Player Matchup

Bacchus
Bacchus
BhaddieMau
Bacchus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 8L
1,717 Elo+
Party 2
Baba Yaga
Baba Yaga
FernacS2
Baba Yaga
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,411 Elo+
Solo
Bellona
Bellona
JoanThawtties2
Bellona
Level 27
God Stats
2W - 1L
1,904 SR
Queue Stats
39W - 28L
1,738 Elo+
Party 2
Kali
Kali
KrazyKobra11
Kali
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,709 Elo+
Party 2
Izanami
Izanami
WasabiTheElf
Izanami
Level 16
God Stats
10W - 5L
1,830 SR
Queue Stats
44W - 41L
1,709 Elo+
Party 2
Team Averages
Level 46
1,647 SR
1,657 Elo+

VS

Team Averages
Level 74
1,549 SR
1,426 Elo+
Cernunnos
Cernunnos
CallMeCaveman
Cernunnos
Level 104
God Stats
13W - 8L
1,388 SR
Queue Stats
47W - 53L
1,440 Elo+
Party 1
Geb
Geb
Dilation
Geb
Level 76
God Stats
20W - 4L
1,737 SR
Queue Stats
115W - 105L
1,290 Elo+
Party 1
King Arthur
King Arthur
ImGreatOkay
King Arthur
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 144L
1,652 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nemunasw
Morgan Le Fay
Level 24
God Stats
6W - 4L
1,450 SR
Queue Stats
67W - 55L
1,340 Elo+
Party 1
Loki
Loki
SquishyOtter_
Loki
Level 85
God Stats
1W - 0L
1,671 SR
Queue Stats
18W - 25L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BhaddieMau
Bacchus
14
1 / 2 / 5
9,381
426
5,687
16,139
23,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
FernacS2
Baba Yaga
17
3 / 3 / 0
10,549
480
9,998
12,267
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 3 / 1
8,921
406
8,526
20,640
26,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 6 / 4
10,875
494
17,066
29,164
14,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
WasabiTheElf
Izanami
16
3 / 7 / 1
10,515
478
8,555
18,332
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CallMeCaveman
Cernunnos
19
3 / 4 / 3
11,842
538
20,377
17,685
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 11
10,091
459
7,186
16,546
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ImGreatOkay
King Arthur
20
5 / 1 / 6
12,926
588
20,779
20,327
26,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Nemunasw
Morgan Le Fay
20
5 / 2 / 5
12,165
553
16,141
13,672
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
7 / 3 / 6
11,674
531
8,135
18,371
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
21
21
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BhaddieMau
Bacchus
1
2
5
1.75
W
Cernunnos
CallMeCaveman
Cernunnos
3
4
3
1.13
W
1
1
11
6.5
L
Baba Yaga
FernacS2
Baba Yaga
3
3
0
1
W
King Arthur
ImGreatOkay
King Arthur
5
1
6
8
L
0
3
1
0.17
L
4
6
4
1
W
Morgan Le Fay
Nemunasw
Morgan Le Fay
5
2
5
3.75
W
7
3
6
3.33
L
Izanami
WasabiTheElf
Izanami
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,832
Damage
72,618
96,542
Taken
86,601
77,387
Mitigated
71,136
19,698
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BhaddieMau
Bacchus
5,687
970
0
1,905
16,139
23,173
0
4,880
11,259
26,455
0
W
Cernunnos
CallMeCaveman
Cernunnos
20,377
12,153
0
9,603
17,685
9,014
2,000
2,221
15,464
0
132,647
W
7,186
1,008
0
4,734
16,546
19,994
67
2,577
13,969
27,555
0
L
Baba Yaga
FernacS2
Baba Yaga
9,998
254
0
2,330
12,267
6,159
0
7,201
5,066
83,341
564
W
King Arthur
ImGreatOkay
King Arthur
20,779
2,107
0
3,687
20,327
26,986
26
1,939
18,388
0
125,469
L
8,526
2,600
0
4,960
20,640
26,068
138
0
20,640
0
62,114
L
17,066
9,248
0
7,325
29,164
14,704
0
7,786
21,378
0
102,514
W
Morgan Le Fay
Nemunasw
Morgan Le Fay
16,141
1,444
15
4,393
13,672
6,608
102
6,846
6,826
112,174
1,560
W
8,135
2,032
0
3,318
18,371
8,534
76
2,410
15,961
0
84,138
L
Izanami
WasabiTheElf
Izanami
8,555
5,503
0
3,178
18,332
7,283
619
3,171
15,161
0
81,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
58,698
540
Minions Killed
681
0
Camps Cleared
0
2,099,075
Distance Traveled
2,227,552
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,381
426
38
2
0
426,306
7
W
Cernunnos
11,842
538
180
8
0
408,124
0
W
Geb
10,091
459
35
2
0
459,387
4
L
Baba Yaga
10,549
480
165
8
0
411,004
5
W
King Arthur
12,926
588
186
8
0
416,284
0
L
Bellona
8,921
406
72
3
0
392,757
2
L
Kali
10,875
494
121
6
0
454,516
4
W
Morgan Le Fay
12,165
553
196
9
0
436,047
0
W
Loki
11,674
531
84
4
0
507,710
0
L
Izanami
10,515
478
144
7
0
414,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role