Player Matchup

Hera
Hera
ASAPMobERA
Hera
Level 139
God Stats
6W - 4L
1,745 SR
Queue Stats
18W - 10L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
CaLiLiiFe626
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,593 Elo+
Party 1
Hercules
Hercules
Get Read
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,293 Elo+
Party 1
Maui
Maui
Mr Guttsy
Maui
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 124L
1,601 Elo+
Solo
Lancelot
Lancelot
PlayboiGwuapo
Lancelot
Level 163
God Stats
8W - 8L
1,584 SR
Queue Stats
31W - 31L
1,563 Elo+
Party 1
Team Averages
Level 143
1,566 SR
1,559 Elo+

VS

Team Averages
Level 94
1,654 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
Deptraineem
Morgan Le Fay
Level 58
God Stats
14W - 8L
1,745 SR
Queue Stats
104W - 78L
1,614 Elo+
Solo
King Arthur
King Arthur
KussImmack
King Arthur
Level 19
God Stats
6W - 1L
1,500 SR
Queue Stats
78W - 71L
1,580 Elo+
Party 2
Izanami
Izanami
UnforeseenGhost
Izanami
Level 157
God Stats
6W - 4L
1,599 SR
Queue Stats
105W - 90L
1,615 Elo+
Solo
Sobek
Sobek
VRCuttlefish
Sobek
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 25L
1,558 Elo+
Solo
Hercules
Hercules
YourDadsBF0
Hercules
Level 107
God Stats
1W - 2L
1,713 SR
Queue Stats
44W - 39L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,571
557
6,701
3,983
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CaLiLiiFe626
Danzaburou
9
0 / 4 / 0
4,903
490
2,591
7,695
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Get Read
Hercules
10
0 / 2 / 1
5,671
567
3,560
8,146
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
7
0 / 3 / 0
4,772
477
2,499
8,819
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
PlayboiGwuapo
Lancelot
8
2 / 4 / 1
5,461
546
7,204
9,633
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deptraineem
Morgan Le Fay
11
2 / 1 / 3
6,146
615
3,657
4,120
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
KussImmack
King Arthur
11
4 / 1 / 2
6,477
648
7,213
7,826
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 4
6,780
678
8,023
7,720
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 0 / 6
5,692
569
2,469
9,262
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
YourDadsBF0
Hercules
10
4 / 1 / 4
6,081
608
5,224
9,877
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
14
14
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Danzaburou
CaLiLiiFe626
Danzaburou
0
4
0
0
W
Morgan Le Fay
Deptraineem
Morgan Le Fay
2
1
3
3.5
L
Hercules
Get Read
Hercules
0
2
1
0.25
W
King Arthur
KussImmack
King Arthur
4
1
2
5
L
Maui
0
3
0
0
L
Lancelot
PlayboiGwuapo
Lancelot
2
4
1
0.63
W
2
0
4
4
W
2
0
6
5
W
Hercules
YourDadsBF0
Hercules
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
26,586
38,276
Taken
38,805
20,202
Mitigated
20,627
10,568
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,701
1,545
0
966
3,983
1,660
0
2,004
1,979
43,858
0
L
Danzaburou
CaLiLiiFe626
Danzaburou
2,591
838
0
2,076
7,695
2,988
0
845
6,850
0
34,638
W
Morgan Le Fay
Deptraineem
Morgan Le Fay
3,657
426
0
1,000
4,120
1,510
0
1,843
2,277
44,282
0
L
Hercules
Get Read
Hercules
3,560
554
0
2,191
8,146
5,109
0
647
7,499
0
34,629
W
King Arthur
KussImmack
King Arthur
7,213
1,103
0
1,614
7,826
5,550
0
299
7,171
0
47,569
L
Maui
2,499
572
192
2,695
8,819
6,446
0
2,040
6,779
13,853
0
L
Lancelot
PlayboiGwuapo
Lancelot
7,204
2,175
0
2,448
9,633
3,999
0
590
9,043
0
29,680
W
8,023
6,186
0
4,782
7,720
2,859
46
1,182
6,538
0
72,140
W
2,469
159
0
3,205
9,262
6,455
0
3,672
5,590
8,456
0
W
Hercules
YourDadsBF0
Hercules
5,224
2,475
0
2,624
9,877
4,253
0
2,204
7,634
0
33,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
31,176
263
Minions Killed
354
0
Camps Cleared
0
1,102,713
Distance Traveled
1,129,483
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,571
557
74
7
0
213,610
2
L
Danzaburou
4,903
490
49
5
0
186,520
0
W
Morgan Le Fay
6,146
615
79
8
0
219,919
1
L
Hercules
5,671
567
74
7
0
224,649
0
W
King Arthur
6,477
648
83
8
0
212,921
0
L
Maui
4,772
477
24
2
0
221,315
2
L
Lancelot
5,461
546
42
4
0
256,619
2
W
Izanami
6,780
678
124
12
0
205,491
3
W
Sobek
5,692
569
12
1
0
233,614
2
W
Hercules
6,081
608
56
6
0
257,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role