Player Matchup

Nu Wa
Nu Wa
AIRON2502
Nu Wa
Level 67
God Stats
11W - 5L
1,895 SR
Queue Stats
394W - 372L
1,556 Elo+
Solo
Bellona
Bellona
Doge_was_a_meme
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,066 Elo+
Solo
Ah Puch
Ah Puch
Irrida
Ah Puch
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
232W - 218L
1,310 Elo+
Solo
Hel
Hel
shadowsamuraiiii
Hel
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 114L
1,626 Elo+
Solo
Achilles
Achilles
骑牛撞交警
Achilles
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 272L
1,567 Elo+
Solo
Team Averages
Level 84
1,579 SR
1,425 Elo+

VS

Team Averages
Level 130
1,507 SR
1,519 Elo+
Anhur
Anhur
Domihaus
Anhur
Level 125
God Stats
3W - 3L
1,715 SR
Queue Stats
340W - 331L
1,467 Elo+
Solo
Sol
Sol
LucasKhage
Sol
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 209L
1,809 Elo+
Solo
Athena
Athena
Nisver
Athena
Level 116
God Stats
6W - 4L
1,500 SR
Queue Stats
837W - 822L
1,431 Elo+
Solo
Poseidon
Poseidon
Whimsiical
Poseidon
Level 175
God Stats
2W - 15L
1,317 SR
Queue Stats
768W - 788L
1,467 Elo+
Solo
Yemoja
Yemoja
Wokxy
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIRON2502
Nu Wa
15
2 / 1 / 13
8,392
763
14,233
10,548
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 11
8,584
780
8,142
18,987
14,169
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
Irrida
Ah Puch
16
6 / 0 / 9
9,133
830
12,419
9,079
4,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 2 / 14
9,194
836
16,447
15,657
11,287
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
4 / 4 / 9
8,151
741
8,516
17,605
15,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Domihaus
Anhur
15
4 / 3 / 5
8,060
733
20,270
15,406
7,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 6
8,371
761
9,566
11,724
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Nisver
Athena
14
3 / 4 / 6
8,228
748
5,016
17,887
20,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Whimsiical
Poseidon
14
3 / 6 / 5
8,460
769
15,288
10,019
5,101
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Wokxy
Yemoja
13
0 / 3 / 7
6,891
626
2,462
10,932
6,205

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
22
Kills
12
12
Deaths
22
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AIRON2502
Nu Wa
2
1
13
8.5
W
5
5
11
2.1
L
Anhur
Domihaus
Anhur
4
3
5
2.17
W
Ah Puch
Irrida
Ah Puch
6
0
9
10.5
L
2
6
6
0.83
L
Athena
Nisver
Athena
3
4
6
1.5
L
Poseidon
Whimsiical
Poseidon
3
6
5
0.92
L
Yemoja
Wokxy
Yemoja
0
3
7
1.17
W
5
2
14
6
W
Achilles
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,757
Damage
52,602
71,876
Taken
65,968
48,847
Mitigated
45,722
38,385
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AIRON2502
Nu Wa
14,233
5,053
1,184
3,251
10,548
3,998
1,226
6,574
3,974
29,179
0
W
8,142
1,368
0
223
18,987
14,169
214
9,394
9,593
0
12,279
L
Anhur
Domihaus
Anhur
20,270
10,158
1,023
5,493
15,406
7,936
58
9,968
5,438
0
37,646
W
Ah Puch
Irrida
Ah Puch
12,419
435
2,021
4,350
9,079
4,000
1,133
3,188
5,891
22,861
0
L
9,566
1,649
1,866
1,357
11,724
5,860
0
8,483
3,241
19,707
0
L
Athena
Nisver
Athena
5,016
1,213
2,085
4,583
17,887
20,620
0
10,074
7,813
10,909
0
L
Poseidon
Whimsiical
Poseidon
15,288
2,215
0
38
10,019
5,101
78
6,325
3,694
33,165
3,549
L
Yemoja
Wokxy
Yemoja
2,462
458
5,052
1,746
10,932
6,205
0
8,249
2,683
11,062
0
W
16,447
958
13,099
9,568
15,657
11,287
22
7,010
8,647
26,694
0
W
Achilles
8,516
794
1,299
3,390
17,605
15,393
33
4,945
12,660
0
15,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
40,010
111
Minions Killed
138
0
Camps Cleared
0
1,019,842
Distance Traveled
878,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,392
763
39
4
0
204,628
0
W
Bellona
8,584
780
10
1
0
213,328
0
L
Anhur
8,060
733
44
4
0
182,305
0
W
Ah Puch
9,133
830
31
3
0
179,433
0
L
Sol
8,371
761
30
3
0
191,952
0
L
Athena
8,228
748
4
0
0
207,114
0
L
Poseidon
8,460
769
51
5
0
140,550
0
L
Yemoja
6,891
626
9
1
0
156,185
0
W
Hel
9,194
836
27
2
0
202,756
0
W
Achilles
8,151
741
4
0
0
219,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role