Player Matchup

Raijin
Raijin
ChilliNinja3079
Raijin
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 372L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
FLiBiTiJiBiT
Gilgamesh
Level 183
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 69L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
IWHBYDbut
Ao Kuang
Level 67
God Stats
11W - 15L
1,630 SR
Queue Stats
205W - 192L
1,605 Elo+
Party 1
Surtr
Surtr
WavyyWarrior
Surtr
Level 107
God Stats
13W - 14L
1,598 SR
Queue Stats
140W - 149L
1,493 Elo+
Party 1
Sol
Sol
unitedhcks
Sol
Level 91
God Stats
13W - 10L
1,546 SR
Queue Stats
143W - 114L
1,624 Elo+
Solo
Team Averages
Level 103
1,555 SR
1,547 Elo+

VS

Team Averages
Level 120
1,462 SR
1,547 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DiveGang
Awilix
Level 127
God Stats
1W - 5L
1,308 SR
Queue Stats
506W - 474L
1,603 Elo+
Solo
Medusa
Medusa
Flappers10
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,522 Elo+
Party 2
Sobek
Sobek
RealisticMars0
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 147L
1,571 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZOTTmaster
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,124
612
4,532
6,970
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FLiBiTiJiBiT
Gilgamesh
9
1 / 0 / 4
5,157
516
2,157
7,042
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
IWHBYDbut
Ao Kuang
10
6 / 1 / 1
6,357
636
3,589
6,663
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 5
5,484
548
7,155
7,407
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 1 / 0
5,782
578
2,929
3,854
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 3 / 3
5,795
580
3,614
6,238
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
DiveGang
Awilix
10
6 / 1 / 0
6,363
636
4,317
7,447
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Flappers10
Medusa
10
0 / 0 / 1
5,310
531
1,373
5,388
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,803
480
2,331
7,707
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
ZOTTmaster
Cu Chulainn
10
0 / 2 / 0
5,292
529
4,020
9,138
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
7
7
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
3
0.83
W
1
4
2
0.5
L
Awilix
DiveGang
Awilix
6
1
0
6
W
Gilgamesh
FLiBiTiJiBiT
Gilgamesh
1
0
4
3
L
Medusa
Flappers10
Medusa
0
0
1
0.5
W
Ao Kuang
IWHBYDbut
Ao Kuang
6
1
1
6.5
L
0
2
1
0.25
W
0
1
5
2.5
L
Cu Chulainn
ZOTTmaster
Cu Chulainn
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
15,655
31,936
Taken
35,918
13,780
Mitigated
19,165
9,311
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,614
1,033
0
1,111
6,238
2,307
0
3,571
2,667
43,857
0
W
4,532
415
0
1,416
6,970
2,358
0
3,255
3,715
51,276
0
L
Awilix
DiveGang
Awilix
4,317
1,828
0
3,298
7,447
2,675
0
1,391
6,056
0
31,501
W
Gilgamesh
FLiBiTiJiBiT
Gilgamesh
2,157
556
296
1,058
7,042
4,647
0
1,732
5,266
0
21,655
L
Medusa
Flappers10
Medusa
1,373
285
0
3,665
5,388
1,952
0
1,707
3,681
0
40,088
W
Ao Kuang
IWHBYDbut
Ao Kuang
3,589
933
0
2,333
6,663
2,133
0
464
6,116
30,584
0
L
2,331
160
0
3,384
7,707
6,373
0
2,707
5,000
12,812
0
W
7,155
3,085
0
2,361
7,407
3,174
28
427
6,604
398
36,921
L
Cu Chulainn
ZOTTmaster
Cu Chulainn
4,020
436
0
1,954
9,138
5,858
0
1,746
7,392
0
36,300
W
2,929
782
0
1,847
3,854
1,468
0
67
3,787
42,567
5,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
27,563
308
Minions Killed
299
0
Camps Cleared
0
1,020,427
Distance Traveled
1,000,239
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,795
580
76
8
0
174,894
0
W
Raijin
6,124
612
94
9
0
186,314
1
L
Awilix
6,363
636
57
6
0
238,127
3
W
Gilgamesh
5,157
516
43
4
0
219,667
0
L
Medusa
5,310
531
81
8
0
203,059
2
W
Ao Kuang
6,357
636
51
5
0
210,432
0
L
Sobek
4,803
480
12
1
0
204,132
1
W
Surtr
5,484
548
45
5
0
212,194
0
L
Cu Chulainn
5,292
529
73
7
0
180,027
0
W
Sol
5,782
578
75
8
0
191,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role