Player Matchup

Zhong Kui
Zhong Kui
BeefNBean
Zhong Kui
Level 143
God Stats
6W - 2L
1,500 SR
Queue Stats
457W - 464L
1,438 Elo+
Party 1
Cerberus
Cerberus
DocOfTheDoctor
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,442 Elo+
Party 1
Artio
Artio
Thehobonamedbob
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 124L
1,386 Elo+
Party 1
Charybdis
Charybdis
chiz-it
Charybdis
Level 117
God Stats
9W - 11L
1,484 SR
Queue Stats
465W - 460L
1,448 Elo+
Party 1
Anubis
Anubis
patcondad
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,223 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,387 Elo+

VS

Team Averages
Level 21
1,500 SR
1,459 Elo+
Surtr
Surtr
APentasCost
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 10L
1,533 Elo+
Party 2
Sobek
Sobek
BigFatStinkyKid
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,272 Elo+
Solo
Danzaburou
Danzaburou
MrBurnsTeddyBear
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 60L
1,610 Elo+
Party 2
Agni
Agni
i5mokemids1313
Agni
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,558 Elo+
Party 2
Hun Batz
Hun Batz
xdchitinbx
Hun Batz
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeefNBean
Zhong Kui
13
4 / 5 / 5
7,500
833
7,588
11,120
8,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
12
0 / 6 / 7
6,948
772
4,048
15,389
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 7 / 4
6,540
727
1,601
14,277
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
chiz-it
Charybdis
13
3 / 5 / 4
7,600
844
7,483
9,836
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
patcondad
Anubis
13
2 / 6 / 3
7,316
813
3,836
8,340
4,133
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 19
9,010
1,001
8,899
11,398
9,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 4 / 20
7,808
868
3,498
9,285
6,836
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
MrBurnsTeddyBear
Danzaburou
17
10 / 2 / 15
9,821
1,091
14,537
9,051
4,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 2 / 20
9,563
1,063
14,734
7,510
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
xdchitinbx
Hun Batz
16
7 / 2 / 15
9,479
1,053
12,582
8,293
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
10
Kills
29
29
Deaths
13
23
Assists
89
Player
Kills
Deaths
Assists
KDA
W
4
3
19
4.5
L
Zhong Kui
BeefNBean
Zhong Kui
4
5
5
1.3
W
1
4
20
2.75
L
Cerberus
0
6
7
0.58
W
Danzaburou
MrBurnsTeddyBear
Danzaburou
10
2
15
8.75
L
1
7
4
0.43
L
Charybdis
chiz-it
Charybdis
3
5
4
1
W
7
2
20
8.5
L
Anubis
patcondad
Anubis
2
6
3
0.58
W
Hun Batz
xdchitinbx
Hun Batz
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
54,250
58,962
Taken
45,537
41,165
Mitigated
27,912
9,968
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,899
1,909
483
3,739
11,398
9,152
262
2,741
8,549
1,001
13,573
L
Zhong Kui
BeefNBean
Zhong Kui
7,588
287
514
2,742
11,120
8,742
0
4,636
6,484
19,140
0
W
3,498
312
977
1,132
9,285
6,836
550
5,040
4,229
7,633
0
L
Cerberus
4,048
227
440
2,756
15,389
12,718
0
3,254
12,135
9,558
0
W
Danzaburou
MrBurnsTeddyBear
Danzaburou
14,537
7,616
886
2,586
9,051
4,453
3,648
1,626
7,065
0
29,643
L
1,601
387
698
516
14,277
11,176
0
4,513
9,764
3,739
0
L
Charybdis
chiz-it
Charybdis
7,483
2,622
463
1,108
9,836
4,396
0
2,536
7,300
0
14,103
W
14,734
1,478
1,697
2,732
7,510
3,548
148
2,537
4,955
28,560
316
L
Anubis
patcondad
Anubis
3,836
73
416
315
8,340
4,133
0
3,910
4,430
9,514
1,687
W
Hun Batz
xdchitinbx
Hun Batz
12,582
2,268
1,127
2,424
8,293
3,923
1,855
4,281
3,982
0
26,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
45,681
101
Minions Killed
103
0
Camps Cleared
0
726,341
Distance Traveled
950,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,010
1,001
17
2
0
182,115
0
L
Zhong Kui
7,500
833
40
4
0
142,246
0
W
Sobek
7,808
868
6
1
0
182,299
0
L
Cerberus
6,948
772
25
3
0
161,634
0
W
Danzaburou
9,821
1,091
25
3
0
202,645
0
L
Artio
6,540
727
0
0
0
146,982
0
L
Charybdis
7,600
844
20
2
0
128,944
0
W
Agni
9,563
1,063
30
3
0
179,385
0
L
Anubis
7,316
813
16
2
0
146,535
0
W
Hun Batz
9,479
1,053
25
3
0
203,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role