Player Matchup

Ishtar
Ishtar
Bronze III
BBkm
Ishtar
Bronze III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Cyfiz
Baba Yaga
Bronze III
Level 143
God Stats
1W - 1L
1,802 SR
Queue Stats
8W - 8L
1,545 MMR
Party 2
King Arthur
King Arthur
Silver I
Exaltingly
King Arthur
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,553 MMR
Party 1
Bastet
Bastet
Silver I
NoGods6
Bastet
Silver I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,401 MMR
Party 2
Yemoja
Yemoja
Silver II
vykosa
Yemoja
Silver II
Level 123
God Stats
2W - 5L
1,393 SR
Queue Stats
13W - 19L
1,395 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,539 SR
1,479 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,556 SR
1,481 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Anutri
Agni
Silver I
Level 47
God Stats
14W - 4L
1,761 SR
Queue Stats
174W - 175L
1,489 MMR
Solo
Ganesha
Ganesha
Bronze III
Eithack
Ganesha
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,415 MMR
Party 3
Charybdis
Charybdis
Bronze III
El shadou
Charybdis
Bronze III
Level 197
God Stats
3W - 0L
1,721 SR
Queue Stats
23W - 4L
1,538 MMR
Party 3
Artio
Artio
Bronze III
Spazzout_Dtm
Artio
Bronze III
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
19W - 32L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BBkm
Ishtar
9
1 / 5 / 0
5,639
513
7,133
10,611
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Cyfiz
Baba Yaga
8
0 / 3 / 0
5,204
473
3,310
7,459
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Exaltingly
King Arthur
11
0 / 3 / 0
6,356
578
6,260
9,977
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
NoGods6
Bastet
10
0 / 2 / 0
5,654
514
3,422
11,067
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
vykosa
Yemoja
8
0 / 2 / 1
5,366
488
5,023
9,575
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangSusanoAchillesRamaLoki

VS

Bans
He BoHadesTiamatMerlinMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
10 / 0 / 1
7,835
712
8,514
10,514
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Anutri
Agni
12
1 / 0 / 1
7,207
655
6,130
5,394
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Eithack
Ganesha
10
0 / 1 / 9
6,639
604
3,550
10,461
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
El shadou
Charybdis
11
2 / 0 / 4
6,634
603
8,413
8,298
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 4
6,859
624
5,720
12,286
7,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
14
15
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
0
1
10.5
W
Agni
Anutri
Agni
1
0
1
1.5
L
Ishtar
BBkm
Ishtar
1
5
0
0.2
L
Baba Yaga
Cyfiz
Baba Yaga
0
3
0
0
W
Ganesha
Eithack
Ganesha
0
1
9
4.5
W
Charybdis
El shadou
Charybdis
2
0
4
4
L
King Arthur
Exaltingly
King Arthur
0
3
0
0
L
Bastet
NoGods6
Bastet
0
2
0
0
W
1
0
4
3
L
Yemoja
vykosa
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,148
Damage
32,327
48,689
Taken
46,953
24,115
Mitigated
25,938
12,613
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,514
4,300
0
4,010
10,514
4,109
50
2,879
7,517
0
52,631
W
Agni
Anutri
Agni
6,130
278
84
1,383
5,394
1,899
261
1,363
3,913
64,266
0
L
Ishtar
BBkm
Ishtar
7,133
4,301
0
3,248
10,611
3,795
0
1,170
9,407
0
39,202
L
Baba Yaga
Cyfiz
Baba Yaga
3,310
133
0
1,039
7,459
2,655
0
2,348
5,109
32,062
0
W
Ganesha
Eithack
Ganesha
3,550
567
0
3,149
10,461
9,258
0
2,227
8,228
15,483
0
W
Charybdis
El shadou
Charybdis
8,413
4,474
0
3,809
8,298
3,032
180
1,557
6,741
0
54,601
L
King Arthur
Exaltingly
King Arthur
6,260
611
0
875
9,977
5,820
0
4,139
5,284
0
50,814
L
Bastet
NoGods6
Bastet
3,422
586
0
4,359
11,067
3,913
0
3,520
7,547
0
42,843
W
5,720
214
546
5,857
12,286
7,640
0
1,176
11,070
39,894
81
L
Yemoja
vykosa
Yemoja
5,023
983
417
2,675
9,575
7,932
0
3,524
6,023
23,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
35,174
339
Minions Killed
395
0
Camps Cleared
0
1,125,957
Distance Traveled
1,234,224
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,835
712
76
7
0
299,251
4
W
Agni
7,207
655
113
10
0
244,830
0
L
Ishtar
5,639
513
74
7
0
205,481
1
L
Baba Yaga
5,204
473
67
6
0
217,876
0
W
Ganesha
6,639
604
2
0
0
234,281
1
W
Charybdis
6,634
603
115
10
0
212,708
1
L
King Arthur
6,356
578
94
9
0
223,727
0
L
Bastet
5,654
514
68
6
0
276,662
0
W
Artio
6,859
624
89
8
0
243,154
0
L
Yemoja
5,366
488
36
3
0
202,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role