Player Matchup

Ymir
Ymir
DrThunder15
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,169 Elo+
Party 2
Ah Puch
Ah Puch
KingStrider08
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 3
Merlin
Merlin
RokkyExDeus
Merlin
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,076 Elo+
Party 3
Jing Wei
Jing Wei
SlushierCrowd92
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
stanchy
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,169 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,207 Elo+

VS

Team Averages
Level 52
1,476 SR
1,471 Elo+
King Arthur
King Arthur
Ejpg15
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,567 Elo+
Party 1
Chiron
Chiron
PurrpleNurps
Chiron
Level 74
God Stats
9W - 8L
1,525 SR
Queue Stats
117W - 123L
1,365 Elo+
Party 4
Poseidon
Poseidon
RD3006
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,577 Elo+
Party 1
Fenrir
Fenrir
chickenlittle123
Fenrir
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 30L
1,314 Elo+
Party 4
Ra
Ra
indexR
Ra
Level 23
God Stats
1W - 1L
1,354 SR
Queue Stats
19W - 17L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,360
1,060
1,336
5,712
3,236
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
10
0 / 0 / 1
5,908
985
3,345
3,683
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
10
0 / 2 / 2
6,093
1,016
3,033
2,598
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
10
0 / 2 / 2
5,979
997
1,593
3,222
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
stanchy
Sun Wukong
11
1 / 0 / 1
6,585
1,098
1,878
6,626
3,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

301

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ejpg15
King Arthur
11
0 / 1 / 3
6,534
1,089
3,053
5,848
4,392
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
1 / 0 / 2
7,027
1,171
3,552
1,447
460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
RD3006
Poseidon
12
2 / 1 / 2
7,170
1,195
7,124
4,368
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,462
1,077
3,875
4,668
2,030
Ra
12
1 / 0 / 2
6,777
1,130
3,004
2,936
1,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
2
Kills
5
5
Deaths
2
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
King Arthur
Ejpg15
King Arthur
0
1
3
1.5
L
Ah Puch
0
0
1
0.5
W
Chiron
1
0
2
2
W
Poseidon
RD3006
Poseidon
2
1
2
3
L
Merlin
0
2
2
0.5
L
Jing Wei
0
2
2
0.5
W
1
0
1
1.5
W
Ra
1
0
2
2
L
Sun Wukong
stanchy
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,185
Damage
20,608
21,841
Taken
19,267
9,507
Mitigated
9,626
601
Healing
1,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,336
591
0
0
5,712
3,236
0
4,420
1,292
4,205
0
W
King Arthur
Ejpg15
King Arthur
3,053
409
0
0
5,848
4,392
0
2,980
2,848
0
12,066
L
Ah Puch
3,345
746
0
226
3,683
1,136
0
1,707
1,976
6,245
0
W
Chiron
3,552
2,416
575
345
1,447
460
0
778
669
0
17,975
W
Poseidon
RD3006
Poseidon
7,124
1,147
0
443
4,368
1,412
0
1,186
2,650
24,127
0
L
Merlin
3,033
124
0
0
2,598
888
0
1,311
1,287
10,490
0
L
Jing Wei
1,593
1,077
0
298
3,222
907
0
833
2,389
0
3,321
W
3,875
920
0
44
4,668
2,030
0
1,311
3,319
0
9,401
W
Ra
3,004
146
123
207
2,936
1,332
0
1,365
1,551
9,862
0
L
Sun Wukong
stanchy
Sun Wukong
1,878
360
0
77
6,626
3,340
0
1,857
4,769
0
9,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
33,970
58
Minions Killed
142
0
Camps Cleared
9
436,540
Distance Traveled
660,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,360
1,060
10
2
0
110,344
0
W
King Arthur
6,534
1,089
12
2
3
140,371
0
L
Ah Puch
5,908
985
1
0
0
75,738
0
W
Chiron
7,027
1,171
46
8
2
132,644
0
W
Poseidon
7,170
1,195
47
8
3
116,423
0
L
Merlin
6,093
1,016
16
3
0
62,097
0
L
Jing Wei
5,979
997
3
1
0
85,374
0
W
Fenrir
6,462
1,077
16
3
1
147,221
0
W
Ra
6,777
1,130
21
4
0
123,707
0
L
Sun Wukong
6,585
1,098
28
5
0
102,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role