Player Matchup

Amaterasu
Amaterasu
IriaZeph
Amaterasu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 267L
1,448 Elo+
Solo
Horus
Horus
Moldypop
Horus
Level 159
God Stats
9W - 9L
1,717 SR
Queue Stats
371W - 347L
1,388 Elo+
Solo
Xing Tian
Xing Tian
VanishingEntity
Xing Tian
Level 50
God Stats
11W - 8L
1,539 SR
Queue Stats
214W - 212L
1,307 Elo+
Solo
Charybdis
Charybdis
dallasmarryo
Charybdis
Level 125
God Stats
12W - 10L
1,687 SR
Queue Stats
215W - 227L
1,470 Elo+
Solo
Merlin
Merlin
x DeliciouS xx
Merlin
Level 125
God Stats
19W - 16L
1,258 SR
Queue Stats
317W - 316L
1,450 Elo+
Solo
Team Averages
Level 123
1,540 SR
1,413 Elo+

VS

Team Averages
Level 66
1,590 SR
1,447 Elo+
Artio
Artio
CaptainOrbit
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 287L
1,498 Elo+
Party 1
Arachne
Arachne
Catmmander
Arachne
Level 86
God Stats
16W - 16L
1,670 SR
Queue Stats
339W - 305L
1,478 Elo+
Party 1
Surtr
Surtr
Sips92
Surtr
Level 42
God Stats
32W - 33L
1,548 SR
Queue Stats
44W - 43L
1,485 Elo+
Party 1
Ishtar
Ishtar
SmiteBae4Life
Ishtar
Level 64
God Stats
9W - 6L
1,734 SR
Queue Stats
45W - 39L
1,546 Elo+
Party 1
Ravana
Ravana
TheCompaLeo
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IriaZeph
Amaterasu
13
4 / 0 / 2
8,246
515
8,418
13,607
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Moldypop
Horus
14
2 / 0 / 2
8,197
512
6,746
13,738
9,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
VanishingEntity
Xing Tian
11
1 / 1 / 4
6,520
408
4,194
13,506
12,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
dallasmarryo
Charybdis
10
1 / 2 / 0
6,318
395
8,609
13,893
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 1 / 2
8,545
534
7,657
3,445
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,639
415
5,460
16,396
13,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Catmmander
Arachne
12
1 / 2 / 1
7,453
466
6,659
11,872
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Sips92
Surtr
14
0 / 1 / 0
8,010
501
6,418
11,230
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 1
7,441
465
13,272
13,823
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
13
0 / 1 / 1
7,786
487
3,183
8,146
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Arachne
Catmmander
Arachne
1
2
1
0.75
W
Amaterasu
IriaZeph
Amaterasu
4
0
2
5
W
Horus
Moldypop
Horus
2
0
2
3
L
Surtr
Sips92
Surtr
0
1
0
0
L
2
2
1
1.25
L
Ravana
0
1
1
0.5
W
Xing Tian
VanishingEntity
Xing Tian
1
1
4
3
W
Charybdis
dallasmarryo
Charybdis
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
34,992
58,189
Taken
61,467
35,177
Mitigated
37,371
16,102
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,460
1,367
2,012
3,670
16,396
13,146
0
2,705
13,691
20,041
199
L
Arachne
Catmmander
Arachne
6,659
4,646
0
3,476
11,872
5,702
0
2,658
9,214
0
51,767
W
Amaterasu
IriaZeph
Amaterasu
8,418
4,782
419
3,998
13,607
6,884
264
1,907
11,700
0
61,779
W
Horus
Moldypop
Horus
6,746
3,453
415
4,249
13,738
9,934
490
546
13,192
0
65,167
L
Surtr
Sips92
Surtr
6,418
2,252
0
5,694
11,230
9,238
698
0
11,230
1,135
72,153
L
13,272
10,172
0
6,510
13,823
5,327
351
2,374
11,449
0
69,751
L
Ravana
3,183
937
0
1,554
8,146
3,958
0
3,704
4,442
0
60,482
W
Xing Tian
VanishingEntity
Xing Tian
4,194
467
135
2,350
13,506
12,565
0
1,776
11,730
25,026
0
W
Charybdis
dallasmarryo
Charybdis
8,609
5,227
271
3,125
13,893
4,801
0
1,179
12,714
0
41,040
W
7,657
878
0
1,140
3,445
993
150
64
3,381
62,991
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
37,329
399
Minions Killed
399
0
Camps Cleared
0
1,510,276
Distance Traveled
1,477,636
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,639
415
17
1
0
295,269
6
L
Arachne
7,453
466
83
5
0
319,620
0
W
Amaterasu
8,246
515
83
5
0
334,436
0
W
Horus
8,197
512
116
7
0
312,058
2
L
Surtr
8,010
501
118
7
0
296,608
6
L
Ishtar
7,441
465
81
5
0
268,606
0
L
Ravana
7,786
487
100
6
0
297,533
0
W
Xing Tian
6,520
408
19
1
0
290,376
1
W
Charybdis
6,318
395
56
4
0
276,047
0
W
Merlin
8,545
534
125
8
0
297,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role