Player Matchup

Bastet
Bastet
 
Bastet
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ErickSoulStealr
Odin
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
898W - 887L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
MGRettles
Zhong Kui
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,540 Elo+
Party 1
Atlas
Atlas
iWantaPanda816
Atlas
Level 79
God Stats
2W - 0L
1,688 SR
Queue Stats
31W - 29L
1,468 Elo+
Party 1
Vulcan
Vulcan
mgx0
Vulcan
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,506 Elo+
Party 1
Team Averages
Level 99
1,538 SR
1,508 Elo+

VS

Team Averages
Level 131
1,514 SR
1,649 Elo+
Neith
Neith
BigUmbraTV
Neith
Level 149
God Stats
15W - 8L
1,821 SR
Queue Stats
284W - 284L
1,616 Elo+
Solo
Discordia
Discordia
ItchyVolcano312
Discordia
Level 125
God Stats
2W - 1L
1,251 SR
Queue Stats
46W - 54L
1,647 Elo+
Party 2
Izanami
Izanami
Kyoki_Uso
Izanami
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
400W - 393L
1,612 Elo+
Solo
Ishtar
Ishtar
TheGoblinLord
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,646 Elo+
Party 2
Mulan
Mulan
Vulnerate
Mulan
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 1 / 21
10,756
896
13,092
14,452
17,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
8 / 4 / 16
10,344
862
14,176
12,665
14,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MGRettles
Zhong Kui
17
9 / 3 / 15
10,830
903
19,256
15,901
15,746
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 3 / 17
10,773
898
11,469
19,190
23,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
mgx0
Vulcan
17
8 / 4 / 15
10,511
876
15,832
12,268
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 5 / 2
8,967
747
14,912
15,715
8,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ItchyVolcano312
Discordia
15
4 / 7 / 6
8,722
727
9,380
13,432
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kyoki_Uso
Izanami
15
1 / 6 / 9
8,220
685
9,106
15,648
14,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 9 / 5
9,317
776
10,917
16,274
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Vulnerate
Mulan
15
2 / 8 / 5
8,756
730
10,121
17,939
15,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
42
35
Kills
15
15
Deaths
35
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
21
16.5
L
Neith
4
5
2
1
W
8
4
16
4
L
Discordia
ItchyVolcano312
Discordia
4
7
6
1
L
Izanami
Kyoki_Uso
Izanami
1
6
9
0.92
W
Zhong Kui
MGRettles
Zhong Kui
9
3
15
5.5
L
4
9
5
0.72
L
Mulan
Vulnerate
Mulan
2
8
5
0.56
W
4
3
17
4.17
W
Vulcan
mgx0
Vulcan
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,825
Damage
54,436
74,476
Taken
79,008
77,718
Mitigated
51,735
25,938
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,092
1,808
1,822
2,248
14,452
17,557
1,700
1,516
12,613
2,621
17,690
L
Neith
14,912
3,813
502
6,409
15,715
8,757
0
8,473
7,242
0
30,148
W
14,176
1,996
1,262
2,473
12,665
14,592
1,253
1,503
10,982
0
23,432
L
Discordia
ItchyVolcano312
Discordia
9,380
562
1,287
2,210
13,432
5,555
0
7,923
5,509
17,120
823
L
Izanami
Kyoki_Uso
Izanami
9,106
5,157
326
3,354
15,648
14,755
0
10,049
5,599
0
21,448
W
Zhong Kui
MGRettles
Zhong Kui
19,256
3,861
1,012
6,607
15,901
15,746
2,458
1,226
14,554
33,339
0
L
10,917
5,199
167
1,369
16,274
6,946
0
9,665
6,609
0
17,594
L
Mulan
Vulnerate
Mulan
10,121
1,272
483
2,514
17,939
15,722
0
10,933
7,006
0
18,730
W
11,469
4,333
1,944
4,662
19,190
23,184
421
1,959
16,921
24,456
94
W
Vulcan
mgx0
Vulcan
15,832
5,789
694
3,214
12,268
6,639
1,675
2,638
9,459
26,547
1,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
43,982
132
Minions Killed
133
0
Camps Cleared
0
1,119,842
Distance Traveled
903,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,756
896
21
2
0
258,752
0
L
Neith
8,967
747
30
3
0
179,583
0
W
Odin
10,344
862
24
2
0
221,931
0
L
Discordia
8,722
727
29
2
0
195,199
0
L
Izanami
8,220
685
37
3
0
191,652
0
W
Zhong Kui
10,830
903
42
4
0
197,898
0
L
Ishtar
9,317
776
12
1
0
154,969
0
L
Mulan
8,756
730
25
2
0
182,296
0
W
Atlas
10,773
898
16
1
0
233,866
0
W
Vulcan
10,511
876
29
2
0
207,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role