Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SheerEcstacy
Ao Kuang
Level 159
God Stats
12W - 9L
1,500 SR
Queue Stats
109W - 98L
1,479 Elo+
Party 2
Izanami
Izanami
TheThane87
Izanami
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 84L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
babybear754
Sylvanus
Level 128
God Stats
8W - 7L
1,500 SR
Queue Stats
75W - 80L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
waterlemon7
Gilgamesh
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 98L
1,465 Elo+
Party 2
Team Averages
Level 141
1,500 SR
1,489 Elo+

VS

Team Averages
Level 110
1,553 SR
1,621 Elo+
Artemis
Artemis
GI Joey 252
Artemis
Level 103
God Stats
2W - 3L
1,640 SR
Queue Stats
22W - 27L
1,601 Elo+
Party 1
Ravana
Ravana
ToxicConquest
Ravana
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 29L
1,698 Elo+
Party 1
Surtr
Surtr
ToxicRaiders
Surtr
Level 77
God Stats
2W - 1L
1,519 SR
Queue Stats
16W - 22L
1,676 Elo+
Party 1
Ullr
Ullr
bapbop
Ullr
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 25L
1,527 Elo+
Solo
Sol
Sol
theboysDITCH
Sol
Level 89
God Stats
0W - 1L
1,603 SR
Queue Stats
18W - 25L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 2
6,032
603
4,393
5,417
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SheerEcstacy
Ao Kuang
10
3 / 3 / 2
6,222
622
6,727
10,096
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TheThane87
Izanami
12
2 / 0 / 2
6,738
674
2,797
2,984
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
babybear754
Sylvanus
8
2 / 2 / 3
5,569
557
1,376
6,893
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
waterlemon7
Gilgamesh
10
0 / 1 / 0
5,865
587
2,560
8,439
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GI Joey 252
Artemis
7
0 / 2 / 2
4,697
470
1,383
5,810
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 1
6,176
618
5,279
3,671
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 3
5,061
506
3,556
7,819
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
bapbop
Ullr
11
4 / 2 / 1
6,493
649
4,748
9,104
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 3
5,816
582
6,191
6,540
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
7
7
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
L
Artemis
GI Joey 252
Artemis
0
2
2
0.5
W
Ao Kuang
SheerEcstacy
Ao Kuang
3
3
2
1.33
W
Izanami
TheThane87
Izanami
2
0
2
3
L
1
0
1
1.5
L
1
3
3
0.83
W
Sylvanus
babybear754
Sylvanus
2
2
3
1.75
L
Ullr
bapbop
Ullr
4
2
1
2.25
L
1
1
3
2.5
W
Gilgamesh
waterlemon7
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,853
Damage
21,157
33,829
Taken
32,944
17,389
Mitigated
12,669
9,600
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,393
359
0
1,520
5,417
1,994
0
2,177
3,240
40,152
0
L
Artemis
GI Joey 252
Artemis
1,383
318
0
1,254
5,810
1,716
0
1,750
4,030
0
15,140
W
Ao Kuang
SheerEcstacy
Ao Kuang
6,727
2,388
0
1,846
10,096
3,496
0
1,485
8,611
42,286
0
W
Izanami
TheThane87
Izanami
2,797
1,815
0
2,232
2,984
1,047
216
23
2,961
0
57,630
L
5,279
1,350
0
1,069
3,671
2,060
0
140
3,531
0
39,604
L
3,556
1,849
0
1,535
7,819
3,375
0
3,545
4,120
161
21,827
W
Sylvanus
babybear754
Sylvanus
1,376
494
438
2,347
6,893
4,919
0
2,602
4,291
9,304
0
L
Ullr
bapbop
Ullr
4,748
2,846
0
4,223
9,104
3,327
0
2,125
6,979
0
45,759
L
6,191
1,473
0
3,609
6,540
2,191
918
4,626
1,788
40,009
0
W
Gilgamesh
waterlemon7
Gilgamesh
2,560
639
0
1,217
8,439
5,933
0
0
8,439
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
28,243
336
Minions Killed
307
0
Camps Cleared
0
1,004,925
Distance Traveled
1,033,585
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,032
603
79
8
0
183,877
2
L
Artemis
4,697
470
43
4
0
174,271
0
W
Ao Kuang
6,222
622
65
7
0
231,077
0
W
Izanami
6,738
674
105
11
0
191,765
0
L
Ravana
6,176
618
81
8
0
223,688
0
L
Surtr
5,061
506
39
4
0
201,172
0
W
Sylvanus
5,569
557
13
1
0
195,269
2
L
Ullr
6,493
649
83
8
0
232,013
1
L
Sol
5,816
582
61
6
0
202,441
0
W
Gilgamesh
5,865
587
74
7
0
202,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role