Player Matchup

Ishtar
Ishtar
PipeSabe
Ishtar
Level 145
God Stats
16W - 12L
1,735 SR
Queue Stats
483W - 454L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tuppsy
Kumbhakarna
Level 86
God Stats
7W - 7L
1,500 SR
Queue Stats
336W - 312L
1,449 Elo+
Party 2
Mercury
Mercury
Yoshizboss
Mercury
Level 63
God Stats
5W - 6L
1,500 SR
Queue Stats
141W - 126L
1,555 Elo+
Party 2
Scylla
Scylla
dninde
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 186L
1,527 Elo+
Party 2
Osiris
Osiris
tonypajamas05
Osiris
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,654 Elo+
Party 2
Team Averages
Level 80
1,547 SR
1,527 Elo+

VS

Team Averages
Level 92
1,579 SR
1,693 Elo+
Pele
Pele
Adept_Trickster
Pele
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 26L
1,912 Elo+
Party 1
Anubis
Anubis
TPmax
Anubis
Level 107
God Stats
8W - 0L
1,981 SR
Queue Stats
9W - 1L
1,912 Elo+
Party 1
Bacchus
Bacchus
Z3r0EloH3ro
Bacchus
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 21L
1,789 Elo+
Solo
King Arthur
King Arthur
retzing
King Arthur
Level 47
God Stats
15W - 19L
1,473 SR
Queue Stats
142W - 210L
1,512 Elo+
Solo
Cernunnos
Cernunnos
robx11
Cernunnos
Level 99
God Stats
7W - 8L
1,442 SR
Queue Stats
171W - 161L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
PipeSabe
Ishtar
10
0 / 2 / 0
5,442
454
5,040
9,840
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Tuppsy
Kumbhakarna
8
1 / 3 / 0
5,529
461
2,785
9,469
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Yoshizboss
Mercury
9
1 / 4 / 0
5,781
482
3,134
11,461
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
dninde
Scylla
11
0 / 5 / 1
6,152
513
3,702
7,677
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 0 / 0
5,397
450
1,431
7,116
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,279
523
2,658
7,311
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
TPmax
Anubis
14
7 / 1 / 0
8,283
690
8,214
8,147
4,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Z3r0EloH3ro
Bacchus
9
1 / 0 / 4
6,505
542
6,040
10,767
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
retzing
King Arthur
13
2 / 0 / 0
7,569
631
6,109
6,269
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
robx11
Cernunnos
10
2 / 1 / 2
6,024
502
8,363
6,744
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Ishtar
PipeSabe
Ishtar
0
2
0
0
W
Anubis
TPmax
Anubis
7
1
0
7
L
Kumbhakarna
Tuppsy
Kumbhakarna
1
3
0
0.33
L
Mercury
Yoshizboss
Mercury
1
4
0
0.25
W
Bacchus
Z3r0EloH3ro
Bacchus
1
0
4
3
L
Scylla
dninde
Scylla
0
5
1
0.1
W
King Arthur
retzing
King Arthur
2
0
0
2
W
Cernunnos
robx11
Cernunnos
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,092
Damage
31,384
45,563
Taken
39,238
20,051
Mitigated
22,528
10,234
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,658
527
0
4,218
7,311
2,444
0
813
6,457
0
34,665
L
Ishtar
PipeSabe
Ishtar
5,040
3,253
0
4,909
9,840
3,397
0
2,995
6,845
0
40,446
W
Anubis
TPmax
Anubis
8,214
208
0
5,385
8,147
4,268
946
3,060
4,916
63,603
0
L
Kumbhakarna
Tuppsy
Kumbhakarna
2,785
542
0
1,147
9,469
5,291
0
2,294
7,175
11,483
0
L
Mercury
Yoshizboss
Mercury
3,134
1,760
0
1,000
11,461
3,471
0
3,396
8,065
0
37,555
W
Bacchus
Z3r0EloH3ro
Bacchus
6,040
668
0
6,453
10,767
7,615
0
1,378
9,389
18,704
0
L
Scylla
dninde
Scylla
3,702
672
0
0
7,677
2,213
0
5,569
2,108
40,336
0
W
King Arthur
retzing
King Arthur
6,109
583
0
1,190
6,269
5,697
0
0
6,269
0
64,923
W
Cernunnos
robx11
Cernunnos
8,363
3,512
0
1,836
6,744
2,504
307
1,024
5,720
0
42,078
L
1,431
166
0
3,178
7,116
5,679
0
0
7,116
0
28,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
34,660
270
Minions Killed
360
0
Camps Cleared
0
1,146,327
Distance Traveled
1,277,373
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,279
523
64
5
0
297,941
0
L
Ishtar
5,442
454
72
6
0
223,915
2
W
Anubis
8,283
690
102
9
0
240,780
0
L
Kumbhakarna
5,529
461
10
1
0
263,098
8
L
Mercury
5,781
482
59
5
0
252,810
0
W
Bacchus
6,505
542
15
1
0
255,790
2
L
Scylla
6,152
513
82
7
0
197,803
1
W
King Arthur
7,569
631
121
10
0
252,241
0
W
Cernunnos
6,024
502
58
5
0
230,621
3
L
Osiris
5,397
450
47
4
0
208,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role