Player Matchup

Ymir
Ymir
Devqn
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 194L
1,602 Elo+
Solo
Khepri
Khepri
MesugakiSei
Khepri
Level 107
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
SweaterSwaggot
Chernobog
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
246W - 203L
1,340 Elo+
Solo
Guan Yu
Guan Yu
TheChamp
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 2
Ishtar
Ishtar
soliddis
Ishtar
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,136 Elo+
Solo
Team Averages
Level 130
1,461 SR
1,378 Elo+

VS

Team Averages
Level 124
1,539 SR
1,566 Elo+
Skadi
Skadi
Ariemas
Skadi
Level 65
God Stats
2W - 1L
1,695 SR
Queue Stats
68W - 84L
1,553 Elo+
Party 1
Susano
Susano
Dayuum_Daniel
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,484 Elo+
Solo
Achilles
Achilles
Demon21
Achilles
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
489W - 501L
1,473 Elo+
Solo
Chang'e
Chang'e
Dreadnoght
Chang'e
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 94L
1,601 Elo+
Party 1
Amaterasu
Amaterasu
I is Hyena
Amaterasu
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
468W - 455L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Devqn
Ymir
18
1 / 3 / 18
11,379
759
18,174
26,245
40,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
17
2 / 5 / 13
11,120
741
10,455
25,586
34,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
SweaterSwaggot
Chernobog
20
7 / 2 / 12
11,574
772
27,025
15,102
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
TheChamp
Guan Yu
20
10 / 4 / 10
11,823
788
20,715
28,216
39,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
soliddis
Ishtar
18
3 / 4 / 14
10,772
718
18,607
15,574
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ariemas
Skadi
16
0 / 5 / 10
9,837
656
13,189
16,422
6,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 10
9,328
622
18,396
17,638
8,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Demon21
Achilles
18
6 / 4 / 6
11,554
770
21,248
23,149
26,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Dreadnoght
Chang'e
19
6 / 4 / 10
11,366
758
19,344
25,273
13,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
I is Hyena
Amaterasu
18
5 / 4 / 11
11,456
764
18,341
31,291
35,905
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
65
23
Kills
18
18
Deaths
23
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ariemas
Skadi
0
5
10
1
L
1
6
10
1
L
Achilles
Demon21
Achilles
6
4
6
2.25
W
Ymir
Devqn
Ymir
1
3
18
3.33
L
Chang'e
Dreadnoght
Chang'e
6
4
10
2.75
L
Amaterasu
I is Hyena
Amaterasu
5
4
11
2.63
W
Khepri
2
5
13
1.7
W
Chernobog
SweaterSwaggot
Chernobog
7
2
12
6.5
W
Guan Yu
TheChamp
Guan Yu
10
4
10
3.75
W
Ishtar
soliddis
Ishtar
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,976
Damage
90,518
110,723
Taken
113,773
130,003
Mitigated
91,207
51,046
Healing
59,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ariemas
Skadi
13,189
4,686
937
2,101
16,422
6,329
1,934
6,627
9,795
0
32,737
L
18,396
1,515
1,887
2,377
17,638
8,239
148
6,284
11,354
0
28,690
L
Achilles
Demon21
Achilles
21,248
5,095
5,417
9,027
23,149
26,981
827
4,762
18,387
2,591
30,499
W
Ymir
Devqn
Ymir
18,174
2,366
815
3,554
26,245
40,290
594
6,022
19,589
25,493
0
L
Chang'e
Dreadnoght
Chang'e
19,344
1,099
13,677
11,976
25,273
13,753
822
7,837
17,436
38,270
0
L
Amaterasu
I is Hyena
Amaterasu
18,341
6,627
640
11,896
31,291
35,905
378
6,436
24,855
641
25,018
W
Khepri
10,455
984
0
2,760
25,586
34,054
700
4,391
20,446
22,272
0
W
Chernobog
SweaterSwaggot
Chernobog
27,025
10,945
2,867
4,448
15,102
8,545
1,281
2,791
11,597
0
53,761
W
Guan Yu
TheChamp
Guan Yu
20,715
2,714
19,346
13,977
28,216
39,238
1,082
5,088
22,403
4,747
28,562
W
Ishtar
soliddis
Ishtar
18,607
5,845
1,145
2,134
15,574
7,876
4,609
3,127
11,977
0
42,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
53,541
160
Minions Killed
158
0
Camps Cleared
0
1,376,893
Distance Traveled
1,375,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,837
656
42
3
0
251,628
0
L
Susano
9,328
622
23
2
0
266,548
0
L
Achilles
11,554
770
30
2
0
279,211
0
W
Ymir
11,379
759
11
1
0
273,696
0
L
Chang'e
11,366
758
42
3
0
278,835
0
L
Amaterasu
11,456
764
21
1
0
299,470
0
W
Khepri
11,120
741
19
1
0
260,804
0
W
Chernobog
11,574
772
50
3
0
268,282
0
W
Guan Yu
11,823
788
21
1
0
306,404
0
W
Ishtar
10,772
718
59
4
0
267,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role