Player Matchup

Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AMH260
Janus
Level 28
God Stats
13W - 13L
1,850 SR
Queue Stats
31W - 27L
1,586 Elo+
Party 2
Artio
Artio
Woodzyy1
Artio
Level 61
God Stats
0W - 1L
1,325 SR
Queue Stats
45W - 28L
1,600 Elo+
Party 2
Team Averages
Level 42
1,558 SR
1,562 Elo+

VS

Team Averages
Level 105
1,448 SR
1,415 Elo+
Pele
Pele
BigGunHolder69
Pele
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,394 Elo+
Party 1
Hera
Hera
CrazyOz
Hera
Level 146
God Stats
4W - 2L
1,495 SR
Queue Stats
193W - 230L
1,457 Elo+
Solo
Tyr
Tyr
RecklessTheGoat
Tyr
Level 29
God Stats
1W - 1L
1,350 SR
Queue Stats
1W - 9L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 5 / 6
7,385
671
5,926
9,027
3,000
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
AMH260
Janus
14
6 / 4 / 2
9,664
879
8,741
8,038
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Woodzyy1
Artio
11
1 / 3 / 6
7,805
710
3,963
15,024
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 2
9,855
896
12,886
11,264
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
CrazyOz
Hera
13
1 / 3 / 8
8,796
800
7,302
5,350
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 2 / 7
8,936
812
7,717
11,041
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
12
12
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
6
0.8
L
Janus
AMH260
Janus
6
4
2
1.75
W
8
3
2
3
W
Hera
CrazyOz
Hera
1
3
8
1.67
W
3
2
7
3.25
L
Artio
Woodzyy1
Artio
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,630
Damage
27,905
32,089
Taken
27,655
17,780
Mitigated
12,177
7,593
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,926
2,669
0
2,125
9,027
3,000
0
2,055
6,972
0
20,748
L
Janus
AMH260
Janus
8,741
333
0
520
8,038
2,726
0
1,221
6,817
41,423
1,082
W
12,886
2,729
0
3,933
11,264
4,104
1,300
5,401
5,631
0
47,684
W
Hera
CrazyOz
Hera
7,302
1,815
0
843
5,350
1,919
728
2,569
2,754
39,499
0
W
7,717
1,721
0
2,389
11,041
6,154
558
4,123
6,748
0
23,268
L
Artio
Woodzyy1
Artio
3,963
902
715
4,233
15,024
12,054
0
4,082
10,942
12,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,854
Gold Earned
27,587
127
Minions Killed
150
0
Camps Cleared
0
550,070
Distance Traveled
624,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,385
671
28
3
0
146,002
0
L
Janus
9,664
879
91
8
0
193,235
0
W
Pele
9,855
896
69
6
0
234,555
0
W
Hera
8,796
800
58
5
0
191,720
0
W
Tyr
8,936
812
23
2
0
198,083
0
L
Artio
7,805
710
8
1
0
210,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role