Player Matchup

Ganesha
Ganesha
BlazingEve
Ganesha
Level 29
God Stats
1W - 4L
1,520 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 1
Surtr
Surtr
LILYirtyy
Surtr
Level 68
God Stats
10W - 4L
1,711 SR
Queue Stats
17W - 11L
1,589 Elo+
Solo
Chernobog
Chernobog
Yeko92
Chernobog
Level 25
God Stats
7W - 4L
1,735 SR
Queue Stats
8W - 7L
1,576 Elo+
Party 1
Olorun
Olorun
astrayburnerx90
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,471 Elo+
Party 1
Bacchus
Bacchus
creepersarecool
Bacchus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 48L
1,357 Elo+
Solo
Team Averages
Level 51
1,593 SR
1,499 Elo+

VS

Team Averages
Level 88
1,369 SR
1,317 Elo+
Skadi
Skadi
Relax_YourDone74
Skadi
Level 101
God Stats
82W - 88L
1,314 SR
Queue Stats
382W - 392L
1,388 Elo+
Solo
Chaac
Chaac
SamMan008
Chaac
Level 101
God Stats
7W - 4L
1,411 SR
Queue Stats
9W - 9L
1,256 Elo+
Party 2
Atlas
Atlas
Supersaying5
Atlas
Level 50
God Stats
14W - 16L
1,448 SR
Queue Stats
255W - 275L
1,426 Elo+
Solo
Scylla
Scylla
VI Truncated
Scylla
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,293 Elo+
Solo
Thor
Thor
jamesprice17
Thor
Level 129
God Stats
5W - 6L
1,172 SR
Queue Stats
10W - 12L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlazingEve
Ganesha
7
0 / 2 / 0
3,979
568
1,850
5,179
3,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
LILYirtyy
Surtr
6
1 / 1 / 0
3,757
537
2,394
6,083
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Yeko92
Chernobog
6
1 / 1 / 0
3,771
539
1,602
4,388
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,115
588
943
4,359
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 1 / 0
2,869
410
0
1,358
575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,157
594
976
3,041
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
SamMan008
Chaac
8
0 / 0 / 1
4,489
641
2,311
4,837
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 1 / 0
4,000
571
603
5,050
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
8
1 / 0 / 1
4,568
653
3,095
1,715
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
4 / 0 / 0
4,915
702
2,530
5,165
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
5
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BlazingEve
Ganesha
0
2
0
0
L
Surtr
LILYirtyy
Surtr
1
1
0
1
W
0
1
1
0.5
W
Chaac
SamMan008
Chaac
0
0
1
0.5
W
0
1
0
0
W
Scylla
1
0
1
1.5
L
Chernobog
Yeko92
Chernobog
1
1
0
1
L
0
1
0
0
L
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,789
Damage
9,515
21,367
Taken
19,808
9,208
Mitigated
7,524
5,856
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BlazingEve
Ganesha
1,850
356
0
1,054
5,179
3,534
0
0
5,179
18,311
0
L
Surtr
LILYirtyy
Surtr
2,394
1,221
0
1,604
6,083
2,364
18
619
5,464
393
18,590
W
976
504
0
1,232
3,041
817
434
0
3,041
0
24,402
W
Chaac
SamMan008
Chaac
2,311
470
0
1,356
4,837
2,191
0
1,877
2,960
0
23,727
W
603
204
31
1,427
5,050
2,321
0
0
5,050
10,662
0
W
Scylla
3,095
138
0
617
1,715
435
0
607
1,108
26,576
0
L
Chernobog
Yeko92
Chernobog
1,602
962
0
1,305
4,388
994
0
402
3,986
0
13,191
L
943
520
0
1,585
4,359
1,741
0
2,677
1,682
20,822
3,087
L
0
0
46
262
1,358
575
0
0
1,358
1,992
0
W
2,530
1,121
0
2,894
5,165
1,760
0
329
4,836
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,491
Gold Earned
22,129
121
Minions Killed
188
0
Camps Cleared
0
557,670
Distance Traveled
691,507
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,979
568
24
3
0
134,102
0
L
Surtr
3,757
537
33
5
0
152,229
1
W
Skadi
4,157
594
41
6
0
114,378
0
W
Chaac
4,489
641
41
6
0
140,024
0
W
Atlas
4,000
571
15
2
0
153,422
1
W
Scylla
4,568
653
47
7
0
125,280
0
L
Chernobog
3,771
539
19
3
0
133,330
0
L
Olorun
4,115
588
43
6
0
112,198
0
L
Bacchus
2,869
410
2
0
0
25,811
0
W
Thor
4,915
702
44
6
0
158,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role