Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Alexskym
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,524 Elo+
Solo
Bellona
Bellona
XxLumaFluozxX
Bellona
Level 86
God Stats
20W - 13L
1,525 SR
Queue Stats
130W - 130L
1,507 Elo+
Solo
Nox
Nox
Yυnα
Nox
Level 143
God Stats
6W - 5L
1,500 SR
Queue Stats
113W - 108L
1,524 Elo+
Party 2
Team Averages
Level 115
1,505 SR
1,511 Elo+

VS

Team Averages
Level 79
1,609 SR
1,554 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
NazayBAUTI
Artemis
Level 64
God Stats
1W - 1L
1,624 SR
Queue Stats
5W - 11L
1,371 Elo+
Party 1
Shiva
Shiva
evilgnome
Shiva
Level 106
God Stats
2W - 1L
1,924 SR
Queue Stats
31W - 31L
1,717 Elo+
Solo
Ganesha
Ganesha
removyt
Ganesha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,607 Elo+
Party 1
Anubis
Anubis
stefmaxter
Anubis
Level 28
God Stats
4W - 4L
1,499 SR
Queue Stats
77W - 76L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 1 / 3
6,500
650
10,529
8,325
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
10
4 / 1 / 2
6,089
609
6,121
8,712
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
8
3 / 1 / 4
5,889
589
3,450
7,094
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
11
1 / 0 / 0
6,096
610
6,722
11,085
12,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Yυnα
Nox
10
2 / 0 / 4
5,944
594
4,303
2,896
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 3 / 0
5,715
572
7,882
11,221
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
NazayBAUTI
Artemis
7
1 / 3 / 0
4,629
463
5,166
7,054
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
evilgnome
Shiva
9
0 / 1 / 0
5,245
525
5,011
11,235
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
removyt
Ganesha
8
0 / 5 / 2
5,058
506
3,020
11,595
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
stefmaxter
Anubis
6
0 / 3 / 0
3,893
389
1,411
3,918
1,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
W
Bastet
 
Bastet
4
1
2
5
L
Ao Kuang
 
Ao Kuang
2
3
0
0.67
W
Ares
3
1
4
5
L
Artemis
NazayBAUTI
Artemis
1
3
0
0.33
W
Bellona
1
0
0
1
W
Nox
Yυnα
Nox
2
0
4
4
L
Shiva
evilgnome
Shiva
0
1
0
0
L
Ganesha
removyt
Ganesha
0
5
2
0.2
L
Anubis
stefmaxter
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
22,490
38,112
Taken
45,023
23,873
Mitigated
25,440
17,288
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,529
6,824
0
4,244
8,325
2,762
1,874
3,247
5,078
49,094
0
W
Bastet
 
Bastet
6,121
1,722
0
4,761
8,712
3,016
0
3,565
5,147
0
36,327
L
Ao Kuang
 
Ao Kuang
7,882
2,713
0
3,947
11,221
4,090
0
3,075
8,146
42,876
0
W
Ares
3,450
409
0
2,045
7,094
4,401
0
2,892
4,202
10,684
0
L
Artemis
NazayBAUTI
Artemis
5,166
2,051
0
2,157
7,054
2,494
0
4,828
2,226
0
23,499
W
Bellona
6,722
3,006
0
5,762
11,085
12,678
0
691
10,394
0
50,777
W
Nox
Yυnα
Nox
4,303
291
0
476
2,896
1,016
94
1,918
978
36,818
0
L
Shiva
evilgnome
Shiva
5,011
1,603
0
3,795
11,235
7,471
0
0
11,235
0
38,446
L
Ganesha
removyt
Ganesha
3,020
476
0
2,136
11,595
9,550
0
8,245
3,350
17,709
0
L
Anubis
stefmaxter
Anubis
1,411
0
0
408
3,918
1,835
0
2,134
1,784
14,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
24,540
293
Minions Killed
204
0
Camps Cleared
0
991,859
Distance Traveled
956,773
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,500
650
80
8
0
181,035
2
W
Bastet
6,089
609
66
7
0
232,387
0
L
Ao Kuang
5,715
572
69
7
0
225,797
0
W
Ares
5,889
589
12
1
0
180,190
0
L
Artemis
4,629
463
48
5
0
180,607
2
W
Bellona
6,096
610
80
8
0
200,515
0
W
Nox
5,944
594
55
6
0
197,732
0
L
Shiva
5,245
525
65
7
0
194,439
0
L
Ganesha
5,058
506
4
0
0
202,031
0
L
Anubis
3,893
389
18
2
0
153,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role