Player Matchup

Hel
Hel
M1ntii
Hel
Level 124
God Stats
3W - 2L
1,539 SR
Queue Stats
37W - 44L
1,481 Elo+
Party 2
Apollo
Apollo
TcTeafy
Apollo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,449 Elo+
Party 2
Ymir
Ymir
pootjuice22
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,280 Elo+
Party 2
Team Averages
Level 92
1,513 SR
1,403 Elo+

VS

Team Averages
Level 44
1,397 SR
1,539 Elo+
Skadi
Skadi
LunarAlphaWolf
Skadi
Level 11
God Stats
1W - 5L
1,403 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
SadLettuce1550
Olorun
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Maui
Maui
ZyroRivalles
Maui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
M1ntii
Hel
16
6 / 0 / 10
9,687
881
15,816
10,540
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
TcTeafy
Apollo
15
8 / 1 / 7
9,556
869
14,015
10,187
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 10
8,211
746
3,377
12,517
12,379
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
6,647
604
8,940
14,389
5,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 1
6,938
631
3,096
9,771
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 0
7,721
702
3,679
14,082
16,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Hel
M1ntii
Hel
6
0
10
11
L
0
5
1
0.1
W
Apollo
TcTeafy
Apollo
8
1
7
11.5
L
1
2
0
0.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,208
Damage
15,715
33,244
Taken
38,242
21,001
Mitigated
27,174
21,274
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,940
5,122
0
990
14,389
5,885
120
6,304
8,085
0
25,742
W
Hel
M1ntii
Hel
15,816
1,826
5,430
8,566
10,540
4,397
1,070
2,701
7,839
50,313
0
L
3,096
1,451
277
1,426
9,771
4,708
102
5,552
4,219
18,907
2,973
W
Apollo
TcTeafy
Apollo
14,015
8,633
0
4,948
10,187
4,225
499
2,203
7,984
0
55,699
L
3,679
744
0
2,190
14,082
16,581
60
7,361
6,721
11,082
0
W
3,377
1,075
102
2,228
12,517
12,379
582
1,694
10,823
8,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
21,306
151
Minions Killed
90
0
Camps Cleared
0
602,368
Distance Traveled
505,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,647
604
35
3
0
150,494
0
W
Hel
9,687
881
80
7
0
214,250
0
L
Olorun
6,938
631
31
3
0
167,422
0
W
Apollo
9,556
869
67
6
0
216,482
0
L
Maui
7,721
702
24
2
0
187,453
0
W
Ymir
8,211
746
4
0
0
171,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role