Player Matchup

Izanami
Izanami
Ceclium
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Horus
Horus
HulkBuster1732
Horus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 45L
1,468 Elo+
Party 1
Odin
Odin
ORTIZ40SW
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
death56641237
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
rayhen1
Ah Puch
Level 106
God Stats
0W - 1L
1,373 SR
Queue Stats
30W - 43L
1,454 Elo+
Party 1
Team Averages
Level 36
1,475 SR
1,484 Elo+

VS

Team Averages
Level 33
1,543 SR
1,468 Elo+
Amaterasu
Amaterasu
GrannyDoushe
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,432 Elo+
Party 2
Horus
Horus
Jackdogg1221
Horus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
LiyahTheBest347
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,518 Elo+
Solo
Bacchus
Bacchus
Tabarek21
Bacchus
Level 29
God Stats
4W - 3L
1,715 SR
Queue Stats
303W - 315L
1,436 Elo+
Solo
Hades
Hades
laterecorded
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ceclium
Izanami
16
3 / 4 / 6
8,813
881
6,365
8,990
4,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 5 / 4
7,107
711
3,437
10,376
6,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
15
3 / 5 / 5
8,097
810
7,977
10,515
6,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
2,572
257
0
0
0
Ah Puch
rayhen1
Ah Puch
15
2 / 5 / 5
8,463
846
14,685
8,759
4,406
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GrannyDoushe
Amaterasu
14
2 / 3 / 9
8,157
816
3,007
9,464
7,033
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 13
8,210
821
3,099
7,531
4,849
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
4 / 1 / 13
9,421
942
11,929
10,718
5,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
Tabarek21
Bacchus
16
8 / 3 / 4
9,130
913
10,270
11,759
9,297
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
4 / 3 / 9
8,446
845
8,070
8,597
8,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
9
Kills
19
19
Deaths
11
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ceclium
Izanami
3
4
6
1.5
W
Amaterasu
GrannyDoushe
Amaterasu
2
3
9
2.17
L
1
5
4
0.6
W
1
1
13
7.5
W
4
1
13
10.5
L
Odin
3
5
5
1.1
W
Bacchus
Tabarek21
Bacchus
8
3
4
3.33
L
0
0
0
0
W
4
3
9
2.83
L
Ah Puch
rayhen1
Ah Puch
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
36,375
38,640
Taken
48,069
21,850
Mitigated
34,321
4,026
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ceclium
Izanami
6,365
5,893
0
1,179
8,990
4,342
0
3,741
5,249
0
23,455
W
Amaterasu
GrannyDoushe
Amaterasu
3,007
605
706
2,046
9,464
7,033
928
2,649
6,815
0
7,915
L
3,437
1,677
848
813
10,376
6,857
0
4,813
5,563
0
5,047
W
3,099
1,177
982
1,275
7,531
4,849
25
2,916
4,615
0
4,855
W
11,929
6,883
689
5,176
10,718
5,125
1,349
3,259
7,459
0
35,773
L
Odin
7,977
2,114
505
610
10,515
6,245
0
5,558
4,957
0
13,588
W
Bacchus
Tabarek21
Bacchus
10,270
649
1,063
5,115
11,759
9,297
1,177
3,905
7,854
18,674
0
L
0
0
0
0
0
0
0
0
0
0
0
W
8,070
785
926
1,960
8,597
8,017
231
1,956
6,641
14,840
0
L
Ah Puch
rayhen1
Ah Puch
14,685
0
0
71
8,759
4,406
0
4,228
4,531
30,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
43,364
94
Minions Killed
114
0
Camps Cleared
0
695,138
Distance Traveled
972,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,813
881
42
4
0
172,827
0
W
Amaterasu
8,157
816
14
1
0
208,735
0
L
Horus
7,107
711
5
1
0
150,842
0
W
Horus
8,210
821
6
1
0
227,478
0
W
Hou Yi
9,421
942
62
6
0
179,878
0
L
Odin
8,097
810
14
1
0
183,384
0
W
Bacchus
9,130
913
12
1
0
187,075
0
L
Nu Wa
2,572
257
0
0
0
0
0
W
Hades
8,446
845
20
2
0
168,845
0
L
Ah Puch
8,463
846
33
3
0
188,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role