Player Matchup

Fenrir
Fenrir
CANADIANMOOSE81
Fenrir
Level 128
God Stats
13W - 10L
1,296 SR
Queue Stats
48W - 63L
1,436 Elo+
Party 1
Surtr
Surtr
ChaoticJx
Surtr
Level 79
God Stats
3W - 6L
1,097 SR
Queue Stats
39W - 51L
1,148 Elo+
Party 1
Discordia
Discordia
Ev3rUchiha
Discordia
Level 129
God Stats
4W - 4L
1,752 SR
Queue Stats
84W - 166L
1,493 Elo+
Party 1
Cerberus
Cerberus
KingMalmar09717
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,297 Elo+
Party 1
Izanami
Izanami
Kojiro III
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Team Averages
Level 75
1,429 SR
1,375 Elo+

VS

Team Averages
Level 104
1,500 SR
1,537 Elo+
Mulan
Mulan
CRKG NIGHTMR
Mulan
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 66L
1,732 Elo+
Solo
Ao Kuang
Ao Kuang
MushuZeni
Ao Kuang
Level 112
God Stats
3W - 6L
1,500 SR
Queue Stats
94W - 97L
1,513 Elo+
Solo
Chaac
Chaac
Not-TEMPERsv
Chaac
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,584 Elo+
Solo
Cernunnos
Cernunnos
Rapton56
Cernunnos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,706 Elo+
Solo
Merlin
Merlin
SuburbanOnix
Merlin
Level 136
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 22L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 2
3,447
689
1,157
3,176
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
ChaoticJx
Surtr
7
3 / 0 / 0
4,619
924
3,058
2,925
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Ev3rUchiha
Discordia
7
0 / 0 / 0
3,675
735
1,333
2,637
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
4
0 / 1 / 0
2,923
585
782
3,061
968
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Kojiro III
Izanami
5
0 / 1 / 0
3,421
684
1,020
2,883
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,742
548
1,128
2,283
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
MushuZeni
Ao Kuang
5
0 / 1 / 0
3,249
650
1,041
3,872
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 0
3,563
713
2,391
5,294
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Rapton56
Cernunnos
6
0 / 0 / 2
3,635
727
1,120
2,515
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
7
0 / 0 / 0
3,730
746
926
2,037
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
2
0
0
W
Surtr
ChaoticJx
Surtr
3
0
0
3
W
Discordia
Ev3rUchiha
Discordia
0
0
0
0
W
Cerberus
0
1
0
0
W
Izanami
Kojiro III
Izanami
0
1
0
0
L
Ao Kuang
MushuZeni
Ao Kuang
0
1
0
0
L
2
0
0
2
L
Cernunnos
Rapton56
Cernunnos
0
0
2
1
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,350
Damage
6,606
14,682
Taken
16,001
4,599
Mitigated
5,263
4,195
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,157
591
0
750
3,176
905
0
487
2,689
0
11,527
L
1,128
300
0
195
2,283
695
0
48
2,235
0
4,424
W
Surtr
ChaoticJx
Surtr
3,058
1,325
0
1,316
2,925
1,302
0
89
2,836
182
26,463
W
Discordia
Ev3rUchiha
Discordia
1,333
131
0
1,168
2,637
706
0
926
1,525
22,747
0
W
Cerberus
782
195
0
183
3,061
968
0
0
3,061
4,854
0
W
Izanami
Kojiro III
Izanami
1,020
840
0
778
2,883
718
0
279
2,604
0
19,580
L
Ao Kuang
MushuZeni
Ao Kuang
1,041
221
0
1,306
3,872
1,029
0
198
3,674
15,806
0
L
2,391
481
0
2,594
5,294
2,201
0
472
4,822
0
18,133
L
Cernunnos
Rapton56
Cernunnos
1,120
679
0
1,452
2,515
716
0
357
2,158
0
15,669
L
Merlin
926
88
0
750
2,037
622
0
1,135
902
20,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,085
Gold Earned
16,919
175
Minions Killed
145
0
Camps Cleared
0
537,356
Distance Traveled
510,293
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,447
689
20
4
0
122,243
0
L
Mulan
2,742
548
9
2
0
39,826
0
W
Surtr
4,619
924
61
12
0
109,497
0
W
Discordia
3,675
735
44
9
0
97,761
0
W
Cerberus
2,923
585
10
2
0
93,256
0
W
Izanami
3,421
684
40
8
0
114,599
0
L
Ao Kuang
3,249
650
25
5
0
132,085
0
L
Chaac
3,563
713
20
4
0
119,111
0
L
Cernunnos
3,635
727
40
8
0
108,882
0
L
Merlin
3,730
746
51
10
0
110,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role