Stats
3W - 3L
1,649 SR
Queue Stats
6W - 9L
1,552 MMR
Solo
Guan Yu
Guan Yu
Silver II
MaybNxtT1me
Guan Yu
Silver II
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
451W - 546L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 0 / 5
8,043
804
9,809
9,849
8,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Au7os
Ullr
13
2 / 2 / 4
7,862
786
10,594
6,690
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
12
3 / 0 / 4
7,539
754
9,164
5,858
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasAh Muzen CabBacchusRatatoskr

VS

Bans
Ao KuangYmirGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 4 / 2
6,912
691
2,376
6,305
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 2
6,723
672
7,468
13,775
9,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Guan Yu
MaybNxtT1me
Guan Yu
11
2 / 0 / 0
6,912
691
7,139
14,614
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
5
5.5
L
Hera
 
Hera
0
4
2
0.25
L
0
4
2
0.25
W
Ullr
Au7os
Ullr
2
2
4
2
L
Guan Yu
MaybNxtT1me
Guan Yu
2
0
0
2
W
He Bo
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
16,983
22,397
Taken
34,694
14,271
Mitigated
24,053
5,030
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,809
3,963
0
3,229
9,849
8,062
523
632
8,921
0
22,265
L
Hera
 
Hera
2,376
401
0
125
6,305
2,228
0
1,725
4,382
32,445
168
L
7,468
923
0
2,165
13,775
9,954
0
2,861
10,490
0
24,120
W
Ullr
Au7os
Ullr
10,594
5,135
0
531
6,690
2,626
67
1,182
5,261
0
43,806
L
Guan Yu
MaybNxtT1me
Guan Yu
7,139
854
1,682
5,357
14,614
11,871
0
3,666
10,621
0
14,846
W
He Bo
9,164
418
0
1,270
5,858
3,583
214
577
4,996
25,013
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,444
Gold Earned
20,547
136
Minions Killed
117
0
Camps Cleared
0
588,310
Distance Traveled
583,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,043
804
39
4
0
206,969
0
L
Hera
6,912
691
67
7
0
168,507
2
L
Chaac
6,723
672
31
3
0
192,855
0
W
Ullr
7,862
786
67
7
0
184,675
0
L
Guan Yu
6,912
691
19
2
0
221,799
0
W
He Bo
7,539
754
30
3
0
196,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role