Player Matchup

Anubis
Anubis
 
Anubis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AntonioMorales
Athena
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
482W - 432L
1,560 Elo+
Party 1
Fenrir
Fenrir
ElFabø
Fenrir
Level 134
God Stats
3W - 6L
1,500 SR
Queue Stats
436W - 397L
1,600 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ElWabiWabo
Cu Chulainn
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 88L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
newnew6
Tsukuyomi
Level 145
God Stats
4W - 0L
1,807 SR
Queue Stats
154W - 118L
1,533 Elo+
Solo
Team Averages
Level 92
1,561 SR
1,550 Elo+

VS

Team Averages
Level 81
1,548 SR
1,596 Elo+
Olorun
Olorun
Eternal_Blue13
Olorun
Level 121
God Stats
35W - 41L
1,465 SR
Queue Stats
485W - 458L
1,540 Elo+
Solo
Arachne
Arachne
Lady Waluigi
Arachne
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
LittleSwervy
Scylla
Level 119
God Stats
6W - 2L
1,776 SR
Queue Stats
171W - 109L
1,921 Elo+
Party 2
Neith
Neith
MRMANGOOD
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
metriceagle54
Achilles
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 68L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 0
6,953
579
963
6,620
2,658
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 2 / 1
7,242
604
7,051
12,599
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ElFabø
Fenrir
11
3 / 3 / 5
6,969
581
3,996
11,084
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ElWabiWabo
Cu Chulainn
13
6 / 1 / 4
8,025
669
9,611
11,721
8,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
newnew6
Tsukuyomi
14
5 / 1 / 3
7,792
649
11,354
9,481
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,937
495
5,120
8,096
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Lady Waluigi
Arachne
5
0 / 8 / 1
4,217
351
1,817
8,589
2,140
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
14
5 / 1 / 1
8,134
678
10,122
5,661
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
MRMANGOOD
Neith
8
0 / 7 / 0
5,131
428
1,777
9,653
2,771
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
metriceagle54
Achilles
10
1 / 5 / 1
5,470
456
4,062
10,711
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
23
Kills
8
8
Deaths
23
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
W
7
2
1
3.75
W
Fenrir
ElFabø
Fenrir
3
3
5
1.83
W
Cu Chulainn
ElWabiWabo
Cu Chulainn
6
1
4
8
L
2
2
0
1
L
Arachne
Lady Waluigi
Arachne
0
8
1
0.06
L
Scylla
5
1
1
5.5
L
Neith
MRMANGOOD
Neith
0
7
0
0
L
Achilles
metriceagle54
Achilles
1
5
1
0.3
W
Tsukuyomi
newnew6
Tsukuyomi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,975
Damage
22,898
51,505
Taken
42,710
25,422
Mitigated
19,420
12,518
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
963
0
0
3,143
6,620
2,658
684
2,415
4,047
43,770
0
W
7,051
1,980
0
4,016
12,599
5,256
0
5,442
6,949
32,302
0
W
Fenrir
ElFabø
Fenrir
3,996
1,192
0
2,095
11,084
4,229
255
2,255
8,617
0
46,532
W
Cu Chulainn
ElWabiWabo
Cu Chulainn
9,611
1,754
0
1,366
11,721
8,715
120
1,620
9,774
8,592
53,253
L
5,120
3,215
96
3,121
8,096
3,535
0
1,149
6,947
30,189
4,569
L
Arachne
Lady Waluigi
Arachne
1,817
1,631
0
323
8,589
2,140
0
1,520
7,000
0
6,107
L
Scylla
10,122
2,090
0
857
5,661
2,102
0
2,320
3,341
64,348
1,254
L
Neith
MRMANGOOD
Neith
1,777
637
0
1,198
9,653
2,771
0
1,556
8,097
0
21,850
L
Achilles
metriceagle54
Achilles
4,062
517
0
2,605
10,711
8,872
0
2,532
8,142
2,773
23,976
W
Tsukuyomi
newnew6
Tsukuyomi
11,354
3,174
0
1,898
9,481
4,564
76
3,245
6,206
0
66,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,981
Gold Earned
28,889
403
Minions Killed
275
0
Camps Cleared
0
1,247,167
Distance Traveled
1,128,691
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,953
579
81
7
0
206,738
0
W
Athena
7,242
604
53
4
0
279,141
2
W
Fenrir
6,969
581
74
6
0
256,615
0
W
Cu Chulainn
8,025
669
105
9
0
251,511
1
L
Olorun
5,937
495
55
5
0
228,260
4
L
Arachne
4,217
351
8
1
0
222,636
0
L
Scylla
8,134
678
133
11
0
239,228
4
L
Neith
5,131
428
38
3
0
200,905
0
L
Achilles
5,470
456
41
3
0
237,662
2
W
Tsukuyomi
7,792
649
90
8
0
253,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role