Player Matchup

Athena
Athena
LTK_xDragneel
Athena
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
421W - 397L
1,551 Elo+
Solo
Kukulkan
Kukulkan
MrTomato8904
Kukulkan
Level 110
God Stats
5W - 3L
1,769 SR
Queue Stats
102W - 99L
1,524 Elo+
Party 1
Freya
Freya
OrbMastaB
Freya
Level 109
God Stats
4W - 1L
1,733 SR
Queue Stats
138W - 132L
1,440 Elo+
Solo
Jormungandr
Jormungandr
SuperWaifu6
Jormungandr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,539 Elo+
Party 1
Thanatos
Thanatos
xBlacKnightx170
Thanatos
Level 89
God Stats
3W - 0L
1,887 SR
Queue Stats
3W - 3L
1,779 Elo+
Party 1
Team Averages
Level 104
1,678 SR
1,566 Elo+

VS

Team Averages
Level 104
1,484 SR
1,464 Elo+
Cu Chulainn
Cu Chulainn
AlchemistSemaj
Cu Chulainn
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 26L
1,500 Elo+
Solo
Ganesha
Ganesha
Anderson 2016
Ganesha
Level 135
God Stats
10W - 13L
1,414 SR
Queue Stats
278W - 298L
1,392 Elo+
Party 2
Pele
Pele
Dizzy Fred44
Pele
Level 44
God Stats
3W - 5L
1,503 SR
Queue Stats
266W - 254L
1,538 Elo+
Solo
Sol
Sol
HolyWarrior29
Sol
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 201L
1,480 Elo+
Party 2
Hachiman
Hachiman
KylerM
Hachiman
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
215W - 230L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
8,732
460
7,252
21,998
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MrTomato8904
Kukulkan
17
7 / 0 / 3
10,849
571
17,250
11,055
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
OrbMastaB
Freya
15
1 / 5 / 3
9,769
514
9,073
15,766
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
SuperWaifu6
Jormungandr
18
8 / 1 / 4
12,035
633
16,368
18,250
17,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
17
6 / 2 / 8
11,068
583
10,733
16,535
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlchemistSemaj
Cu Chulainn
13
2 / 6 / 0
8,438
444
8,277
17,998
21,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
13
0 / 0 / 5
8,998
474
7,454
14,049
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 8 / 2
8,561
451
11,809
20,694
8,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 1
9,045
476
14,517
14,904
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
KylerM
Hachiman
14
4 / 4 / 1
9,424
496
11,526
13,098
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
22
Kills
8
8
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlchemistSemaj
Cu Chulainn
2
6
0
0.33
L
Ganesha
0
0
5
2.5
L
1
8
2
0.25
L
1
4
1
0.38
L
Hachiman
KylerM
Hachiman
4
4
1
1.13
W
0
0
9
4.5
W
Kukulkan
MrTomato8904
Kukulkan
7
0
3
8.5
W
Freya
OrbMastaB
Freya
1
5
3
0.5
W
Jormungandr
SuperWaifu6
Jormungandr
8
1
4
10
W
Thanatos
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,676
Damage
53,583
83,604
Taken
80,743
62,029
Mitigated
57,524
36,998
Healing
18,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlchemistSemaj
Cu Chulainn
8,277
2,097
0
100
17,998
21,723
0
13,781
4,177
0
47,274
L
Ganesha
7,454
722
695
3,861
14,049
16,391
0
8,682
5,069
34,745
0
L
11,809
3,770
0
5,586
20,694
8,039
0
9,767
10,855
0
69,503
L
14,517
5,431
0
5,888
14,904
5,811
1,011
7,532
7,334
79,717
0
L
Hachiman
KylerM
Hachiman
11,526
5,377
0
2,865
13,098
5,560
243
8,112
4,618
0
65,314
W
7,252
1,920
1,615
7,511
21,998
22,736
82
6,840
15,158
20,339
0
W
Kukulkan
MrTomato8904
Kukulkan
17,250
989
0
3,820
11,055
5,052
0
4,358
6,697
84,293
3,999
W
Freya
OrbMastaB
Freya
9,073
2,434
0
5,095
15,766
7,549
741
2,611
13,155
77,173
0
W
Jormungandr
SuperWaifu6
Jormungandr
16,368
5,025
0
725
18,250
17,805
455
5,269
12,981
106,779
2,390
W
Thanatos
10,733
3,995
0
18,232
16,535
8,887
0
4,880
11,655
0
101,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,453
Gold Earned
44,466
562
Minions Killed
437
0
Camps Cleared
0
1,962,285
Distance Traveled
1,822,201
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,438
444
71
4
0
358,832
0
L
Ganesha
8,998
474
7
0
0
376,717
7
L
Pele
8,561
451
83
4
0
383,249
0
L
Sol
9,045
476
141
7
0
353,121
0
L
Hachiman
9,424
496
135
7
0
350,282
1
W
Athena
8,732
460
16
1
0
403,135
3
W
Kukulkan
10,849
571
129
7
0
384,422
0
W
Freya
9,769
514
130
7
0
357,473
0
W
Jormungandr
12,035
633
169
9
0
388,869
0
W
Thanatos
11,068
583
118
6
0
428,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role