Player Matchup

Sol
Sol
Ayo-FBI-OpenUp
Sol
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
855 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheeLightBringer
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,390 SR
Queue Stats
10W - 21L
988 Elo+
Party 2
Geb
Geb
cooter546
Geb
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 80L
1,289 Elo+
Solo
Team Averages
Level 55
1,463 SR
1,044 Elo+

VS

Team Averages
Level 57
1,509 SR
1,386 Elo+
Baron Samedi
Baron Samedi
Palm2YaFace
Baron Samedi
Level 51
God Stats
18W - 13L
1,528 SR
Queue Stats
52W - 61L
1,365 Elo+
Solo
Vamana
Vamana
PervasiveCoyote1
Vamana
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,382 Elo+
Party 1
Skadi
Skadi
YoSimulacrum
Skadi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
9,592
738
7,538
13,615
5,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheeLightBringer
Ah Muzen Cab
15
7 / 5 / 4
10,302
792
13,486
17,393
8,988
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 1 / 9
8,445
650
6,062
11,443
9,763
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Palm2YaFace
Baron Samedi
14
3 / 4 / 3
9,166
705
7,856
10,784
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 4 / 6
11,377
875
11,355
13,702
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 5
9,782
752
15,867
13,606
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
12
12
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Baron Samedi
Palm2YaFace
Baron Samedi
3
4
3
1.13
W
6
4
6
2.25
L
Ah Muzen Cab
TheeLightBringer
Ah Muzen Cab
7
5
4
1.8
W
3
4
5
1.38
L
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
35,078
42,451
Taken
38,092
24,598
Mitigated
29,508
11,527
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,538
1,608
0
3,592
13,615
5,847
948
2,787
10,401
25,330
0
W
Baron Samedi
Palm2YaFace
Baron Samedi
7,856
422
1,037
1,666
10,784
8,824
342
2,891
7,893
26,624
0
W
11,355
6,154
0
2,572
13,702
14,650
500
5,113
8,589
0
28,426
L
Ah Muzen Cab
TheeLightBringer
Ah Muzen Cab
13,486
5,662
0
5,665
17,393
8,988
565
3,674
13,380
0
34,682
W
15,867
6,279
0
0
13,606
6,034
2,017
5,600
8,006
0
34,211
L
6,062
410
0
2,270
11,443
9,763
100
1,475
9,783
12,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
30,325
83
Minions Killed
130
0
Camps Cleared
0
652,611
Distance Traveled
636,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,592
738
30
2
0
207,483
0
W
Baron Samedi
9,166
705
49
4
0
216,320
0
W
Vamana
11,377
875
36
3
0
218,826
0
L
Ah Muzen Cab
10,302
792
46
4
0
203,522
0
W
Skadi
9,782
752
45
3
0
201,367
0
L
Geb
8,445
650
7
1
0
241,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role