Player Matchup

Jing Wei
Jing Wei
LodgedZeus21910
Jing Wei
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
46W - 48L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
lvIasterlvIind
Baron Samedi
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
309W - 333L
1,378 Elo+
Party 1
Ymir
Ymir
sL1w0Lf
Ymir
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
118W - 120L
1,422 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,427 Elo+

VS

Team Averages
Level 65
1,497 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
DopeZ-ro
Tsukuyomi
Level 77
God Stats
30W - 36L
1,455 SR
Queue Stats
516W - 609L
1,344 Elo+
Solo
Thoth
Thoth
TheEnigma_XO
Thoth
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,403 Elo+
Party 2
Atlas
Atlas
thickbickdaddy27
Atlas
Level 23
God Stats
10W - 7L
1,536 SR
Queue Stats
10W - 10L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
7 / 3 / 4
10,206
785
10,132
13,853
8,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
lvIasterlvIind
Baron Samedi
17
5 / 4 / 8
10,778
829
14,597
12,804
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
sL1w0Lf
Ymir
15
4 / 2 / 10
10,370
798
10,768
16,253
11,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DopeZ-ro
Tsukuyomi
14
4 / 8 / 2
9,681
745
15,482
14,849
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 5 / 5
9,478
729
8,551
9,957
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 6
10,139
780
11,674
17,279
25,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
9
9
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DopeZ-ro
Tsukuyomi
4
8
2
0.63
W
Jing Wei
7
3
4
3
L
3
5
5
1.1
W
Baron Samedi
lvIasterlvIind
Baron Samedi
5
4
8
2.25
W
Ymir
sL1w0Lf
Ymir
4
2
10
4.5
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
35,707
42,910
Taken
42,085
25,692
Mitigated
37,131
7,627
Healing
2,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DopeZ-ro
Tsukuyomi
15,482
2,453
0
199
14,849
7,272
24
8,050
6,799
0
30,150
W
Jing Wei
10,132
8,797
0
859
13,853
8,166
1,131
8,007
5,846
0
31,697
L
8,551
1,178
164
206
9,957
4,840
0
6,698
3,259
32,274
3,867
W
Baron Samedi
lvIasterlvIind
Baron Samedi
14,597
860
2,558
3,449
12,804
5,563
204
5,574
7,230
43,469
0
W
Ymir
sL1w0Lf
Ymir
10,768
1,071
0
761
16,253
11,963
265
6,172
10,081
33,932
870
L
11,674
4,682
0
1,584
17,279
25,019
0
10,571
6,708
29,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
29,298
138
Minions Killed
124
0
Camps Cleared
0
711,018
Distance Traveled
671,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,681
745
30
2
0
214,896
0
W
Jing Wei
10,206
785
34
3
0
233,259
0
L
Thoth
9,478
729
61
5
0
223,415
0
W
Baron Samedi
10,778
829
67
5
0
237,282
0
W
Ymir
10,370
798
37
3
0
240,477
0
L
Atlas
10,139
780
33
3
0
232,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role