Player Matchup

Tiamat
Tiamat
Dazuii
Tiamat
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
353W - 359L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
Freakgame77
Guan Yu
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
177W - 200L
1,460 Elo+
Party 1
Thanatos
Thanatos
Violent Action
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,268 Elo+
Solo
Lancelot
Lancelot
Zolo332
Lancelot
Level 107
God Stats
0W - 1L
1,541 SR
Queue Stats
10W - 13L
1,382 Elo+
Solo
Heimdallr
Heimdallr
x 13 does 52
Heimdallr
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
308W - 305L
1,609 Elo+
Solo
Team Averages
Level 132
1,508 SR
1,459 Elo+

VS

Team Averages
Level 110
1,500 SR
1,500 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
VersaceNghtmare
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dazuii
Tiamat
13
2 / 6 / 6
7,604
691
11,942
12,069
6,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Freakgame77
Guan Yu
13
1 / 6 / 9
7,375
670
8,172
17,265
15,898
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
3 / 5 / 6
7,755
705
8,686
12,772
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Zolo332
Lancelot
13
1 / 4 / 8
7,009
637
5,983
9,673
4,171
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
x 13 does 52
Heimdallr
14
3 / 4 / 6
7,808
710
8,807
12,364
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
15 / 2 / 8
10,636
967
12,974
9,134
3,635
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
 
Izanami
16
1 / 1 / 20
8,946
813
6,808
8,254
3,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
16
2 / 1 / 22
8,851
805
13,938
13,316
19,658
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 2 / 18
8,790
799
16,777
8,995
3,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
4 / 4 / 17
8,706
791
8,122
14,539
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
10
Kills
25
25
Deaths
10
35
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
15
2
8
9.5
W
Izanami
 
Izanami
1
1
20
11
W
Bacchus
 
Bacchus
2
1
22
13
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
18
6
L
Tiamat
Dazuii
Tiamat
2
6
6
0.83
L
Guan Yu
Freakgame77
Guan Yu
1
6
9
0.92
W
4
4
17
3.13
L
Thanatos
3
5
6
1.2
L
Lancelot
Zolo332
Lancelot
1
4
8
1.25
L
Heimdallr
x 13 does 52
Heimdallr
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,590
Damage
58,619
64,143
Taken
54,238
38,530
Mitigated
36,230
20,850
Healing
26,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,974
5,909
1,836
1,446
9,134
3,635
2,013
1,916
7,087
0
25,961
W
Izanami
 
Izanami
6,808
3,627
1,862
762
8,254
3,308
2,748
1,212
6,964
0
19,622
W
Bacchus
 
Bacchus
13,938
521
1,804
5,996
13,316
19,658
569
2,674
10,409
19,505
0
W
Ah Muzen Cab
 
Ah Muzen Cab
16,777
2,868
2,116
2,108
8,995
3,364
1,182
1,963
6,852
0
33,073
L
Tiamat
Dazuii
Tiamat
11,942
376
1,512
1,553
12,069
6,935
0
3,522
8,300
18,533
606
L
Guan Yu
Freakgame77
Guan Yu
8,172
352
4,308
2,369
17,265
15,898
0
5,519
11,323
0
17,703
W
8,122
356
4,135
4,779
14,539
6,265
86
2,724
11,587
12,026
0
L
Thanatos
8,686
590
725
5,348
12,772
5,482
0
3,497
9,004
0
13,369
L
Lancelot
Zolo332
Lancelot
5,983
568
282
2,050
9,673
4,171
0
3,230
6,443
0
10,283
L
Heimdallr
x 13 does 52
Heimdallr
8,807
3,320
908
1,795
12,364
6,044
0
5,218
7,013
0
21,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
45,929
112
Minions Killed
116
0
Camps Cleared
0
964,248
Distance Traveled
1,077,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,636
967
31
3
0
232,584
0
W
Izanami
8,946
813
30
3
0
176,037
0
W
Bacchus
8,851
805
12
1
0
262,635
0
W
Ah Muzen Cab
8,790
799
31
3
0
223,127
0
L
Tiamat
7,604
691
27
2
0
173,093
0
L
Guan Yu
7,375
670
23
2
0
198,930
0
W
Terra
8,706
791
12
1
0
182,959
0
L
Thanatos
7,755
705
16
1
0
203,328
0
L
Lancelot
7,009
637
15
1
0
211,086
0
L
Heimdallr
7,808
710
31
3
0
177,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role