Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AirMace
Sun Wukong
Level 124
God Stats
5W - 4L
1,842 SR
Queue Stats
59W - 89L
1,440 Elo+
Party 1
Fenrir
Fenrir
Fleeter37
Fenrir
Level 129
God Stats
13W - 7L
1,687 SR
Queue Stats
145W - 150L
1,511 Elo+
Party 1
Skadi
Skadi
Lickmudflaps
Skadi
Level 42
God Stats
4W - 2L
1,693 SR
Queue Stats
54W - 69L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
VROSKIxJUUL
Kukulkan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Team Averages
Level 90
1,645 SR
1,460 Elo+

VS

Team Averages
Level 52
1,364 SR
1,061 Elo+
Loki
Loki
BigOuch
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,068 Elo+
Party 2
Cernunnos
Cernunnos
Melon Swift
Cernunnos
Level 25
God Stats
0W - 2L
1,077 SR
Queue Stats
13W - 47L
1,013 Elo+
Party 2
Achilles
Achilles
Minimemarco
Achilles
Level 104
God Stats
0W - 5L
1,500 SR
Queue Stats
29W - 53L
1,031 Elo+
Party 2
Cthulhu
Cthulhu
SILVER WOLF 920
Cthulhu
Level 44
God Stats
0W - 3L
1,245 SR
Queue Stats
3W - 12L
1,031 Elo+
Party 2
Sol
Sol
ZkyJon
Sol
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 16L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
6 / 0 / 12
8,860
886
5,693
8,537
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
AirMace
Sun Wukong
15
3 / 0 / 15
8,341
834
7,107
11,237
9,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Fleeter37
Fenrir
16
7 / 3 / 7
8,820
882
10,609
10,380
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 2 / 11
8,801
880
14,223
6,627
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
VROSKIxJUUL
Kukulkan
14
2 / 1 / 18
8,074
807
9,983
6,107
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BigOuch
Loki
12
0 / 8 / 0
6,424
642
2,795
10,416
3,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Melon Swift
Cernunnos
13
1 / 6 / 3
7,327
733
3,791
11,411
4,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Minimemarco
Achilles
14
4 / 5 / 1
8,186
819
11,582
14,396
16,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 7 / 1
7,101
710
6,667
16,556
13,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
ZkyJon
Sol
8
0 / 0 / 0
4,410
441
0
0
0

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
26
Kills
6
6
Deaths
26
63
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
0
12
12
W
Sun Wukong
AirMace
Sun Wukong
3
0
15
10.5
L
Loki
BigOuch
Loki
0
8
0
0
W
Fenrir
Fleeter37
Fenrir
7
3
7
3.5
W
8
2
11
6.75
L
Cernunnos
Melon Swift
Cernunnos
1
6
3
0.42
L
Achilles
Minimemarco
Achilles
4
5
1
0.9
L
1
7
1
0.21
W
Kukulkan
VROSKIxJUUL
Kukulkan
2
1
18
11
L
Sol
ZkyJon
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,615
Damage
24,835
42,888
Taken
52,779
34,268
Mitigated
38,556
9,180
Healing
2,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,693
1,239
0
1,288
8,537
13,122
173
2,089
6,272
7,794
0
W
Sun Wukong
AirMace
Sun Wukong
7,107
1,540
436
4,743
11,237
9,034
392
2,306
8,618
0
28,558
L
Loki
BigOuch
Loki
2,795
331
12
303
10,416
3,641
0
2,096
8,320
0
11,672
W
Fenrir
Fleeter37
Fenrir
10,609
2,626
0
2,233
10,380
5,385
67
932
9,323
0
38,911
W
14,223
6,313
0
0
6,627
3,509
885
1,978
4,477
0
26,423
L
Cernunnos
Melon Swift
Cernunnos
3,791
1,252
0
26
11,411
4,573
188
2,537
8,874
0
13,631
L
Achilles
Minimemarco
Achilles
11,582
2,035
0
1,299
14,396
16,842
0
3,585
10,760
4,612
13,293
L
6,667
540
218
720
16,556
13,500
0
6,970
9,464
16,738
0
W
Kukulkan
VROSKIxJUUL
Kukulkan
9,983
2,068
0
480
6,107
3,218
623
2,068
3,959
27,601
890
L
Sol
ZkyJon
Sol
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
33,448
188
Minions Killed
86
0
Camps Cleared
0
1,086,446
Distance Traveled
671,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,860
886
7
1
0
214,297
0
W
Sun Wukong
8,341
834
49
5
0
222,306
0
L
Loki
6,424
642
22
2
0
157,572
0
W
Fenrir
8,820
882
55
6
0
233,367
0
W
Skadi
8,801
880
23
2
0
209,158
0
L
Cernunnos
7,327
733
26
3
0
149,395
0
L
Achilles
8,186
819
16
2
0
193,886
0
L
Cthulhu
7,101
710
22
2
0
170,686
0
W
Kukulkan
8,074
807
54
5
0
207,318
0
L
Sol
4,410
441
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role