Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BornIrish1313
Xbalanque
Level 53
God Stats
11W - 12L
1,579 SR
Queue Stats
59W - 61L
1,460 Elo+
Solo
Surtr
Surtr
King Kusch
Surtr
Level 121
God Stats
39W - 26L
1,577 SR
Queue Stats
232W - 230L
1,483 Elo+
Solo
Hun Batz
Hun Batz
XxEvilWarxX
Hun Batz
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 112L
1,121 Elo+
Party 2
Discordia
Discordia
johnnyls1602
Discordia
Level 36
God Stats
14W - 19L
1,500 SR
Queue Stats
93W - 101L
1,160 Elo+
Party 2
Team Averages
Level 77
1,531 SR
1,345 Elo+

VS

Team Averages
Level 59
1,498 SR
1,343 Elo+
Loki
Loki
Dark_Zeus_PR
Loki
Level 48
God Stats
2W - 1L
1,233 SR
Queue Stats
3W - 5L
1,307 Elo+
Party 1
Chang'e
Chang'e
KingCookie4914
Chang'e
Level 66
God Stats
57W - 53L
1,516 SR
Queue Stats
314W - 292L
1,429 Elo+
Solo
Tiamat
Tiamat
Mufasa_HPV
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 1
Guan Yu
Guan Yu
sangutsu
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,294 Elo+
Party 1
Ares
Ares
venum424
Ares
Level 108
God Stats
9W - 7L
1,741 SR
Queue Stats
37W - 50L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 4 / 1
6,199
443
2,139
16,430
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
BornIrish1313
Xbalanque
10
0 / 4 / 1
5,850
418
6,640
8,110
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
11
6 / 6 / 2
7,638
546
11,633
17,053
13,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
XxEvilWarxX
Hun Batz
9
3 / 3 / 1
5,992
428
6,057
10,308
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
johnnyls1602
Discordia
9
2 / 3 / 3
6,036
431
7,641
7,813
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 7
8,578
613
11,907
11,946
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 1
8,028
573
12,722
10,908
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Mufasa_HPV
Tiamat
11
1 / 5 / 4
6,222
444
5,837
10,448
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
sangutsu
Guan Yu
12
1 / 4 / 4
7,081
506
2,580
9,436
6,671
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
11
3 / 1 / 4
7,599
543
5,745
12,486
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
20
20
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
1
0.13
L
Xbalanque
BornIrish1313
Xbalanque
0
4
1
0.13
W
9
3
7
4.17
L
Surtr
6
6
2
1.17
W
6
0
1
6.5
W
Tiamat
Mufasa_HPV
Tiamat
1
5
4
0.6
L
Hun Batz
XxEvilWarxX
Hun Batz
3
3
1
1.17
L
Discordia
johnnyls1602
Discordia
2
3
3
1.17
W
Guan Yu
sangutsu
Guan Yu
1
4
4
0.75
W
Ares
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,110
Damage
38,791
59,714
Taken
55,224
29,036
Mitigated
30,712
16,414
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,139
584
0
6,349
16,430
7,431
0
8,928
7,502
25,522
0
L
Xbalanque
BornIrish1313
Xbalanque
6,640
3,971
0
1,862
8,110
2,951
0
5,026
3,084
0
38,599
W
11,907
3,659
0
2,697
11,946
4,269
0
680
11,158
0
45,374
L
Surtr
11,633
4,306
0
3,813
17,053
13,154
804
3,858
13,195
508
52,538
W
12,722
2,063
981
7,624
10,908
4,199
674
1,139
9,769
66,317
0
W
Tiamat
Mufasa_HPV
Tiamat
5,837
864
0
1,755
10,448
5,680
423
3,287
6,549
27,907
0
L
Hun Batz
XxEvilWarxX
Hun Batz
6,057
2,053
0
2,550
10,308
3,317
0
3,679
6,629
0
23,912
L
Discordia
johnnyls1602
Discordia
7,641
878
104
1,736
7,813
2,183
0
2,813
5,000
25,562
0
W
Guan Yu
sangutsu
Guan Yu
2,580
372
136
798
9,436
6,671
261
206
9,202
0
31,000
W
Ares
5,745
428
254
4,281
12,486
9,893
72
3,621
8,545
29,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
37,508
214
Minions Killed
309
0
Camps Cleared
0
1,129,845
Distance Traveled
1,376,754
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,199
443
28
2
0
248,462
0
L
Xbalanque
5,850
418
64
5
0
192,624
0
W
Loki
8,578
613
59
4
0
279,676
0
L
Surtr
7,638
546
58
4
0
246,217
0
W
Chang'e
8,028
573
111
8
0
277,922
4
W
Tiamat
6,222
444
49
4
0
275,975
0
L
Hun Batz
5,992
428
27
2
0
236,452
0
L
Discordia
6,036
431
37
3
0
206,090
1
W
Guan Yu
7,081
506
53
4
0
290,670
0
W
Ares
7,599
543
37
3
0
252,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role