Player Matchup

Geb
Geb
DARKF1SH72
Geb
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 4
Vamana
Vamana
JackSwa
Vamana
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,609 Elo+
Party 1
Agni
Agni
WheresAdam
Agni
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 71L
1,573 Elo+
Party 1
Fenrir
Fenrir
YeetusDaFetus669
Fenrir
Level 62
God Stats
20W - 28L
1,567 SR
Queue Stats
252W - 239L
1,518 Elo+
Solo
Neith
Neith
l0rdf1sh72
Neith
Level 64
God Stats
2W - 2L
1,249 SR
Queue Stats
75W - 72L
1,495 Elo+
Party 4
Team Averages
Level 57
1,463 SR
1,539 Elo+

VS

Team Averages
Level 77
1,373 SR
1,370 Elo+
Persephone
Persephone
 
Persephone
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
BhotBanner
Cernunnos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,234 Elo+
Party 2
Guan Yu
Guan Yu
D M T 4sh
Guan Yu
Level 65
God Stats
5W - 6L
1,405 SR
Queue Stats
26W - 21L
1,469 Elo+
Solo
Awilix
Awilix
JeanLockoooo
Awilix
Level 45
God Stats
2W - 3L
1,163 SR
Queue Stats
55W - 68L
1,378 Elo+
Party 3
Khepri
Khepri
MrMercury92601
Khepri
Level 63
God Stats
4W - 2L
1,298 SR
Queue Stats
8W - 15L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,016
574
1,288
5,808
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
JackSwa
Vamana
8
1 / 0 / 0
4,961
709
3,598
5,014
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 1 / 0
4,362
623
1,296
3,913
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,965
424
0
648
157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
6
0 / 3 / 1
3,609
516
2,404
4,771
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
2 / 0 / 0
4,978
711
1,107
1,290
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BhotBanner
Cernunnos
7
2 / 0 / 5
4,447
635
3,353
4,049
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
D M T 4sh
Guan Yu
7
0 / 1 / 0
3,934
562
2,057
7,241
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
8
2 / 0 / 4
4,484
641
2,646
3,236
1,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 5
4,433
633
1,852
3,705
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
0
2
W
Cernunnos
BhotBanner
Cernunnos
2
0
5
4.5
W
Guan Yu
D M T 4sh
Guan Yu
0
1
0
0
L
0
3
1
0.17
L
Vamana
JackSwa
Vamana
1
0
0
1
W
Awilix
2
0
4
4
W
1
1
5
3.5
L
1
1
0
1
L
0
0
0
0
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,586
Damage
11,015
20,154
Taken
19,521
8,910
Mitigated
9,187
7,256
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
1,107
80
0
497
1,290
314
38
169
1,121
29,151
0
W
Cernunnos
BhotBanner
Cernunnos
3,353
1,443
0
2,212
4,049
1,576
0
838
3,211
0
26,955
W
Guan Yu
D M T 4sh
Guan Yu
2,057
583
0
3,048
7,241
3,687
0
0
7,241
0
17,601
L
1,288
195
214
1,037
5,808
3,959
0
1,089
4,719
6,455
0
L
Vamana
JackSwa
Vamana
3,598
1,547
0
2,836
5,014
1,882
0
0
5,014
0
33,429
W
Awilix
2,646
1,189
0
250
3,236
1,040
0
927
2,309
0
21,065
W
1,852
302
153
1,797
3,705
2,570
0
650
3,055
9,892
0
L
1,296
83
0
1,410
3,913
1,189
0
955
2,958
21,104
0
L
0
0
0
412
648
157
0
0
648
0
1,347
L
Neith
2,404
1,328
0
1,347
4,771
1,723
0
915
3,856
0
17,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,913
Gold Earned
22,276
139
Minions Killed
161
0
Camps Cleared
0
530,025
Distance Traveled
720,174
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
4,978
711
50
7
0
143,859
0
W
Cernunnos
4,447
635
34
5
0
121,544
0
W
Guan Yu
3,934
562
28
4
0
150,120
0
L
Geb
4,016
574
3
0
0
132,075
0
L
Vamana
4,961
709
55
8
0
130,260
0
W
Awilix
4,484
641
36
5
0
190,785
0
W
Khepri
4,433
633
13
2
0
113,866
0
L
Agni
4,362
623
44
6
0
139,348
4
L
Fenrir
2,965
424
3
0
0
7,213
0
L
Neith
3,609
516
34
5
0
121,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role