Player Matchup

Da Ji
Da Ji
EEZY E 225
Da Ji
Level 65
God Stats
9W - 10L
1,503 SR
Queue Stats
263W - 276L
1,476 Elo+
Party 1
Zeus
Zeus
Lord of Hex
Zeus
Level 109
God Stats
2W - 4L
1,294 SR
Queue Stats
160W - 170L
1,517 Elo+
Party 1
Bellona
Bellona
MambaWakanda
Bellona
Level 107
God Stats
8W - 16L
1,279 SR
Queue Stats
359W - 370L
1,428 Elo+
Party 1
Team Averages
Level 94
1,358 SR
1,473 Elo+

VS

Team Averages
Level 78
1,482 SR
1,389 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SilentShadow1485
Odin
Level 62
God Stats
1W - 3L
1,447 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 2
Jing Wei
Jing Wei
Undeadriot10101
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
5 / 0 / 9
8,018
802
6,849
6,620
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 0 / 6
8,711
871
8,795
4,460
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MambaWakanda
Bellona
12
3 / 1 / 12
7,883
788
8,470
11,764
11,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 5 / 1
6,611
661
4,134
7,107
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 0
5,944
594
3,251
10,581
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jing Wei
11
0 / 4 / 0
6,436
644
4,168
8,684
3,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
15
Kills
0
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Da Ji
5
0
9
9.5
W
7
0
6
10
W
Bellona
MambaWakanda
Bellona
3
1
12
9
L
0
6
0
0
L
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
11,553
22,844
Taken
26,372
16,119
Mitigated
14,057
5,901
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,134
563
0
470
7,107
2,422
21
2,926
4,181
22,242
0
W
Da Ji
6,849
1,432
0
1,013
6,620
2,904
927
1,004
5,501
0
14,897
W
8,795
1,356
452
732
4,460
1,647
1,542
1,567
2,807
36,075
1,063
W
Bellona
MambaWakanda
Bellona
8,470
3,219
330
3,374
11,764
11,568
456
1,577
9,871
0
24,759
L
3,251
1,022
0
889
10,581
8,505
350
4,133
6,448
0
9,842
L
Jing Wei
4,168
2,515
0
916
8,684
3,130
861
1,599
7,085
0
21,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,612
Gold Earned
18,991
115
Minions Killed
106
0
Camps Cleared
0
563,723
Distance Traveled
501,932
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,611
661
41
4
0
167,530
0
W
Da Ji
8,018
802
18
2
0
195,912
0
W
Zeus
8,711
871
69
7
0
175,670
0
W
Bellona
7,883
788
28
3
0
192,141
0
L
Odin
5,944
594
17
2
0
166,943
0
L
Jing Wei
6,436
644
48
5
0
167,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role