Player Matchup

Agni
Agni
Gold II
Agmyyy
Agni
Gold II
Level 196
God Stats
18W - 10L
1,663 SR
Queue Stats
61W - 45L
1,689 MMR
Party 1
Sobek
Sobek
Gold II
ITSUGGGE
Sobek
Gold II
Level 57
God Stats
11W - 14L
1,690 SR
Queue Stats
794W - 788L
1,627 MMR
Solo
Susano
Susano
Gold III
Okāmi
Susano
Gold III
Level 147
God Stats
26W - 25L
1,289 SR
Queue Stats
245W - 215L
1,573 MMR
Party 1
Medusa
Medusa
Gold III
ViewsouI
Medusa
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,669 MMR
Solo
Guan Yu
Guan Yu
Gold II
ŀdel
Guan Yu
Gold II
Level 151
God Stats
4W - 4L
1,575 SR
Queue Stats
79W - 50L
1,662 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,544 SR
1,644 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,477 SR
1,644 MMR
Cu Chulainn
Cu Chulainn
Gold II
CarryDiff
Cu Chulainn
Gold II
Level 111
God Stats
3W - 4L
1,635 SR
Queue Stats
112W - 106L
1,671 MMR
Solo
Ishtar
Ishtar
Silver I
OlDirtyBastet
Ishtar
Silver I
Level 117
God Stats
10W - 7L
1,565 SR
Queue Stats
71W - 54L
1,671 MMR
Solo
Ymir
Ymir
Platinum V
PcFaritSalas
Ymir
Platinum V
Level 146
God Stats
6W - 12L
1,573 SR
Queue Stats
363W - 335L
1,632 MMR
Solo
Poseidon
Poseidon
Gold II
YoImBopped
Poseidon
Gold II
Level 129
God Stats
4W - 5L
1,285 SR
Queue Stats
93W - 89L
1,623 MMR
Solo
Thanatos
Thanatos
Gold III
lI Asada Il
Thanatos
Gold III
Level 159
God Stats
1W - 6L
1,330 SR
Queue Stats
325W - 313L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Agmyyy
Agni
18
6 / 2 / 15
11,781
620
16,990
12,175
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ITSUGGGE
Sobek
16
3 / 2 / 21
10,006
527
6,397
19,539
23,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Okāmi
Susano
20
16 / 0 / 11
13,051
687
24,025
18,995
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ViewsouI
Medusa
16
5 / 3 / 7
11,249
592
9,913
12,856
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
ŀdel
Guan Yu
18
6 / 1 / 7
11,894
626
14,995
18,361
21,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ThorAo KuangMaui

VS

Bans
He BoMercuryFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CarryDiff
Cu Chulainn
16
0 / 4 / 2
9,645
508
9,677
18,905
18,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 8 / 0
9,738
513
9,447
21,312
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 2
7,971
420
5,844
25,122
27,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
YoImBopped
Poseidon
14
1 / 8 / 1
9,137
481
14,063
13,192
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
lI Asada Il
Thanatos
16
4 / 6 / 1
9,750
513
8,520
17,634
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
36
Kills
8
8
Deaths
36
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
Agmyyy
Agni
6
2
15
6.75
L
Cu Chulainn
CarryDiff
Cu Chulainn
0
4
2
0.25
W
Sobek
ITSUGGGE
Sobek
3
2
21
6.75
W
Susano
Okāmi
Susano
16
0
11
21.5
L
2
8
0
0.25
L
1
10
2
0.2
W
Medusa
ViewsouI
Medusa
5
3
7
2.83
L
Poseidon
YoImBopped
Poseidon
1
8
1
0.19
L
Thanatos
lI Asada Il
Thanatos
4
6
1
0.75
W
Guan Yu
ŀdel
Guan Yu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,320
Damage
47,551
81,926
Taken
96,165
63,429
Mitigated
69,149
33,916
Healing
26,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Agmyyy
Agni
16,990
1,183
489
3,624
12,175
4,839
809
4,700
7,475
97,116
0
L
Cu Chulainn
CarryDiff
Cu Chulainn
9,677
1,391
0
1,928
18,905
18,980
0
2,884
16,021
1,740
90,194
W
Sobek
ITSUGGGE
Sobek
6,397
385
418
6,853
19,539
23,356
0
6,600
12,939
22,216
147
W
Susano
Okāmi
Susano
24,025
7,950
0
8,593
18,995
8,537
1,006
3,982
15,013
23
107,232
L
9,447
5,452
0
7,386
21,312
8,980
352
3,835
17,477
0
85,324
L
5,844
889
0
2,063
25,122
27,050
0
8,869
16,253
21,946
0
W
Medusa
ViewsouI
Medusa
9,913
5,006
0
1,231
12,856
5,346
4,387
3,301
9,555
0
88,922
L
Poseidon
YoImBopped
Poseidon
14,063
1,461
0
966
13,192
4,788
0
5,898
7,294
91,746
0
L
Thanatos
lI Asada Il
Thanatos
8,520
2,102
0
14,000
17,634
9,351
0
1,951
15,683
0
77,491
W
Guan Yu
ŀdel
Guan Yu
14,995
1,972
4,902
7,806
18,361
21,351
1,086
3,968
14,393
27
97,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,981
Gold Earned
46,241
552
Minions Killed
581
0
Camps Cleared
0
2,059,279
Distance Traveled
1,884,780
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,781
620
152
8
0
397,679
6
L
Cu Chulainn
9,645
508
148
8
0
361,940
0
W
Sobek
10,006
527
20
1
0
419,215
4
W
Susano
13,051
687
117
6
0
474,815
1
L
Ishtar
9,738
513
159
8
0
323,857
0
L
Ymir
7,971
420
20
1
0
377,719
6
W
Medusa
11,249
592
125
7
0
360,470
1
L
Poseidon
9,137
481
149
8
0
379,410
7
L
Thanatos
9,750
513
105
6
0
441,854
0
W
Guan Yu
11,894
626
138
7
0
407,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role