Player Matchup

Atlas
Atlas
Bronze III
DingoRats
Atlas
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
DuffPantheon
Vamana
Bronze III
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 44L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Kingeverything5
Tsukuyomi
Bronze III
Level 145
God Stats
2W - 7L
1,500 SR
Queue Stats
250W - 265L
1,500 MMR
Party 1
Chronos
Chronos
Bronze III
StarKiller2610
Chronos
Bronze III
Level 179
God Stats
24W - 27L
1,569 SR
Queue Stats
67W - 76L
1,499 MMR
Solo
Tiamat
Tiamat
Bronze III
WhitePanda23
Tiamat
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,514 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,567 SR
1,499 MMR
Hades
Hades
Bronze III
Clayset
Hades
Bronze III
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
166W - 143L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
EpicExpression
Cernunnos
Bronze III
Level 68
God Stats
1W - 1L
1,808 SR
Queue Stats
5W - 10L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
GotAnySauceWeeb
Thanatos
Gold III
Level 148
God Stats
23W - 21L
1,279 SR
Queue Stats
338W - 326L
1,502 MMR
Solo
Ymir
Ymir
Silver II
Jedd9
Ymir
Silver II
Level 120
God Stats
5W - 2L
1,715 SR
Queue Stats
56W - 40L
1,495 MMR
Solo
Mercury
Mercury
Bronze III
Sereno South15
Mercury
Bronze III
Level 111
God Stats
2W - 2L
1,535 SR
Queue Stats
3W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DingoRats
Atlas
11
0 / 10 / 3
7,354
409
5,343
22,521
21,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
16
1 / 4 / 1
9,475
526
9,642
19,991
14,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Kingeverything5
Tsukuyomi
14
7 / 7 / 1
9,381
521
11,034
15,628
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 7 / 1
8,574
476
7,115
15,021
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
13
0 / 7 / 4
8,649
481
10,807
15,927
11,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoHe BoKing ArthurAmaterasuFenrir

VS

Bans
MulanKumbhakarnaArachneBacchusMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Clayset
Hades
19
7 / 1 / 3
12,442
691
16,391
12,623
9,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
EpicExpression
Cernunnos
16
12 / 2 / 9
11,489
638
20,632
17,296
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
16
7 / 4 / 9
11,362
631
13,382
16,693
7,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Jedd9
Ymir
15
3 / 0 / 22
10,822
601
7,770
19,242
23,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 1 / 10
11,570
643
7,182
16,927
8,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
8
Kills
34
35
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hades
Clayset
Hades
7
1
3
8.5
L
Atlas
DingoRats
Atlas
0
10
3
0.15
L
Vamana
1
4
1
0.38
W
Cernunnos
EpicExpression
Cernunnos
12
2
9
8.25
W
Thanatos
7
4
9
2.88
W
Ymir
Jedd9
Ymir
3
0
22
14
L
Tsukuyomi
Kingeverything5
Tsukuyomi
7
7
1
1.07
W
5
1
10
10
L
0
7
1
0.07
L
Tiamat
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,941
Damage
65,357
89,088
Taken
82,781
59,671
Mitigated
56,858
16,452
Healing
41,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Clayset
Hades
16,391
4,146
859
8,031
12,623
9,445
1,520
377
12,246
105,879
0
L
Atlas
DingoRats
Atlas
5,343
1,803
327
2,197
22,521
21,228
0
4,807
17,714
24,824
0
L
Vamana
9,642
4,376
0
2,194
19,991
14,491
0
9,385
10,606
0
74,204
W
Cernunnos
EpicExpression
Cernunnos
20,632
11,134
0
8,848
17,296
8,687
3,612
8,945
8,351
0
90,395
W
Thanatos
13,382
3,257
0
12,358
16,693
7,347
2,532
4,964
11,729
0
80,363
W
Ymir
Jedd9
Ymir
7,770
2,350
1,264
5,845
19,242
23,052
441
8,721
10,521
23,157
0
L
Tsukuyomi
Kingeverything5
Tsukuyomi
11,034
2,952
0
3,838
15,628
7,080
0
4,926
10,702
0
44,755
W
7,182
3,904
0
4,486
16,927
8,327
2,157
4,772
12,155
0
101,819
L
7,115
3,240
0
4,939
15,021
5,175
3,209
3,043
11,978
56,940
0
L
Tiamat
10,807
1,249
0
2,957
15,927
11,697
29
2,052
13,875
62,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,433
Gold Earned
57,685
426
Minions Killed
530
0
Camps Cleared
0
1,661,649
Distance Traveled
1,863,388
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,442
691
163
9
0
330,806
4
L
Atlas
7,354
409
15
1
0
333,695
2
L
Vamana
9,475
526
121
7
0
361,511
4
W
Cernunnos
11,489
638
109
6
0
353,465
6
W
Thanatos
11,362
631
115
6
0
393,479
2
W
Ymir
10,822
601
24
1
0
346,365
3
L
Tsukuyomi
9,381
521
68
4
0
347,511
0
W
Mercury
11,570
643
119
7
0
439,273
2
L
Chronos
8,574
476
104
6
0
278,522
0
L
Tiamat
8,649
481
118
7
0
340,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role