Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BaguetteWithanF
Loki
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,760 Elo+
Party 2
Ganesha
Ganesha
GodPeedTwice
Ganesha
Level 98
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 39L
1,456 Elo+
Party 2
Bellona
Bellona
bootybuttbubbler
Bellona
Level 66
God Stats
2W - 4L
1,757 SR
Queue Stats
24W - 52L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
n817
Danzaburou
Level 26
God Stats
14W - 14L
1,503 SR
Queue Stats
25W - 34L
1,433 Elo+
Party 2
Team Averages
Level 64
1,552 SR
1,536 Elo+

VS

Team Averages
Level 93
1,546 SR
1,685 Elo+
Horus
Horus
Drxub_
Horus
Level 84
God Stats
3W - 2L
1,763 SR
Queue Stats
26W - 12L
1,886 Elo+
Party 1
Serqet
Serqet
Zilortha
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 17L
1,762 Elo+
Party 1
Apollo
Apollo
branisreallysad
Apollo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,693 Elo+
Party 1
Tiamat
Tiamat
monkey1330
Tiamat
Level 129
God Stats
1W - 4L
1,245 SR
Queue Stats
144W - 168L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
paul1997
Kumbhakarna
Level 147
God Stats
6W - 15L
1,722 SR
Queue Stats
119W - 112L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 3 / 6
7,284
560
8,173
9,134
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
9 / 4 / 4
8,825
679
9,305
12,333
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
GodPeedTwice
Ganesha
11
0 / 1 / 5
6,917
532
2,840
7,614
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 1
7,420
571
8,696
14,931
15,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
n817
Danzaburou
11
2 / 1 / 1
6,758
520
9,757
9,673
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drxub_
Horus
13
2 / 1 / 0
7,092
546
8,183
14,182
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Zilortha
Serqet
12
6 / 3 / 2
7,528
579
8,582
10,117
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
6,123
471
5,746
12,101
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
monkey1330
Tiamat
11
1 / 5 / 4
6,871
529
5,557
9,280
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
paul1997
Kumbhakarna
10
2 / 2 / 4
6,645
511
3,054
9,119
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
11
11
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
3
6
1.67
W
9
4
4
2.75
L
Horus
Drxub_
Horus
2
1
0
2
W
Ganesha
GodPeedTwice
Ganesha
0
1
5
2.5
L
Serqet
Zilortha
Serqet
6
3
2
2.33
W
0
2
1
0.25
L
0
2
2
0.5
L
Tiamat
monkey1330
Tiamat
1
5
4
0.6
W
Danzaburou
n817
Danzaburou
2
1
1
2.5
L
Kumbhakarna
paul1997
Kumbhakarna
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
31,122
53,685
Taken
54,799
33,859
Mitigated
29,781
23,426
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,173
980
0
4,267
9,134
3,265
0
3,482
5,197
42,826
351
W
9,305
3,470
0
4,334
12,333
4,760
0
3,095
9,152
0
52,615
L
Horus
Drxub_
Horus
8,183
3,325
259
7,164
14,182
11,086
0
0
14,182
0
53,569
W
Ganesha
GodPeedTwice
Ganesha
2,840
261
147
2,497
7,614
6,565
163
998
6,616
22,778
0
L
Serqet
Zilortha
Serqet
8,582
2,280
0
3,302
10,117
4,226
0
3,125
6,992
0
41,629
W
8,696
2,753
0
6,650
14,931
15,389
0
0
13,842
0
63,045
L
5,746
3,920
0
4,816
12,101
4,210
0
1,540
10,561
0
48,857
L
Tiamat
monkey1330
Tiamat
5,557
763
0
1,639
9,280
4,615
0
3,926
5,354
44,260
303
W
Danzaburou
n817
Danzaburou
9,757
4,089
244
5,287
9,673
3,880
803
1,036
8,427
0
59,122
L
Kumbhakarna
paul1997
Kumbhakarna
3,054
607
0
2,238
9,119
5,644
0
2,327
6,792
7,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
34,259
362
Minions Killed
347
0
Camps Cleared
0
1,302,222
Distance Traveled
1,303,585
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,284
560
84
6
0
241,241
2
W
Loki
8,825
679
82
6
0
295,066
5
L
Horus
7,092
546
79
6
0
268,688
1
W
Ganesha
6,917
532
5
0
0
269,880
4
L
Serqet
7,528
579
55
4
0
275,090
0
W
Bellona
7,420
571
102
8
0
252,273
0
L
Apollo
6,123
471
90
7
0
265,227
0
L
Tiamat
6,871
529
106
8
0
235,045
4
W
Danzaburou
6,758
520
89
7
0
243,762
0
L
Kumbhakarna
6,645
511
17
1
0
259,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role