Player Matchup

Atlas
Atlas
Darkdog32
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,236 Elo+
Solo
Artemis
Artemis
Eric Sasquatch
Artemis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 396L
1,576 Elo+
Solo
Ymir
Ymir
Esplimt1
Ymir
Level 129
God Stats
6W - 11L
1,500 SR
Queue Stats
398W - 419L
1,548 Elo+
Solo
Loki
Loki
Papi-_-Palpatine
Loki
Level 34
God Stats
1W - 1L
1,702 SR
Queue Stats
48W - 54L
1,499 Elo+
Solo
Kali
Kali
RealityxKills
Kali
Level 75
God Stats
2W - 2L
1,699 SR
Queue Stats
297W - 269L
1,543 Elo+
Solo
Team Averages
Level 100
1,580 SR
1,480 Elo+

VS

Team Averages
Level 124
1,502 SR
1,424 Elo+
Atlas
Atlas
ChaosCribs
Atlas
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 97L
939 Elo+
Solo
Sol
Sol
InstagramModels
Sol
Level 152
God Stats
11W - 5L
1,500 SR
Queue Stats
678W - 651L
1,705 Elo+
Solo
Xing Tian
Xing Tian
awesome_possum50
Xing Tian
Level 106
God Stats
2W - 2L
1,743 SR
Queue Stats
277W - 260L
1,589 Elo+
Solo
Vamana
Vamana
beachmasterp
Vamana
Level 145
God Stats
5W - 2L
1,268 SR
Queue Stats
334W - 334L
1,386 Elo+
Solo
Kali
Kali
doubl3d3uce22
Kali
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Darkdog32
Atlas
14
1 / 2 / 8
6,580
1,097
5,813
7,425
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
1,676
279
0
0
0
Ymir
15
5 / 1 / 6
6,698
1,116
5,884
7,446
4,549
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
6 / 3 / 4
6,820
1,137
4,615
6,421
3,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 0 / 0
4,676
779
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 1 / 4
6,907
1,151
3,177
5,394
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 3
6,251
1,042
5,169
4,626
2,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
10
0 / 3 / 3
6,258
1,043
2,138
7,846
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
13
2 / 2 / 2
7,117
1,186
2,739
5,890
3,675
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 3
7,062
1,177
3,988
8,326
4,716
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
5
6
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
1
4
3
L
Atlas
Darkdog32
Atlas
1
2
8
2.5
L
0
0
0
0
L
Ymir
5
1
6
8
W
0
2
3
0.75
L
6
3
4
2.67
L
0
0
0
0
W
Xing Tian
0
3
3
0.5
W
Vamana
2
2
2
1.5
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,312
Damage
17,211
21,292
Taken
32,082
15,061
Mitigated
23,229
6,971
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
3,177
758
175
1,448
5,394
4,641
0
1,802
3,592
10,879
0
L
Atlas
Darkdog32
Atlas
5,813
2,389
110
1,157
7,425
6,961
0
2,354
4,838
14,757
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
5,884
581
909
2,878
7,446
4,549
0
4,387
2,826
12,695
0
W
5,169
867
1,254
1,262
4,626
2,088
1,638
2,543
2,083
14,311
0
L
4,615
754
152
1,765
6,421
3,551
0
3,494
2,789
0
11,257
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
2,138
54
0
1,390
7,846
8,109
0
2,698
5,148
3,846
0
W
Vamana
2,739
878
590
914
5,890
3,675
650
1,931
3,959
0
7,905
W
3,988
1,556
382
2,248
8,326
4,716
187
2,723
5,603
0
8,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
33,595
44
Minions Killed
66
0
Camps Cleared
0
353,133
Distance Traveled
578,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,907
1,151
6
1
0
127,776
0
L
Atlas
6,580
1,097
13
2
0
118,248
0
L
Artemis
1,676
279
0
0
0
0
0
L
Ymir
6,698
1,116
21
4
0
119,298
0
W
Sol
6,251
1,042
32
5
0
69,970
0
L
Loki
6,820
1,137
10
2
0
115,587
0
L
Kali
4,676
779
0
0
0
0
0
W
Xing Tian
6,258
1,043
2
0
0
112,418
0
W
Vamana
7,117
1,186
16
3
0
127,377
0
W
Kali
7,062
1,177
10
2
0
140,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role