Player Matchup

Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BillCosbyThe2nd
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,704 Elo+
Party 1
Jormungandr
Jormungandr
ChickenManPhil
Jormungandr
Level 42
God Stats
2W - 2L
1,473 SR
Queue Stats
154W - 123L
1,481 Elo+
Solo
Anubis
Anubis
IAmEminentRL
Anubis
Level 65
God Stats
1W - 0L
1,502 SR
Queue Stats
5W - 3L
1,704 Elo+
Party 1
Terra
Terra
I_Am_Lynch_
Terra
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,704 Elo+
Party 1
Team Averages
Level 53
1,495 SR
1,618 Elo+

VS

Team Averages
Level 41
1,675 SR
1,602 Elo+
Neith
Neith
CS0FREDO
Neith
Level 84
God Stats
4W - 10L
1,639 SR
Queue Stats
99W - 95L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
LogicBlex
Kukulkan
Level 18
God Stats
5W - 4L
1,901 SR
Queue Stats
36W - 31L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
MrPerson04
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,749 Elo+
Party 3
Arachne
Arachne
Nejimeister
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,540 Elo+
Party 2
King Arthur
King Arthur
SuperiorTact1c
King Arthur
Level 15
God Stats
2W - 2L
1,833 SR
Queue Stats
17W - 8L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 2 / 1
8,749
547
9,289
11,082
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
15
3 / 4 / 5
8,952
560
8,999
16,810
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ChickenManPhil
Jormungandr
13
3 / 5 / 3
8,696
544
8,347
14,873
7,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
14
2 / 1 / 3
8,395
525
7,509
8,483
4,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 3
7,337
459
2,749
9,022
4,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CS0FREDO
Neith
11
1 / 5 / 0
7,318
457
7,373
13,079
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LogicBlex
Kukulkan
14
2 / 2 / 1
8,521
533
6,453
6,886
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MrPerson04
Cthulhu
9
0 / 1 / 3
6,825
427
5,269
11,882
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Nejimeister
Arachne
11
4 / 4 / 2
7,515
470
9,979
16,732
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SuperiorTact1c
King Arthur
14
3 / 3 / 0
8,454
528
5,768
13,968
10,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
10
13
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
1
3.25
W
Thanatos
3
4
5
1.38
L
Neith
CS0FREDO
Neith
1
5
0
0.2
W
Jormungandr
ChickenManPhil
Jormungandr
3
5
3
0.9
W
Anubis
2
1
3
3.5
W
0
1
3
1.5
L
Kukulkan
LogicBlex
Kukulkan
2
2
1
1.25
L
Cthulhu
MrPerson04
Cthulhu
0
1
3
1.5
L
Arachne
Nejimeister
Arachne
4
4
2
1.25
L
King Arthur
SuperiorTact1c
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
34,842
60,270
Taken
62,547
28,965
Mitigated
30,805
29,807
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,289
2,060
0
2,576
11,082
4,218
689
1,960
9,122
0
73,629
W
Thanatos
8,999
3,140
0
14,627
16,810
8,841
0
1,424
15,386
0
82,422
L
Neith
CS0FREDO
Neith
7,373
1,848
175
3,199
13,079
4,328
0
2,730
10,349
0
50,914
W
Jormungandr
ChickenManPhil
Jormungandr
8,347
2,691
0
1,145
14,873
7,425
288
3,312
11,561
61,147
0
W
Anubis
7,509
275
242
5,783
8,483
4,432
108
5,232
3,251
63,478
0
W
2,749
533
2,428
3,006
9,022
4,049
210
2,271
6,751
18,767
0
L
Kukulkan
LogicBlex
Kukulkan
6,453
846
0
0
6,886
2,258
0
5,046
1,840
61,530
0
L
Cthulhu
MrPerson04
Cthulhu
5,269
484
205
2,294
11,882
8,060
0
5,329
6,553
21,231
0
L
Arachne
Nejimeister
Arachne
9,979
7,253
0
2,832
16,732
5,487
0
2,877
13,855
0
49,596
L
King Arthur
SuperiorTact1c
King Arthur
5,768
708
0
1,637
13,968
10,672
322
4,943
9,025
0
56,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,129
Gold Earned
38,633
437
Minions Killed
344
0
Camps Cleared
0
1,446,001
Distance Traveled
1,549,862
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,749
547
110
7
0
284,987
4
W
Thanatos
8,952
560
110
7
0
349,625
0
L
Neith
7,318
457
64
4
0
293,580
0
W
Jormungandr
8,696
544
86
5
0
270,621
0
W
Anubis
8,395
525
106
7
0
271,898
0
W
Terra
7,337
459
25
2
0
268,870
0
L
Kukulkan
8,521
533
108
7
0
284,025
0
L
Cthulhu
6,825
427
26
2
0
342,309
4
L
Arachne
7,515
470
52
3
0
331,598
0
L
King Arthur
8,454
528
94
6
0
298,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role