Player Matchup

Atlas
Atlas
IRONMAN93777
Atlas
Level 113
God Stats
6W - 15L
1,557 SR
Queue Stats
16W - 24L
1,622 Elo+
Party 1
Pele
Pele
Nikyea
Pele
Level 125
God Stats
9W - 12L
1,546 SR
Queue Stats
35W - 52L
1,438 Elo+
Party 1
Cabrakan
Cabrakan
NotaRealBoy
Cabrakan
Level 142
God Stats
14W - 14L
1,727 SR
Queue Stats
70W - 85L
1,493 Elo+
Party 1
Surtr
Surtr
TattyInk713
Surtr
Level 102
God Stats
4W - 8L
1,457 SR
Queue Stats
14W - 27L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
TyLaBeau
Danzaburou
Level 156
God Stats
12W - 18L
1,559 SR
Queue Stats
77W - 90L
1,484 Elo+
Party 1
Team Averages
Level 128
1,569 SR
1,490 Elo+

VS

Team Averages
Level 127
1,383 SR
1,347 Elo+
Hades
Hades
Aurelius-109
Hades
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,683 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shadow_Fear720
Cu Chulainn
Level 118
God Stats
0W - 5L
1,255 SR
Queue Stats
10W - 20L
1,290 Elo+
Party 2
Maui
Maui
Snibblie
Maui
Level 149
God Stats
0W - 5L
1,161 SR
Queue Stats
28W - 37L
1,255 Elo+
Party 2
Ishtar
Ishtar
TETSU4EVER
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,255 Elo+
Party 2
Lancelot
Lancelot
jbaayoun
Lancelot
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,658
472
5,037
7,713
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Nikyea
Pele
9
3 / 2 / 6
6,024
502
4,301
8,978
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
NotaRealBoy
Cabrakan
9
1 / 1 / 9
6,395
533
3,890
8,036
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,123
510
4,072
11,725
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TyLaBeau
Danzaburou
11
7 / 2 / 4
7,436
620
12,180
9,228
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,231
603
5,643
9,269
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Shadow_Fear720
Cu Chulainn
12
0 / 0 / 1
7,020
585
7,533
6,426
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
8
1 / 3 / 3
5,673
473
3,195
9,875
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
TETSU4EVER
Ishtar
8
0 / 5 / 3
5,050
421
3,628
7,844
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
jbaayoun
Lancelot
10
3 / 3 / 0
6,069
506
4,204
9,843
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
6
6
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
0
0
1
0.5
W
Pele
Nikyea
Pele
3
2
6
3
W
Cabrakan
NotaRealBoy
Cabrakan
1
1
9
5.5
L
Cu Chulainn
Shadow_Fear720
Cu Chulainn
0
0
1
0.5
L
Maui
1
3
3
0.83
L
Ishtar
TETSU4EVER
Ishtar
0
5
3
0.3
W
0
1
0
0
W
Danzaburou
TyLaBeau
Danzaburou
7
2
4
4.5
L
Lancelot
jbaayoun
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,480
Damage
24,203
45,680
Taken
43,257
28,245
Mitigated
23,938
15,366
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,643
688
184
6,171
9,269
4,481
0
3,864
4,794
50,089
0
W
5,037
1,417
119
1,564
7,713
5,416
0
2,983
4,730
33,380
0
W
Pele
Nikyea
Pele
4,301
890
0
1,028
8,978
3,005
110
2,001
6,977
0
30,256
W
Cabrakan
NotaRealBoy
Cabrakan
3,890
557
0
2,392
8,036
7,714
0
1,870
6,166
13,367
0
L
Cu Chulainn
Shadow_Fear720
Cu Chulainn
7,533
867
0
996
6,426
5,167
0
149
5,719
0
65,100
L
Maui
3,195
1,067
540
2,004
9,875
7,476
0
1,618
8,216
17,743
0
L
Ishtar
TETSU4EVER
Ishtar
3,628
1,858
0
1,528
7,844
2,812
0
1,382
6,462
0
19,888
W
4,072
1,195
0
5,362
11,725
8,261
0
0
11,725
1,169
43,808
W
Danzaburou
TyLaBeau
Danzaburou
12,180
6,402
0
4,901
9,228
3,849
422
1,984
7,244
0
57,239
L
Lancelot
jbaayoun
Lancelot
4,204
761
0
577
9,843
4,002
0
1,282
8,432
0
31,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
31,043
294
Minions Killed
327
0
Camps Cleared
0
1,144,472
Distance Traveled
1,203,002
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,231
603
105
9
0
222,133
4
W
Atlas
5,658
472
56
5
0
250,610
0
W
Pele
6,024
502
51
4
0
242,461
0
W
Cabrakan
6,395
533
21
2
0
228,035
0
L
Cu Chulainn
7,020
585
115
10
0
235,922
4
L
Maui
5,673
473
25
2
0
225,861
4
L
Ishtar
5,050
421
31
3
0
223,594
3
W
Surtr
6,123
510
80
7
0
224,667
0
W
Danzaburou
7,436
620
86
7
0
198,699
0
L
Lancelot
6,069
506
51
4
0
295,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role