Player Matchup

Geb
Geb
Gold V
EderonixGS
Geb
Gold V
Level 145
God Stats
4W - 1L
1,555 SR
Queue Stats
55W - 51L
1,506 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
goldshadowPRO
Ah Muzen Cab
Gold III
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
63W - 61L
1,450 MMR
Party 1
Discordia
Discordia
Gold V
yessthekiller
Discordia
Gold V
Level 142
God Stats
17W - 15L
1,643 SR
Queue Stats
56W - 60L
1,389 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,566 SR
1,448 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,400 SR
1,443 MMR
Sol
Sol
Bronze III
TheOnlyRobert
Sol
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,374 MMR
Party 2
Thor
Thor
Bronze III
matthew4859
Thor
Bronze III
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 41L
1,516 MMR
Party 2
Khepri
Khepri
Bronze III
xNotLars
Khepri
Bronze III
Level 125
God Stats
0W - 1L
1,199 SR
Queue Stats
3W - 6L
1,440 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 4
10,517
701
5,606
16,228
19,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
goldshadowPRO
Ah Muzen Cab
17
3 / 1 / 1
10,647
710
19,923
15,444
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
yessthekiller
Discordia
16
1 / 3 / 3
9,831
655
7,526
7,454
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Baron SamediAtlasHeraShivaHou Yi

VS

Bans
Chang'eAphroditeKumbhakarnaBaba YagaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
9,789
653
11,916
11,706
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 2
9,526
635
12,483
12,083
7,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
xNotLars
Khepri
14
1 / 3 / 3
10,050
670
5,148
14,955
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
4
4
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
1
1
3
2.5
W
Ah Muzen Cab
goldshadowPRO
Ah Muzen Cab
3
1
1
3.5
L
2
0
2
3
L
Khepri
xNotLars
Khepri
1
3
3
0.83
W
Discordia
yessthekiller
Discordia
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
29,547
39,126
Taken
38,744
28,207
Mitigated
32,762
17,664
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,606
927
3,500
5,081
16,228
19,648
64
7,810
8,418
18,787
0
L
11,916
4,852
0
6,078
11,706
7,049
252
5,537
6,169
50,618
4,334
W
Ah Muzen Cab
goldshadowPRO
Ah Muzen Cab
19,923
9,379
217
8,288
15,444
6,213
2,709
5,826
9,618
0
95,539
L
12,483
815
0
375
12,083
7,058
0
3,681
8,402
0
37,783
L
Khepri
xNotLars
Khepri
5,148
229
52
1,732
14,955
18,655
0
3,798
11,157
11,524
0
W
Discordia
yessthekiller
Discordia
7,526
319
0
578
7,454
2,346
380
2,929
4,525
29,953
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
29,365
204
Minions Killed
193
0
Camps Cleared
0
927,996
Distance Traveled
824,460
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,517
701
21
1
0
316,646
2
L
Sol
9,789
653
104
7
0
249,446
0
W
Ah Muzen Cab
10,647
710
131
9
0
317,255
0
L
Thor
9,526
635
67
4
0
312,162
3
L
Khepri
10,050
670
22
1
0
262,852
1
W
Discordia
9,831
655
52
3
0
294,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role