Player Matchup

Morgan Le Fay
Morgan Le Fay
CBurrell
Morgan Le Fay
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Susano
Susano
DarkViperVII
Susano
Level 143
God Stats
5W - 3L
1,500 SR
Queue Stats
457W - 412L
1,399 Elo+
Solo
Surtr
Surtr
stashanz
Surtr
Level 111
God Stats
7W - 9L
1,364 SR
Queue Stats
24W - 26L
1,412 Elo+
Solo
Maui
Maui
thecruser1
Maui
Level 126
God Stats
11W - 6L
1,818 SR
Queue Stats
94W - 77L
1,730 Elo+
Solo
Cernunnos
Cernunnos
xXSosaBeSellinXx
Cernunnos
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 207L
1,181 Elo+
Solo
Team Averages
Level 89
1,536 SR
1,444 Elo+

VS

Team Averages
Level 47
1,474 SR
1,423 Elo+
Kukulkan
Kukulkan
Dino_Dad_
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,315 Elo+
Party 1
Fenrir
Fenrir
IISancoII
Fenrir
Level 65
God Stats
8W - 4L
1,721 SR
Queue Stats
227W - 318L
1,473 Elo+
Party 1
Ymir
Ymir
TTV_Luis_1234
Ymir
Level 49
God Stats
22W - 35L
1,397 SR
Queue Stats
126W - 185L
1,333 Elo+
Party 1
Jing Wei
Jing Wei
ZeplaYT
Jing Wei
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
12W - 13L
1,496 Elo+
Party 1
Ra
Ra
xXDank_PlaysXx
Ra
Level 64
God Stats
1W - 2L
1,049 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CBurrell
Morgan Le Fay
13
0 / 6 / 1
7,608
423
773
8,227
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
15
4 / 3 / 1
9,313
517
9,736
15,557
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
stashanz
Surtr
15
4 / 2 / 0
9,768
543
14,663
16,308
11,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 2
7,769
432
5,184
17,913
18,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
13
0 / 2 / 2
7,517
418
10,931
12,351
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dino_Dad_
Kukulkan
17
7 / 0 / 7
11,266
626
16,523
8,213
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
IISancoII
Fenrir
15
6 / 2 / 4
9,848
547
8,142
16,077
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 10
8,457
470
4,512
15,650
15,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
ZeplaYT
Jing Wei
12
0 / 2 / 11
7,436
413
5,513
14,840
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 2
8,900
494
5,941
11,328
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
17
17
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CBurrell
Morgan Le Fay
0
6
1
0.08
L
Susano
4
3
1
1.5
W
Kukulkan
Dino_Dad_
Kukulkan
7
0
7
10.5
W
Fenrir
IISancoII
Fenrir
6
2
4
4
W
0
1
10
5
W
Jing Wei
ZeplaYT
Jing Wei
0
2
11
2.75
L
Surtr
stashanz
Surtr
4
2
0
2
L
1
4
2
0.5
W
4
4
2
1.25
L
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,287
Damage
40,631
70,356
Taken
66,108
46,449
Mitigated
37,979
20,655
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CBurrell
Morgan Le Fay
773
253
0
140
8,227
3,587
0
3,163
5,064
34,486
0
L
Susano
9,736
1,278
0
1,750
15,557
7,889
0
4,149
11,408
0
89,561
W
Kukulkan
Dino_Dad_
Kukulkan
16,523
2,736
0
2,172
8,213
4,203
573
847
7,366
113,273
0
W
Fenrir
IISancoII
Fenrir
8,142
3,016
0
2,549
16,077
7,731
292
1,433
14,644
0
68,125
W
4,512
671
0
1,887
15,650
15,964
140
1,793
13,857
28,275
0
W
Jing Wei
ZeplaYT
Jing Wei
5,513
4,027
0
6,139
14,840
5,785
332
1,863
12,977
0
39,819
L
Surtr
stashanz
Surtr
14,663
4,550
0
7,568
16,308
11,995
2,712
5,723
10,585
2,551
88,983
L
5,184
885
2,330
4,203
17,913
18,029
0
10,057
7,856
20,739
0
W
5,941
808
1,676
3,232
11,328
4,296
0
1,132
10,196
56,321
0
L
Cernunnos
10,931
4,054
0
4,664
12,351
4,949
132
3,884
8,467
0
60,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
45,907
416
Minions Killed
461
0
Camps Cleared
0
1,595,094
Distance Traveled
1,751,578
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,608
423
71
4
0
319,706
0
L
Susano
9,313
517
108
6
0
366,094
5
W
Kukulkan
11,266
626
172
10
0
359,702
7
W
Fenrir
9,848
547
101
6
0
373,720
0
W
Ymir
8,457
470
32
2
0
350,989
0
W
Jing Wei
7,436
413
49
3
0
340,860
0
L
Surtr
9,768
543
133
7
0
306,743
0
L
Maui
7,769
432
26
1
0
302,044
0
W
Ra
8,900
494
107
6
0
326,307
0
L
Cernunnos
7,517
418
78
4
0
300,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role