Player Matchup

Sylvanus
Sylvanus
El Sakito
Sylvanus
Level 107
God Stats
26W - 15L
1,629 SR
Queue Stats
100W - 105L
1,550 Elo+
Party 1
Anubis
Anubis
ErebusDGrave
Anubis
Level 154
God Stats
2W - 5L
1,785 SR
Queue Stats
247W - 252L
1,523 Elo+
Party 1
Izanami
Izanami
Pauly Sensei
Izanami
Level 102
God Stats
1W - 2L
1,785 SR
Queue Stats
246W - 265L
1,499 Elo+
Party 1
Team Averages
Level 121
1,733 SR
1,524 Elo+

VS

Team Averages
Level 140
1,469 SR
1,457 Elo+
Zeus
Zeus
H3ndo69
Zeus
Level 80
God Stats
27W - 31L
1,485 SR
Queue Stats
27W - 33L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
IllegalHugs92
Gilgamesh
Level 175
God Stats
2W - 4L
1,421 SR
Queue Stats
105W - 99L
1,337 Elo+
Solo
Medusa
Medusa
ZeroKanisobe
Medusa
Level 164
God Stats
8W - 5L
1,500 SR
Queue Stats
607W - 622L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
El Sakito
Sylvanus
14
1 / 0 / 0
9,468
676
4,083
13,843
17,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
13
0 / 3 / 1
8,196
585
4,441
9,517
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Pauly Sensei
Izanami
15
0 / 1 / 1
8,926
638
6,844
9,662
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
H3ndo69
Zeus
15
2 / 1 / 1
9,509
679
13,578
5,303
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
IllegalHugs92
Gilgamesh
16
0 / 0 / 3
9,173
655
6,627
10,841
8,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
16
2 / 0 / 2
9,528
681
9,145
4,657
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
4
4
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
El Sakito
Sylvanus
1
0
0
1
L
Anubis
0
3
1
0.17
W
Zeus
H3ndo69
Zeus
2
1
1
2.5
W
Gilgamesh
IllegalHugs92
Gilgamesh
0
0
3
1.5
L
Izanami
Pauly Sensei
Izanami
0
1
1
0.5
W
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
29,350
33,022
Taken
20,801
27,596
Mitigated
12,257
12,445
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
El Sakito
Sylvanus
4,083
1,329
2,789
5,534
13,843
17,713
0
6,519
7,324
18,476
0
L
Anubis
4,441
554
0
2,197
9,517
5,217
0
4,206
5,311
31,569
0
W
Zeus
H3ndo69
Zeus
13,578
525
846
1,581
5,303
1,846
0
3,292
2,011
44,459
0
W
Gilgamesh
IllegalHugs92
Gilgamesh
6,627
804
0
475
10,841
8,742
0
2,797
8,044
0
29,245
L
Izanami
Pauly Sensei
Izanami
6,844
3,750
0
1,925
9,662
4,666
0
2,871
6,791
0
43,697
W
Medusa
9,145
1,948
0
30
4,657
1,669
918
2,489
2,168
0
52,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
28,210
166
Minions Killed
212
0
Camps Cleared
0
723,133
Distance Traveled
787,198
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,468
676
28
2
0
261,206
0
L
Anubis
8,196
585
40
3
0
211,277
0
W
Zeus
9,509
679
76
5
0
240,847
0
W
Gilgamesh
9,173
655
38
3
0
297,568
0
L
Izanami
8,926
638
98
7
0
250,650
1
W
Medusa
9,528
681
98
7
0
248,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role