Player Matchup

Jormungandr
Jormungandr
Lylenidus 10
Jormungandr
Level 28
God Stats
3W - 0L
1,699 SR
Queue Stats
4W - 1L
1,635 Elo+
Party 1
Pele
Pele
StowwSux
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,844 Elo+
Party 1
Apollo
Apollo
Sup3rL1amaSux
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,844 Elo+
Party 1
Anubis
Anubis
Yam4560
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,844 Elo+
Party 1
Artio
Artio
tk3561
Artio
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,485 Elo+
Party 1
Team Averages
Level 16
1,540 SR
1,730 Elo+

VS

Team Averages
Level 21
1,629 SR
1,523 Elo+
Baron Samedi
Baron Samedi
Cookiebear111
Baron Samedi
Level 19
God Stats
2W - 3L
1,741 SR
Queue Stats
4W - 4L
1,598 Elo+
Solo
Chang'e
Chang'e
Murril
Chang'e
Level 23
God Stats
4W - 6L
1,707 SR
Queue Stats
57W - 75L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
SleepyHookworm78
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,726 Elo+
Solo
Cerberus
Cerberus
livmelon
Cerberus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 160L
1,355 Elo+
Solo
Cupid
Cupid
planetgirI
Cupid
Level 18
God Stats
5W - 3L
1,699 SR
Queue Stats
7W - 7L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lylenidus 10
Jormungandr
17
3 / 1 / 12
9,919
763
14,333
13,579
17,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
19
9 / 1 / 12
11,204
862
21,592
12,670
6,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 0 / 3
11,354
873
7,513
10,145
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Yam4560
Anubis
19
10 / 1 / 11
11,323
871
27,502
12,417
8,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
tk3561
Artio
14
0 / 1 / 5
8,938
688
2,629
12,344
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cookiebear111
Baron Samedi
14
0 / 4 / 1
8,116
624
12,807
15,417
6,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Murril
Chang'e
15
1 / 4 / 1
8,565
659
7,622
13,910
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SleepyHookworm78
Cu Chulainn
16
1 / 5 / 1
9,139
703
9,587
19,475
15,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
livmelon
Cerberus
14
0 / 8 / 2
8,445
650
5,334
25,769
20,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
16
2 / 2 / 1
9,440
726
7,025
12,639
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
23
Kills
4
4
Deaths
23
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cookiebear111
Baron Samedi
0
4
1
0.13
W
Jormungandr
Lylenidus 10
Jormungandr
3
1
12
9
L
Chang'e
Murril
Chang'e
1
4
1
0.38
L
Cu Chulainn
SleepyHookworm78
Cu Chulainn
1
5
1
0.3
W
Pele
9
1
12
15
W
1
0
3
2.5
W
Anubis
Yam4560
Anubis
10
1
11
15.5
L
Cerberus
livmelon
Cerberus
0
8
2
0.13
L
Cupid
2
2
1
1.25
W
Artio
tk3561
Artio
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,569
Damage
42,375
61,155
Taken
87,210
51,764
Mitigated
52,039
20,206
Healing
29,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cookiebear111
Baron Samedi
12,807
1,118
2,001
4,653
15,417
6,340
313
8,683
6,734
30,730
0
W
Jormungandr
Lylenidus 10
Jormungandr
14,333
4,045
0
241
13,579
17,158
496
5,801
7,778
29,481
0
L
Chang'e
Murril
Chang'e
7,622
748
4,190
5,349
13,910
4,948
306
6,083
7,827
32,367
0
L
Cu Chulainn
SleepyHookworm78
Cu Chulainn
9,587
902
0
800
19,475
15,069
0
7,786
11,689
1,344
34,224
W
Pele
21,592
3,652
0
4,441
12,670
6,520
1,091
4,088
8,582
0
52,989
W
7,513
6,119
0
5,770
10,145
5,212
5,759
2,361
7,784
0
70,699
W
Anubis
Yam4560
Anubis
27,502
2,733
0
7,649
12,417
8,575
1,327
5,897
6,520
48,954
0
L
Cerberus
livmelon
Cerberus
5,334
132
0
7,093
25,769
20,923
0
17,421
8,348
14,523
0
L
Cupid
7,025
3,696
1,051
4,146
12,639
4,759
0
4,491
8,148
0
28,512
W
Artio
tk3561
Artio
2,629
626
397
1,708
12,344
14,299
56
8,102
4,242
5,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
43,705
293
Minions Killed
207
0
Camps Cleared
0
1,259,473
Distance Traveled
1,194,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,116
624
32
2
0
230,760
0
W
Jormungandr
9,919
763
23
2
0
262,424
0
L
Chang'e
8,565
659
53
4
0
208,917
0
L
Cu Chulainn
9,139
703
56
4
0
262,799
0
W
Pele
11,204
862
64
5
0
285,645
0
W
Apollo
11,354
873
147
11
0
272,461
0
W
Anubis
11,323
871
59
5
0
226,546
0
L
Cerberus
8,445
650
20
2
0
228,753
0
L
Cupid
9,440
726
46
4
0
263,104
0
W
Artio
8,938
688
0
0
0
212,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role